★★★½
“Life during wartime.”
This British TV series ran for three series from 1988 through 1990, with 23 episodes (each an hour long including commercials) in total. The same creators had previously been responsible for another WW2-based show, Tenko, about women in a Japanese prisoner-of-war camp after the fall of Singapore. The time period here is similar – the second half of World War 2 – but the focus moves from the Far East to Occupied Europe, in particular, France. At this point, the Allies were sending in agents to assist the local Resistance – and as we’ve documented before, this was one of the few areas where women were used as much as men.
While partly inspired by the exploits of Nancy ‘The White Mouse’ Wake, the show cover a range of characters, both at home on London and on the ground in Vichy France. The main one present throughout is Faith Ashley (Asher), who eventually rises to run the department from London. She is responsible for recruiting (more or less) suitable candidates, getting them trained, and once they’re embedded, managing their needs. In the first season, it’s an exercise in contrasts: the two main agents sent over are an upper-class housewife Liz Grainger (Buffery), and factory worker from a refugee Jewish family, Matty Firman (Suzanna Hamilton). In the second and third series, the focus is more on Emily Whitbread (Snowden), an initially rather naive woman, barely old enough to join up. She quickly has to adapt and make some extremely difficult decisions.
It’s at its most effective when concentrating on ratcheting up the tension and depicting life in enemy territory, where the slightest slip can prove fatal. Interestingly, there’s no attempt made at the players speaking – or in most cases, even sounding – French. Yet, this is easy to forget, and soon seems natural, with their English accents still conveying information about their position and social standing. Less successful, with the exception of the final season, are the aspects portraying life in Britain. These are just not very interesting, save for the last batch of episodes. In those, Faith tries, with increasing desperation, to get much-needed resources for a rebellion, when the higher-ups are far more concerned with matters elsewhere. It’s an object lesson that the needs of the many may outweigh the needs of the few – yet the consequence for the few are no less tragic as a result.
The last season also has considerably loftier production values, with location shooting in France, and significantly more military hardware on view. However, the cheap music still undercuts this, apparently being played by a three-man band, when the action really needs something sweeping and orchestral. That still doesn’t destroy the tension of the final few episodes, when it becomes increasingly clear that the makers have no intention on letting all the characters walk off into the sunset unharmed. But you know what? I wouldn’t have it any other way. Because in wartime, there’s really no such thing as a happy ending.
Creators: : Jill Hyem & Lavinia Warner
Star: Jane Asher, Jane Snowden, Michael J. Jackson, Kate Buffery


I literally had to check at the end of this, to see if M. Night Shyamalan had been involved. Because rarely since the likes of Signs – or, worse still, The Village – has a final twist so completely derailed a movie. As soon as it happened here, I was immediately listing off the scenes previously which now made absolutely no sense at all. While it’s hard to provide more information without massive spoilerage, it turned a film which was doing not badly, into one which is a poster-child for poorly-conceived ideas.
This wasn’t quite what we expected. In fact, replace “quite” with “at all”. It starts off as looking like some kind of revenge porn, with pathologist Margaret Powers (Tyson) kidnapping Finnbar (Ward), the man she’s certain murdered her son. Finnbar was apparently able to get away with it, because he was the son of a notorious local criminal, Tommy O’Neil (Hayman). She wants Finnbar to confess to his crime, and recruits her son’s ex-girlfriend, Zoe (Jarvis) to help in getting her vengeance. Initially, the capture goes well, with the two women then holing up in an abandoned warehouse by the docks, to begin the interrogation. However, this is where the film starts to diverge from the expected, as it turns out Zoe’s intentions are not in line with Margaret’s, as they initially appeared.
[Warning: this piece will contain significant spoilers for the show. READ ON AT YOUR OWN RISK!] It was always going to be difficult, if not impossible, for the second series of Killing Eve to match the brilliance of the first. That had ended with mousy MI-5 desk jockey Eve (Oh) stabbing ruthless assassin Villanelle (Connor), as they lay on a bed – platonically, but you could cut the sexual tension with a knife. Where would things go from there? The answer, unfortunately, is nowhere particularly much, except for some thoroughly unconvincing plot twists, such as Villanelle going to work for MI-5. Hello? Did everyone forget her cold-blooded murders of agents Bill Pargrave and Frank Haleton in season one? Let’s just pretend she’s one of us, and send her off on a mission without so much as a background check, m’kay?
After becoming an under-the-radar hit the first time, the second set of episodes seems to have left a lot of people unsatisfied, for a variety of reason. And the ratings reflect this. Having managed the almost unprecedented feat of increasing almost every week the first time round, this season saw fewer viewers for every part after the debut, than the equivalent in series one. Maybe renewing it the day after that opening episode was a mistake? The final scene of this series ends in a mirror image of its predecessor, Villanelle shooting Eve in a fit of pique after she responds to Villanelle’s declaration of love with “You don’t know what that is,” and walks away. Of course, the renewal and critical acclaim basically make it certain Eve isn’t dead. So it’s less a case of “What will happen?”, than “What cheat will the writers use to get out of the corner into which they’ve painted themselves?” I’m going with a bullet-proof vest.
This biopic of WWE Women’s Champion Paige, a.k.a. Saraya Knight from the English seaside town of Norwich, gets a lot of things right about professional wrestling. In particular, it strikes a good balance between the various aspects – positive and negative – of the sports entertainment business. Over the past twenty years, Chris and I have been intermittently involved with the independent end of the wrestling scene, like Knight and her family, and this captures the low-rent showbiz aspects beautifully. Yet it doesn’t shortchange the seductive – almost addictive – appeal of performance for a responsive crowd, or the potential escape from a drab life it offers someone like Saraya/Paige.
This has the potential to be truly bad, and you need to be willing to look past ropey production values, a possibly deliberately shaky grasp of period (unless “Daisy” really was a popular girls’ name in early medieval times…) and uncertainty as to whether or not this is intended to be a comedy. Yet, I have to admire its “everything including the kitchen sink” approach: throwing together elements from genres as disparate as Vikings, zombies, aliens, sword ‘n’ sorcery and female vengeance shows… well, ambition, at the very least.
It’s not often that a film cost less to make, than the television set on which I watched it. But it appears this was the case here, with the budget reportedly coming in at five hundred pounds. No, there’s not a “thousand” missing from that. £500. What you get is probably not too far from what you would expect for that – some of the aerial photography and locations do appear to represent good value for money. Budget isn’t the real issue here though. This British film’s main problem is the drastic shift in story for the final third, when it suddenly morphs, for no reason, from a SF/thriller, into a full-on zombie apocalypse which the makers have neither the budget nor the talent to depict.
Oozing with a unique visual style that’s like a brutalist cross between Blade Runner and Alice in Wonderland, this focuses on a battle for business between assassins. Annie (Robbie) – or, maybe, she’s called Bonnie – wants to take over the murderous commissions of the mysterious Mr. Franklin. He agrees, only if she takes out the current incumbents, Vince (Fletcher) and his apprentice, Alfred (Irons). Simultaneously, while working as a waitress in an all-night diner at a railway station, she meets Bill (Pegg), a terminally-ill English teacher, who enters her establishment while waiting for a train in front of which to throw himself.
This Lovecraftian-inspired action/horror mix is full of good – or, at least, interesting – ideas. It plays almost like a Call of Cthulhu scenario, with the players having to defend the top-secret government facility of the title from a group of cultists who are attacking the base. They are aiming to liberate one of the Elder Gods, Erebus, who in the form of the human he has possessed (Johnson), is about to be deported back into the infinite darkness. This is the latest incident in an ongoing covert battle by humanity, which has been going on since the twenties, though with decreasing intensity. At least until now.
This dates back to 2006, and was somewhat groundbreaking at the time, due to the very high volume of digital effects and CGI background work – it came out was three years before Avatar, as a yardstick. The key word here, however, is “volume”. For the effects make up for in quantity what they largely lack in quality, although you have to be impressed at the sheer ambition on view, especially when you don’t have a fraction of the resources which were available to James Cameron. More problematically, also missing is the skill necessary to handle a narrative, where there is simultaneously too much and not enough going on. The former is apparent in entire universe building which has to be accomplished in hard to digest expository chunks, and the latter makes itself known, courtesy of long stretches which are as devoid of interesting features as the Arizona landscapes in which they were shot.