Zombies Have Fallen

★★
“Cheap at half the price.”

It’s not often that a film cost less to make, than the television set on which I watched it. But it appears this was the case here, with the budget reportedly coming in at five hundred pounds. No, there’s not a “thousand” missing from that. £500. What you get is probably not too far from what you would expect for that – some of the aerial photography and locations do appear to represent good value for money. Budget isn’t the real issue here though. This British film’s main problem is the drastic shift in story for the final third, when it suddenly morphs, for no reason, from a SF/thriller, into a full-on zombie apocalypse which the makers have neither the budget nor the talent to depict.

The heroine is Kyra (Parkinson), who was captured while a toddler by Raven Health, who are intent on developing and exploiting her latent psychic abilities. Probably close to 20 years later, she is broken out of their facility with the help of an activist bounty-hunter, who sends her into the care of one of his proteges, John Northwood (Heath Hampson). But the company head, Raven (Richardson) won’t let his asset escape easily, and dispatches a hunter of his own, Max (Gardner), to bring Kyra back. After about an hour of the chase, Kyra shows up at a wedding just over the Scottish border in Gretna Green and turns the entire congregation into zombies with her talents. 

What? Yeah, it was as abrupt as that, and the remainder of the film is your typical zombie bashing action. I do have to award a bonus half-star for the semi-automatic bagpipes, which double as a flamethrower. Laughed like a drain at that, and it’s the kind of dumb invention at which low-budget films can excel [see the early works of Peter Jackson for good examples] Unfortunately, the zombie effects and actors are awful; while the depiction of Kyra’s telekinetic powers is not exactly top-shelf, it’s somewhat hidden by the editing. If the randomly selected locals, pretending to be undead (or bad mimes, it’s hard to tell), had been also better concealed – such as behind a mountain – we’d all have been better off.

I substantially preferred the earlier sections. Parkinson is not unsympathetic, as the heroine struggling to come to terms with her powers (though if she has been kept locked up all the time, how did she apparently learn how to drive?), and Hampson comes over like a low-rent version of Liam Neeson. If the film had kept down that route, it would likely still not have been “great”, by any reasonable standard, but could certainly have been adequate. Instead, we’ve got something which looks almost as if it was slapped together from two entirely different films. Any redeeming qualities are largely trapped behind a severely questionable title (really, if you’re going to ape another movie, you can pick a far better one than London Has Fallen) and even more dubious cover artwork.

Dir: Sam Hampson
Star: Tansy Parkinson, Heath Hampson, Tony Gardner, Ken Richardson

Prodigy

★★★★
“Hannibal Lecter’s kid sister, crossed with Carrie”

This small-scale production – a cast of little more than half a dozen, and one location, not counting the park scenes which bookend it – packs a wallop significantly above its weight. Psychiatrist Jimmy Fonda (Neil) is brought into a military facility by an old friend, Olivia (Andersen), to interview a young girl, Ellie (Liles), who is being held there. To avoid pre-judging her case, Fonda deliberately avoids reading the documentation about her with which he has been provided. But the stringent security precautions (“In the event the subject escapes the restraints, drop to the floor and cover your head”) under which she’s held, should give him a clue that this is far from a normal nine-year-old. If it didn’t, the conversation with her which follows certainly does.

For Ellie is incredibly bright, and completely sociopathic. Turns out she killed her mother, and also possesses freakish paranormal talents of telekinesis, which is why she’s locked up in this military facility. However, her wilful rejection of all authority has led those in charge – Colonel Birch (Palame) in particular – to the conclusion that euthanasia is the only option available, given the threat she poses. Olivia, who still believes in Ellie’s humanity, called in Fonda as a last hurrah to prove the young girl is salvageable before she is put down. Ellie, however, is having none of it, and seems intent on embracing her fate. Is this just a facade, or is she as incorrigibly dangerous as the authorities believe?

With such a low-key approach, a lot is riding on the performances of the two leads, and both Neil and Liles hit it out of the park. For a film which, for the great majority of the time, is nothing more than two people talking to each other, it’s remarkably engrossing to watch the two fencing for intellectual dominance. The chess game which they play is perhaps rather too obvious a metaphor for what’s going on here, yet it remains fascinating throughout. Even the slightly stilted and artificial nature of Liles’s performance – par for the course in almost any actor of her age – works for the character, because we’re unsure to what extent Ellie is, indeed, delivering a part she has decided to play.

The effects are generally similarly low-key, but used effectively to enhance things, from the first glimpse we get of Ellie’s powers through to the higher-tier unleashing of them. You could argue that the end is predictable; however, the way the set-up is constructed, there are really only two ways this can logically end. Either Fonda succeeds. or he doesn’t. Your mileage may vary as to which you think is more plausible, and whether or not the film-makers agree with you. I’ll confess we differed in our opinions, yet the journey there was still more than entertaining enough to allow me to shake hands and part on very good terms with the film.

Dir: Alex Haughey, Brian Vidal, Nathan Leon
Star: Richard Neil, Savannah Liles, Jolene Andersen, Emilio Palame

PULSE: The Trial by R.A. Crawford

Literary rating: ★★★
Kick-butt quotient: ☆☆☆☆

The synopsis starts, “It’s been 100 years since the inter-galactic organization known as PULSE intervened to liberate the women of Earth. Now purged of its male population, the women have embarked on a journey to take their place in the all-female cosmic society.” Wait, what? That seems quite the “previously…” to skip over completely. It is a lightly-sketched universe, and one which perhaps raises more questions than it answers, not least the implication that every solar system has the same concepts of “male” and “female” as we do.

Anyway, taking that as read, the spearhead of this trans-galactic Amazonian army are PULSE, which is short for the Planetary Union of Life-form Salvation and Emancipation. Becoming a PULSE officer is not for the faint of heart, requiring years of training, which culminate in the infamously brutal final test of the title. In this case, the graduating class are dropped on an undeveloped planet, and have to make their way across its surface, to where a ship is programmed to depart at a preset time. But quite intentionally, it’s a thoroughly unforgiving landscape, to the point of lethality. Every step seems to bring a new threat, from native fauna through deliberate traps to the worst of them all – the Huntress, a PULSE dropout whose apparent mission is to ensure the final graduation ceremony can take place in a phone-booth.

After the initial couple of chapters set the scene, it’s almost non-stop action once we reach the planet’s surface, as we follow the paths of a (dwindling) number of candidates. The main focus is on two aspiring PULSE officers, Stella and Faye, who have become a team over their training, using their respective strengths to buttress each other’s weaknesses. But how will they cope after being separated? And what about the other candidates, such as top of the class Miriyada, or Kandis, who was curiously absent for most classes?

It’s a bit odd how some of the women seem keen on sabotaging other candidates. If it were “first 10 to finish graduate”, this might make sense, but everyone who reaches the ship passes, and I’d have said you’d want to encourage co-operation among potential officers. The level of bitchy backstabbing seen here, seems more like high-school than a military institution. There are also a few occasions when Crawford doesn’t have a very good handle on describing the action. For instance, a fight on the side of a mountain takes place; beyond that, I’ve still no real idea what was going on. And it might have been nice to take advantage of having a galaxy to work with, and add more diversity to the candidates; they all seem a bit… humanoid.

On the other hand, I can’t argue with the pace at all: this is one of the most page-turning stories I’ve read in the last year. I wanted to know what happens next, and the clear sense of “anyone can die at any time” created a genuine sense of threat for the remaining characters. The strictly gynocentric approach here leaves no room at all for romance – the bane of the literary genre as far as I’m concerned – so I appreciated that. These positive aspects did a good job of countering the flaws noted above, and although the ending is less cliff-hanger than brick wall, I’d not be averse to seeing where things go from here.

Author: R.A. Crawford
Publisher: Createspace Independent Publishing Platform, available through Amazon as an e-book or paperback.
Book 1 of 2 in the PULSE series.

The World of Battle Angel Alita

With the release of Robert Rodriguez’s Alita: Battle Angel scheduled for February next year, I figured now would be a good time to take a look at the origins of the character. Where did she come from? What is the world she inhabits like? And what might we expect from the film?

The character was created by Japanese manga artist Yukito Kishiro, with the first installment appearing in Business Jump magazine, late in 1990. The 52 episodes plus an epilogue were then collected into nine volumes, and the story is available in that format, both in Japan and translated into English for a Western audience. There have been some changes made, beginning with the title: in its homeland, the series was known as Gunnm, which translates as “gun dream” [something hinted at by the heroine, who at one point says “I was probably a gun or something in my previous life”]. Alita is known as “Gally” in the original version, and the city hovering over her home town was originally Salem, rather than Tiphares. I’ll be using the English language names.

It takes part in a post-apocalyptic version of North America; later installments have said the timeframe is the 26th centure, beginning in the year 2533. The elite have left the surface of the planet, and live in the flying city of Tiphares. Everyone else is still on the ground, supplying the city with all its needs. One of those is Ido, a cyberdoctor exiled from above, who finds a cyborg head in the scrapyard lying beneath Tiphares. He gives it a body, and calls her Alita. Her memories are all but gone; what she does remember, however, is how to fight, being skilled in ‘Panzer Kunst’, a legendary form of martial arts. This stands her in good stead, as she becomes a bounty hunter, tracking down and killing criminals in and around the scrapyard.

There have been two (or perhaps three) subsequent comic-book incarnations. First was Battle Angel Alita: Last Order, originally published from 2001-14 in Japan. Then came Battle Angel Alita: Holy Night and Other Stories, though this was a collection of four side-stories – hence the “perhaps three”! Most recently, we had Battle Angel Alita: Mars Chronicle (2015-17). Two of the volumes from the first incarnation were adapted into a pair of 30-minute OVAs (Original Video Animation), released in June 1993. Rumblings of a live-action version have been around almost as long, with James Cameron securing the rights to the comic in 1999, having been introduced to the property by Guillermo Del Toro. By the mid-2000’s, a script had been created, but after developing the project in parallel with Avatar, Cameron decided to devote his efforts to that instead, and Alita went on the back-burner.

The massive success of Avatar led to Cameron committing to not one, two or three but four sequels, with releases dates planned out as far ahead as December 2025. Needless to say, that meant he would not be working on Alita any time soon. In 2015, he gave Rodriguez the script to rework, and was reportedly impressed enough by the result, then to hand over directorial control as well. The results are likely to be somewhat different from Rodriguez’s other works, where he typically does the cinematography and editing as well as his directorial duties. Here, those tasks have been delegated, a nod to the scale of the production. At a reported figure of $200 million, it’s not far off the budget of every other Robert Rodriguez movie combined.

It does not appear to have been a trouble-free journey to the big screen. When the first trailer appeared in December 2017, it came under heavy criticism for the enlarged size of the heroine’s eyes. While a standard feature in much of anime, seeing it in a “live-action” production was clearly unsettling to many people. It was notable that, by the time the second trailer arrived in July, adjustments had been made, and the reaction was considerably better. However, by that point the film had already undergone its first change in release date. Originally scheduled to come out on July 20, in February, it was pushed back to December 21.

But in September, Fox moved the release date again, this time to Valentine’s Day, 2019. This seems to have been a decision to back out of a crowded December market, including Aquaman and new movies from the Spiderman and Transformers universes. Moving it lessens the competition, giving it a couple of weeks before Captain Marvel is released. It’ll also become the first foreign movie after Chinese New Year, which may help its prospects there. That’s now almost eight months it has been pushed back, so you can understand some nervousness among fans. Especially given how much is riding on this.

For Alita: Battle Angel will be the most expensive action heroine film of all time, easily surpassing the $160 million cost of The Hunger Games: Mockingjay – Part 2. [I exclude The Force Awakens, as more a Star Wars film with a female lead, than a “true” action heroine film] That, of course, was the final entry in a series which had already proven its worth at the box-office. The market for live-action adaptations of anime out of Hollywood has also been shown to be precariously soft, most recently and obviously by Ghost in the Shell. If Alita reproduced that movie’s performance worldwide, it would not even cover its production costs.

If it flops, this would be a serious setback to future entries: we would potentially be back at the days of Catwoman where received wisdom was that actresses couldn’t carry an action flick. Right now, all we can do is keep our fingers crossed, for to this point, there have apparently been no test screenings of the full movie by which it can be judged. 18 minutes of various scenes was screened at Comic-Con International in July, and reports at that time said “the movie is going to be a combination of the manga and the OVA with elements of the ‘motorball’ storyline.” Let’s take a look at both of those incarnations, and see whether we might be able to learn what the film may contain.

Battle Angel Alita, by Yukito Kishiro

By Jim McLennan

Literary rating: ★★★★
Kick-butt quotient: ☆☆☆☆½

I used to read a lot of comics and graphic novels. But when I moved from London to Arizona in 2000, I all but stopped. There are still boxes in our basement, unopened since then, filled with my comic collection. Rare have been the forays into that culture since, beyond the occasional volume of Dirty Pair, for review purposes. Certainly, nothing as extended as deciding to re-read this in advance of the anticipated release of Robert Rodriguez’s live-action movie. Initially, I feared I had bitten off more than I could chew, when I realized the nine-volume series was a total of over two thousand pages of content. Maybe I should have started reading it before mid-October?

In the end, the release date for the movie got pushed into next year, and I blitzed through the comics at about a volume per day, in virtually my usual reading time. I’d forgotten how pacy comic reading can be: if there’s no dialogue, you scan the panels quickly. It’s not as if you stop and admire them, or worry about what exactly is being portrayed. The intent is almost for the visual aspect to go from the page into your subconscious, so you get a visceral “feel” for what’s happening. That’s especially true for something as heavily action-oriented as this, and Kishiro has an amazing flair for it (not least in the area of sound effects!). If you look at an individual frame, you might not know what’s happening; yet put them together, and almost magically, it becomes a coherent flow.

However, there’s still an amazing amount going on in terms of story-line and universe-building. You can easily see how the feature film will only be able to cover perhaps one-quarter of the series. I presume it will begin with the origin story, in which Ido finds the head of Alita in the scrapyard beneath the floating city of Tiphares, and gives it a cybernetic body. He’s a part-time bounty hunter, only to find out quickly, the combat abilities of his new charge far surpass his own. Unfortunately, she has little or no memory of her prior life; where she got these skills and how she ended up in the scrapyard is only revealed well into the series.

The second volume has her both falling in love, and discovering the pain which love can bring. She is smitten by Hugo, another young orphan of the scrapyard, who is working hard – albeit in some very dubious ways – to raise enough funds to buy a ticket up to Tiphares. When he discovers the truth about his situation, he cracks – and a bounty is placed on his head. The end result is romantic tragedy of a high order, and also drives Alita away from Ido. That brings her into the middle arc: motorball, a superviolent pastime popular among the scrapyard inhabitants. This occupies the third and fourth volumes: Alita climbs the sport’s ladder towards the elite players, and ends up facing off against its brutal champion, Jashugan. It appears this is roughly the arcs which will be covered in the film version, though I’m not sure how far they’ll get into the motorball thread.

The second half sees Alita head into the wastelands, in search of Desty Nova, like Ido another Tipharen exile. She has become an agent working on behalf of the floating city, and against the rebel group of Barjack, which is intent on (literally) taking down Tiphares. While this gives her access to help from above, the flow of data goes both ways: if one Alita is good, wouldn’t a dozen of them be better? Through Nova, she discovers the gruesome truth about the citizens of Tiphares, and her convenient amnesia is also cured, with Alita remembering where she came from, as well as finding out the history which led to the current situation on Earth. She’s left to make the ultimate choice: whether to destroy Tiphares or save it.

It having been more than two decades since I last read this, I’d forgotten almost all the details, so the twists and turns proved highly effective once more. There were several moments where I had to put the book down and just absorb what I’d been told, and Kishiro is good at telling the reader the essential information efficiently. However, it’s the action sequences throughout where he really shines, whether it’s the motorball contests, or the escalating series of battles in which Alita finds herself involved. For no matter how powerful she may become, there’s always someone bigger and badder – likely culminating in Den, leader of the Barjack rebels. Imagine a pissed-off half-horse, half-Transformer. Yeah, he’s like that.

While they certainly would not be cheap, there’s enough material here for a whole franchise of live-action movies, if the first one is a success (fingers crossed, though I’m not optimistic it’ll take in the half-billion or more needed for it to turn a profit). I’m really looking forward to seeing what Robert Rodriguez can do with the adaptation, on the largest cinema screen I can find. Hopefully his vision of Tiphares, the scrapyard and Alita is able to live up to the impressive world created by Kishiro.

Author: Yukito Kishiro
Publisher: VIZ Media LLC, available through Amazon, both as a paperback and an e-book

Battle Angel: The OVAs

By Jim McLennan

★★★½
“Sweet, yet too short.”

Watching this after having read the manga version, it feels like the anime version can do little more than scratch the surface of the world of Tiphares, in the barely fifty minutes it has to work with across its two OVA (Original Video Animation) volumes. The stories here, originally released in 1993, cover the first two section of the manga, and it looks like much of what we see here will also be included in the live-action film next February. Slightly confusing matters, is the way this uses the original Japanese names. So Tiphares becomes Zalem here, and Hugo is Yugo. Most oddly, the heroine is not called Alita – hence the absence of her name from the title – but Gally. To avoid further confusion, I’m going to be consistent with our other articles on the topic, and stick to the translated ones for what follows.

We see Ido (Kariya) discover the head of Alita (Itou), and almost before we can blink, it’s back to being fully functioning. He’s a part-time cyber-doctor, part-time bounty-hunter, and after Alita follows him – suspecting he’s a killer who is stalking the streets of the scrapyard – she ends up rescuing him from the real killer. She also meets and falls for Hugo (Yamaguchi), a young man desperate to get out of the scrapyard, by any means necessary – a fact that proves to be the source of his downfall in the second OAV. Not present in the manga is the character of Chiren (Koyama). Like Ido, she’s a refugee from Tiphares, who resent his cyber-medical skills and wants to prove herself superior. To do so, she rescues gladiator Grewcica and sets him against Ido’s creation, Alita.

For something a quarter-century old, the animation has stood the test of time well. This is notable in the first part, and especially the battles between Alita and Grewcica, which remain more than capable of getting the blood pumping. The look of the scrapyard and Tiphares have been transferred nicely. The colours feel like your imagination told you they should, from the b&w manga, and even the sound design adds to the atmosphere, both in Kaoru Wada’s score and the groans of the pipes connecting Tiphares to the scrap-yard.

The problem, I think, is a script which doesn’t have enough room to develop the characters and their interactions. Especially short-changed is the relationship between Alita and Hugo, which feels like it goes from zero to passionate love (on her side, at least) in no time at all. As a result, you’re left to wonder why she’s prepared to go to such lengths for him, though his eventual fate remains poignant – not least the addition of a little flourish at the end, where Ido and Alita send up a balloon in his honour. I probably would have felt kinder towards these episodes if I’d seen them before reading the original source material; as is, while solid enough, I can’t help feeling there’s something missing.

Dir: Hiroshi Fukutomi
Star (voice): Miki Itou, Shunsuke Kariya, Kappei Yamaguchi, Mami Koyama

Battle Angel: The OVAs

★★★½
“Sweet, yet too short.”

Watching this after having read the manga version, it feels like the anime version can do little more than scratch the surface of the world of Tiphares, in the barely fifty minutes it has to work with across its two OVA (Original Video Animation) volumes. The stories here, originally released in 1993, cover the first two section of the manga, and it looks like much of what we see here will also be included in the live-action film next February. Slightly confusing matters, is the way this uses the original Japanese names. So Tiphares becomes Zalem here, and Hugo is Yugo. Most oddly, the heroine is not called Alita – hence the absence of her name from the title – but Gally. To avoid further confusion, I’m going to be consistent with our other articles on the topic, and stick to the translated ones for what follows.

We see Ido (Kariya) discover the head of Alita (Itou), and almost before we can blink, it’s back to being fully functioning. He’s a part-time cyber-doctor, part-time bounty-hunter, and after Alita follows him – suspecting he’s a killer who is stalking the streets of the scrapyard – she ends up rescuing him from the real killer. She also meets and falls for Hugo (Yamaguchi), a young man desperate to get out of the scrapyard, by any means necessary – a fact that proves to be the source of his downfall in the second OAV. Not present in the manga is the character of Chiren (Koyama). Like Ido, she’s a refugee from Tiphares, who resent his cyber-medical skills and wants to prove herself superior. To do so, she rescues gladiator Grewcica and sets him against Ido’s creation, Alita.

For something a quarter-century old, the animation has stood the test of time well. This is notable in the first part, and especially the battles between Alita and Grewcica, which remain more than capable of getting the blood pumping. The look of the scrapyard and Tiphares have been transferred nicely. The colours feel like your imagination told you they should, from the b&w manga, and even the sound design adds to the atmosphere, both in Kaoru Wada’s score and the groans of the pipes connecting Tiphares to the scrap-yard.

The problem, I think, is a script which doesn’t have enough room to develop the characters and their interactions. Especially short-changed is the relationship between Alita and Hugo, which feels like it goes from zero to passionate love (on her side, at least) in no time at all. As a result, you’re left to wonder why she’s prepared to go to such lengths for him, though his eventual fate remains poignant – not least the addition of a little flourish at the end, where Ido and Alita send up a balloon in his honour. I probably would have felt kinder towards these episodes if I’d seen them before reading the original source material; as is, while solid enough, I can’t help feeling there’s something missing.

Dir: Hiroshi Fukutomi
Star (voice): Miki Itou, Shunsuke Kariya, Kappei Yamaguchi, Mami Koyama

Battle Angel Alita, by Yukito Kishiro

Literary rating: ★★★★
Kick-butt quotient: ☆☆☆☆½

I used to read a lot of comics and graphic novels. But when I moved from London to Arizona in 2000, I all but stopped. There are still boxes in our basement, unopened since then, filled with my comic collection. Rare have been the forays into that culture since, beyond the occasional volume of Dirty Pair, for review purposes. Certainly, nothing as extended as deciding to re-read this in advance of the anticipated release of Robert Rodriguez’s live-action movie. Initially, I feared I had bitten off more than I could chew, when I realized the nine-volume series was a total of over two thousand pages of content. Maybe I should have started reading it before mid-October?

In the end, the release date for the movie got pushed into next year, and I blitzed through the comics at about a volume per day, in virtually my usual reading time. I’d forgotten how pacy comic reading can be: if there’s no dialogue, you scan the panels quickly. It’s not as if you stop and admire them, or worry about what exactly is being portrayed. The intent is almost for the visual aspect to go from the page into your subconscious, so you get a visceral “feel” for what’s happening. That’s especially true for something as heavily action-oriented as this, and Kishiro has an amazing flair for it (not least in the area of sound effects!). If you look at an individual frame, you might not know what’s happening; yet put them together, and almost magically, it becomes a coherent flow.

However, there’s still an amazing amount going on in terms of story-line and universe-building. You can easily see how the feature film will only be able to cover perhaps one-quarter of the series. I presume it will begin with the origin story, in which Ido finds the head of Alita in the scrapyard beneath the floating city of Tiphares, and gives it a cybernetic body. He’s a part-time bounty hunter, only to find out quickly, the combat abilities of his new charge far surpass his own. Unfortunately, she has little or no memory of her prior life; where she got these skills and how she ended up in the scrapyard is only revealed well into the series.

The second volume has her both falling in love, and discovering the pain which love can bring. She is smitten by Hugo, another young orphan of the scrapyard, who is working hard – albeit in some very dubious ways – to raise enough funds to buy a ticket up to Tiphares. When he discovers the truth about his situation, he cracks – and a bounty is placed on his head. The end result is romantic tragedy of a high order, and also drives Alita away from Ido. That brings her into the middle arc: motorball, a superviolent pastime popular among the scrapyard inhabitants. This occupies the third and fourth volumes: Alita climbs the sport’s ladder towards the elite players, and ends up facing off against its brutal champion, Jashugan. It appears this is roughly the arcs which will be covered in the film version, though I’m not sure how far they’ll get into the motorball thread.

The second half sees Alita head into the wastelands, in search of Desty Nova, like Ido another Tipharen exile. She has become an agent working on behalf of the floating city, and against the rebel group of Barjack, which is intent on (literally) taking down Tiphares. While this gives her access to help from above, the flow of data goes both ways: if one Alita is good, wouldn’t a dozen of them be better? Through Nova, she discovers the gruesome truth about the citizens of Tiphares, and her convenient amnesia is also cured, with Alita remembering where she came from, as well as finding out the history which led to the current situation on Earth. She’s left to make the ultimate choice: whether to destroy Tiphares or save it.

It having been more than two decades since I last read this, I’d forgotten almost all the details, so the twists and turns proved highly effective once more. There were several moments where I had to put the book down and just absorb what I’d been told, and Kishiro is good at telling the reader the essential information efficiently. However, it’s the action sequences throughout where he really shines, whether it’s the motorball contests, or the escalating series of battles in which Alita finds herself involved. For no matter how powerful she may become, there’s always someone bigger and badder – likely culminating in Den, leader of the Barjack rebels. Imagine a pissed-off half-horse, half-Transformer. Yeah, he’s like that.

While they certainly would not be cheap, there’s enough material here for a whole franchise of live-action movies, if the first one is a success (fingers crossed, though I’m not optimistic it’ll take in the half-billion or more needed for it to turn a profit). I’m really looking forward to seeing what Robert Rodriguez can do with the adaptation, on the largest cinema screen I can find. Hopefully his vision of Tiphares, the scrapyard and Alita is able to live up to the impressive world created by Kishiro.

Author: Yukito Kishiro
Publisher: VIZ Media LLC, available through Amazon, both as a paperback and an e-book

Sheborg Massacre

★★★½
“Australiens”

From the director of From Parts Unknown, and offering a similar pastiche of cult elements – in this case, alien invasion films rather than combining wrestling and zombies. It works rather better: Armstrong seems to have better restraint here, letting the entertainment value flow more naturally, rather than feeling the need to force his hip credentials on the viewer. Dylan (Duff) is a self-proclaimed anarchist, a rebel whose father is running for mayor. She and her pal, Emma (Masterman) get involved in a plot to liberate the inhabitants of a puppy mill, only to find themselves embedded in the middle of an alien invasion. It’s up them, along with geek Velma (Monnington) to save the day and prevent the cyborg queen (Wilson) leading the invaders from powering up.

This feels a bit like the very early works of Peter Jackson – Bad Taste in particular – with a spirit that sits somewhere between “can do” and “screw you.” The nods to other movies are copious, not least the poster (right), which is straight retro fire: Emma is an almost shameless clone of Dianne from Shaun of the Dead, while Velma, equally obviously given her name, is right out of Scooby-Doo. But the film takes these elements, and meshes them together into something a bit more than that. Not least, you’ll rarely find a B-movie with quite as many strong female characters on both sides of the script. I’d like to have seen more of the queen – she spends most of the film off-screen, operating through her minions. Yet those minions are no less bad-ass than the heroic trio of women fighting them, particularly the former puppy farm overseer, up against whom Dylan has to go on a number of occasions.

There’s a certain sweet spot which a film of this kind needs to find, located between taking itself too seriously and not seriously enough. You need to be aware of your own limitations, acknowledge them and work around these, and generally, this does a good job. For instance, what the film may lack in quality for its special effects (the mask on the queen is particularly half-assed), it makes up for in the sheer volume of blood, goo and alien slime which ends up hurled everywhere – not least over its characters! The action style is also interesting, with editing used well to enhance the impact of the fights, when it’s clear the skills of some participants are… limited.

It’s not perfect, certainly: you’ll still need a tolerance for low-budget cinema, and ideally a love for and knowledge of, the kind of content which is its inspiration. You may find the pacing uneven, especially in the second half, and certain elements just don’t work, such as the shoehorning in of a punk band whom, I can only assume, are present because they are mates with the director. It’s certainly not because they have any acting skills. However, it remains the kind of film which I’m prepared to cut significant slack, and after the underwhelming nature of Parts, I’m now highly interested to see what genre Armstrong mines for his next “neo-pulp” effort.

Dir: Daniel Armstrong
Star: Whitney Duff, Daisy Masterman, Louise Monnington, Emma-Louise Wilson

Tau

★★★
“Artificial, more than intelligent.”

Julia (Monroe) is a petty thief, who is abducted from her house and wakes to find herself, along with other random low-lives, prisoner in a mysterious facility. All of them have an electronic implant in their neck, which gathers data as they are put through a series of tests. Using her thieving skills, Julia leads a breakout attempt, which is brutally foiled by the facility’s automated defense system, a robot called Aries. But the attempt brings her to the attention of Alex (Skrein), the man running the project. He’s a tech innovator, who has been working on a super-AI, called Tau (voiced by Oldman), and using the data gathered from his kidnapped subjects to make it smarter. Julia’s brain makes her particularly suitable, and with time running out before he has to present Tau to its backers, he sets her to work. But Julia begins building a relationship with Tau, with the aim of using its naivety to turn the AI against its cruel creator.

I was expecting something perhaps a little more like Cube based on the trailer and the early going, with more of Julia and the other prisoners going through the tests. However, that aspect is disposed of relatively early. This is possibly wise, since the whole “kidnapping for experimental purposes” angle doesn’t make much sense, with Alex clearly not short of money or smarts (he comes across as an evil cross between Mark Zuckerberg and Elon Musk – some may consider the word “evil” there to be redundant!). Why not come up with a method of research which doesn’t require the death of the test subject? Anyway, with the resulting blood mopped up off the floor by a squad of semi-autonomous mini-drones, it then becomes a three-hander, between her, Alex and Tau, as they fence for psychological, and occasionally physical, dominance inside the confines of Alex’s fabulous house.

This looks lovely (the director’s background and previous work has mostly been in the art department), and occasionally has moments of effectiveness: Tau’s love of music is endearing, and his voracious desire, fed by Julia, to learn about the outside world is almost childlike. I also liked Julia’s feisty physical presence; this transfers well across from her previous “final girl” roles, such as in It Follows, especially during her confrontations with Aries. But the script frequently veers off to far more obvious beats. The self-destruct system is particularly blatant in its foreshadowing. and if I’ve learned anything from this kind of movies, it’s that biometric sensors on doors are a bad idea. If you ever see one in a movie, you know they inevitably lead to someone losing the necessary body part e.g. an eyeball in Demolition Man.

The script likely would have benefited from ramping up the pulp quotient along similar lines, since it isn’t quite smart enough to succeed on brains alone. When it takes a more visceral and less cerebral route, such as the first escape attempt, it’s notably more effective than when it tries to be clever.

Dir: Federico D’Alessandro
Star: Maika Monroe, Ed Skrein, Gary Oldman (voice)

Touching Infinity, by Erin Hayes

Literary rating: ★★★★
Kick-butt quotient: ☆½

I will confess to a little post-read confusion here. Amazon calls this Volume 2 in the author’s Rogue Galaxy series – but I could find no information, there or elsewhere, regarding Volume 1. I suspect Amazon and Goodreads are wrong,  and this is actually the first entry, as stated in the Dominion Rising collection. It certainly reads like an opening work, introducing us to Clementine Jones and the rest of the crew of the Picara.

They’re freelance data pirates, taking on corporate espionage missions from the companies who rule the galaxy, with Clem the  recovery specialist. Their latest mission seems too good to be true: Syn-Tech offers a massive bounty for the simple retrieval of patent information from a derelict ship. Despite misgivings, they accept the job, and to no-one’s surprise, it is too good to be true. In addition to the patents, they end up bringing back a lethal virus – the actual target for Syn-Tech, who want to develop an anti-virus they can then monetize. The disease has the ability to infect both organic and synthetic systems, merging them. The results are… messy, to say the least, leaving Clem and her colleagues rapidly running out of options, especially ones not involving the dubious mercies of their employer.

Hayes’s other works appear more in the romance line, yet she demonstrate an impressive grasp of hard SF in this. The future depicted, corporate war by proxy, seems plausible, a universe where many opt to trade freedom for security as a “Lifer”. That makes you, basically, a company indentured servant: as Clem disparagingly puts it, “Your entire existence is owned by that corporation… even which lavatories you’re allowed to shit in.” Free Agents like her rely instead on cyborg parts to enhance and repair themselves, to such an extent she is sometimes left doubting her own humanity. A particularly interesting hook here is, the virus is self-aware, and communicates with Clem in order to come to a mutually beneficial arrangement: it gets to spread, she makes it promise to spare her crew-mates. Yet can you really trust a disease?

The author does a fine job of painting word imagery with a cinematic eye, such as the black hole into which the derelict is tumbling. It did take a while before I even realized that “Clem” was a woman, with the story unfolding in her first-person narrative, leading to “I” rather than “she”. That’s not intended as a criticism, just an observation; similarly, there are hints at her feelings for the ship’s android, Orion, though since she’s about 50% cyborg herself, it is less creepy than you’d think. My sole complaint is its relatively light action quotient: until she teams up with the virus, this is so low-key as to be a borderline candidate for the site. Though even so, it’s never less than entertaining, tells a complete tale and sets the scene in a way that leaves you wondering where the story might go next. The “real” second book is one I’ll probably be buying.

Author: Erin Hayes
Publisher: CreateSpace, available through Amazon, currently only as a paperback, but was part of the Dominion Rising e-book collection.
Book 1 of 2 in the Rogue’s Galaxy series.

The Galathea Chronicles by J.J. Green

Literary rating: ★★★
Kick-butt quotient: ☆☆½

This compendium gathers together the first three (shortish) parts of Green’s Shadows of the Void series. In this, humanity has to face a malevolent alien species, the Shadows, which capture their victims, then take their shape in order to lure in more people. In these books, the threat is known but being largely kept under wraps, which is why it comes as a surprise to Jas Harrington. She’s the security officer on board a private exploration ship, sent out by the Polestar corporation to find new worlds to exploit. They find what appears to be a prime target, yet Harrington can’t shake the feeling something is wrong with the planet. Over-ruled by the ship’s captain, it turns out she was right – but by that point, the captain and almost all the officers have been replaced by their doppelgängers.

The three volumes more or less cover Harrington’s battle for control of the ship; the struggle to survive on the planet’s surface and get back to space; and finally, events after they reach a nearby planet and discover they might not have escaped the Shadows entirely. It’s a bit of a declining return. The first section is really good, an absolute page-turner as Harrington, along with shuttle pilot Carl Lingiari and navigator Sayen Lee try to out-think the aliens, and prevent them from infecting both the rest of the ship and other planets. The various story elements interlock nicely, right up to the craft plummeting through the atmosphere to the surface. It packs so many thrills in the first third, I wondered how Green could possibly keep up this pace.

Sadly, the answer is, she can’t. Volume #2 suffers from a serious case of “middle book syndrome,” with the characters largely circling in place. One of them gets shunted off into stasis, and is replaced by an alcoholic trainee engineer: without being too spoilerish, the eventual solution to their situation turns out to be the spaceship equivalent of “Have you tried turning it off and on again?” Things do perk up again in the third book, as they arrive for quarantine and testing purposes on Dawn, a frontier planet largely inhabited by religious colonists. There, Harrington has to handle a tricky situation of abuse, unconnected to the Shadows: How far should freedom of worship be permitted to go?

It’s certainly an unusual tangent, though as three books in a ten-volume series, it’s hard to say how this will all eventually fit together. As a stand-alone story, it almost feels built backwards: part three could almost be the introductory phase, with the plot then working back to Jas and her allies having to prevent the ship from crashing, which feels like it should be the climax. I liked Harrington as a heroine, and the near-total lack of romance was laudable. However, the frequent shifts in POV were occasionally distracting,  and I’d liked to have seen Harrington do more action herself, rather than relying heavily on cyborg “defense units”. The energy from the first part just did allow it to retain my attention, even if it did feel more like it was coasting thereafter, rather than pushing forward.

Author: J.J. Green
Publisher: Amazon Digital Services, available through Amazon as an e-book or paperback.
Books 1-3 of 10 in the Shadows of the Void series.