★★★★
“Mechanical Pixie Dream Girl.”
Depending on your definition, this is perhaps the most expensive action-heroine film of all time, estimated at more than $200 million before tax incentives. Given the fate of live-action adaptations of manga in the West, most recently Ghost in the Shell, this was always going to be a risky investment, even with the name of James Cameron, the most successful movie-maker in history, attached as a producer. At one point, people were predicting a bomb of Mortal Engines size. While Alita seems to have escaped that fate, it’s going to have to do very well in both China and Japan, the two remaining territories, if it’s to turn any kind of profit, never mind start a franchise.
That’s a shame, because this is a solid, well-made piece of science-fiction, which does a particularly good job of creating a massive, epic world on the cinema screen. Rodriguez has been squeezing every penny out of his budgets since El Mariachi, and while there may not be much apparent overlap between Alita with Shark Boy and Lava Girl, the latter franchise was excellent training for RR in meshing computer graphics with actors. Sin City also laid similar groundwork, and helped set up the director with the chance to go big or go home. And there’s no doubt: Rodriguez went big. This was my first cinema trip of 2019, and was fully justified.
Having recently read the original manga, I was struck by how faithful the film was to most aspects. Right from the get-go, with Doc Ido (Waltz) finding the shattered remains of Alita (Salazar) on the scrap-heap below Zalem, there were shots which could have been story-boarded by the graphic novel. [Again, something Rodriguez also did in Sin City] Ido, in particular, looks exactly like I imagined him, and the same goes for Vector (Mahershala Ali), the shady power behind the scenes in Iron City, as well as Zapan and the rest of the bounty hunters.
The story is generally quite faithful, too. After her rescue, Alita tries to recover her past memories, becomes a bounty-hunter, falls in love with human boy Hugo (Johnson), takes up the brutal sport of Motorball, and experiences personal tragedy. However, the order of the events is shifted: in the manga, the tragedy is what spurs her entry into the Motorball arena. The film also adds Ido’s ex-wife, Chiren (Connolly), a character who was not in the comics, though does appear in the OVA. Here, they had a disabled daughter named Alita, who was killed by one of Ido’s Motorball goons. It’s a rather clunky subplot, which doesn’t add particularly much, beyond explaining from where Alita v2.0’s body came.
There has been much debate over Alita’s eyes, which have been CGI-increased in size to an extent rarely if ever seen in a live-action film. Of course, she’s a cyborg, so whatever. However, it is still something of a distraction, even though it appears they’ve been toned-down in size from early trailers, where it appeared her eyeballs would have occupied most of her brain’s frontal lobe. The eyes are one of the hardest things to get right with computer graphics, and when it isn’t, the results can be horrible, as with the resurrected Peter Cushing in Rogue One. This is better, and at some moments does enhance things, basically acting as a megaphone for Alita’s feelings. However, it also plays into the film’s main weakness: an apparent lack of genuine emotion. I’ll circle back to that a bit later.
As a spectacle, this is grand, offering sweeping vistas of a future world, densely populated with people, things and those in between. As an action movie, it works pretty well too. The two best set-pieces are the bar-brawl where newly-registered bounty hunter Alita proves her worth to her colleagues, and the Motorball game, where everyone else taking part cares only about killing Alita. There’s a palpable sense of progression in her skills over the course of the film. Initially, she’s clearly raw and unfocused, but after she is paired with her “berserker” body… [Inevitably, it has been the subject of PC whining, about it looking ‘too feminine’] Hoo-boy. By the end, she’s a weapon on mass destruction, regardless of the opponent’s size.
And speaking of the end, one frequently-heard bit of criticism is that the ending is too “open,” apparently fishing for a sequel. I can’t say I felt that way at all. There’s certainly scope for more movies, apparently involving Alita going after the mysterious Nova. Yet the main thread of the film, involving Alita and Hugo, is definitively wrapped up. In comparison, say, to Marvel films, which almost inevitably have an in- or post-credit sequence blatantly signposting the next film, this felt conclusive. While there is perhaps need for a greater sense of escalation, or a bigger climax (that Motorball battle is trivial in its consequences), I’m largely baffled by complaints about the “lack of a genuine ending.”
As mentioned above, a more significant issue is that I hardly “felt” anything for any of the characters. Ido – stuck between paternal instincts of protection and a desire to allow Alita self-determination – perhaps came the closest. The relationship between Alita and Hugo is supposed to provide the film’s emotional engine. But between the former’s CGI make-up and the latter’s generic blandness, it doesn’t make much of a dent. There’s a scene where she literally tears out her heart and gives it to him: everyone, including the film itself, seems faintly embarrassed by the whole incident. Worse still – minor spoiler – the movie even goes so far as to kill a dog, without generating more than a blip of impact. Somewhere, John Wick shakes his head, sadly.
I was initially concerned about the PG-13 rating – not least because the first trailer before the film was for UglyDolls [an animated movie “about acceptance, diversity, joy and friendship” according to its site]. I needn’t have been: this is more From Dusk Till Dawn Robert Rodriguez than the Spy Kids version, with a gleeful approach to the semi-mechanized carnage. For I think it helps on the censorship front, that most of the carnage in inflicted on cyborgs, who are largely able to take a licking and keep on ticking. The manga was heavily into black market spine-ripping; here, it’s mostly limbs, which is slightly more kid-friendly, I guess.
In the end, this is just about everything for which I could have hoped. While I don’t necessarily agree with all of the artistic choices, the positives greatly outweigh the weaknesses. Although this is a low bar (hello, Speed Racer), it’s certainly the best manga/anime adaptation to come out of Hollywood. It’s a world I’d love to see explored further: whether Rodriguez and crew get the chance to do so or not, will remain in doubt until the final box-office figures arrive. Fingers crossed.
Dir: Robert Rodriguez
Star: Rosa Salazar, Christoph Waltz, Keean Johnson, Jennifer Connelly


Nuriel Lhethannien, known as Rie, is an orphan human in a multi-verse, populated by elves, vampires known as sidhes, trolls and a host of other magic creatures. She has a job as a messenger for King Othin, the ruler of the Upper Realm. But when she’s attacked by assassins from the Shadow Realm, she’s in deep trouble. For such is the enmity between the realms, that Othin decreed, “Anyone in contact with the Shadow Realm, in any way, would be executed.” To save her own life, Rie has to become even more of an outlaw, and journey down below, seeking to find the truth about who attacked her and why.
Rarely has such promise been so spectacularly and vigorously squandered. For this starts well enough. In 19th century New Zealand, English ex-pat Charlotte (Eve) is settling into a new life with her husband and newborn child. This is upturned when a midnight raid leaves her husband dead and the baby kidnapped. Months later, after everyone else has moved on, she gets a ransom demand in the mail, and she tracks its source to Goldtown. This remote outpost is truly an Antipodean version of the Wild West, a rough-edged mining town run by Joshua McCullen (Davenport). Braving all manner of threats – not least, that the only other women there are prostitutes – Charlotte makes the perilous journey to the frontier settlement in search of her son.
Often forgotten in the critical acclaim for the
I’m generally an easy-going guy with regard to plots in my action heroine films. Give me adequate amounts of ass-kicking and I’ll happily overlook most weaknesses in the storyline. I mention this, to stress I’m not a nitpicky kind of reviewer, who requires an Aristotlean level of logic from their movies. So when I say, there are major problems with the scripting here… There are MAJOR problems with the scripting here.
Definitely a mixed bag in this independent work about an assassin on the run from her employers after she botches a contract. Seay is thoroughly compelling as Set, proving that less can sometimes be more when it comes to dialogue. She’s a woman of few words, yet the strength of her emotions still comes through in her performance. I think it’s the eyes. Unfortunately, the makers appear not to have had enough confidence to let her silence stand on its own. Instead, they fill the gap with the inane burblings of Samuel (Laballe), a young man who sees Seay, and decides she’s a battered woman in need of rescue. He quickly discovers that isn’t the case, as she ends up rescuing him from one of the killers sent on her trail. However, his sister Dana (Cné) is unimpressed with her brother’s new friend, and turns Set in to her boss, Karlton (Brown).
This is based on a TV series from Britain, which ran for two seasons in the eighties – I’ve seen it, but for some reason never got round to writing about it. The show would have been right in our wheelhouse, being written by Lynda LaPlante, who also created
Maggie McKay is an inhabitant of two overlapping worlds, courtesy of her genetics and upbringing being a little bit from both. Her father was from the “Other Side,” but her mother was from Earth, and they lived here until Maggie’s awakening talents of her own necessitated a quick departure back to the O.S. She still operates mostly in this realm, hunting down and dispatching the nastier denizens who sneak across: vampires, ghouls, werewolves, etc. This everyday work gets escalated, when she discovers her previously unknown (and not very nice) uncle, Ulrich, has teamed up with a vampire clan, to acquire a pair of artifacts which control portals between the sides, and also allow the vamps to walk in daylight. Unchecked, this could lead to chaos, and it’s up to Maggie and her elf sidekick, Killian, to make sure that doesn’t happen.
Look, I tried. I really did. When I found my attention had drifted away from watching the film, in good faith, I rewound the film to the point where I’d lost interest, and took up the movie again the following day. After all, maybe it was me. But when I still could barely bring myself to finish this leaden lump of poorly-crafted revenge-fu… No, having gone above and beyond the required effort, it’s really not me. This is lacklustre stuff, to put it mildly, even by the generally low standards of Taiwan.
Considering how little actually happens here, I enjoyed this considerably more than expected. It kicks off with 19th-century settler Mary O’Malley (Dietrich) being informed her husband has been brutally slain. Despite the warnings of fellow settler Henry Breck (a small role for Lance Henriksen), Mary heads out on the trail through Oregon for revenge, looking for the serial killer responsible. He’s known as “Marrow” (Makely), for reasons which eventually become clear. She encounters Jebediah (Robinson), a bounty-hunter after Marrow who doesn’t appreciate the competition, and Barley (Crow), a trader who offers and receives temporary companionship.