★½
“A Herculean labour to get through”
These two features, Tartaros and Ouranos, are an edited-down version of the Appleseed XIII series. This consisted of 13 episodes, each 22 minutes long, with their release beginning in June 2011 and running through the following January. Obviously, if you do the math, you can see that some fairly harsh scissoring was needed to get that down to a pair of 85-minute films. It also loses the obviously episodic nature, with some of the parts intended to be stand-alone. But, if I’m blunt, I think the problems here are considerably more intrinsic. By the end, I was glad I had decided to go with this version; the prospect of sitting through the longer version had little or no appeal at all.
The most obvious problem was the animation style, which managed to combine the worst features of both CGI and traditional animation. The end result is something which looks flat-out ugly, and thus a far cry from creator Masamune Shirow’s original art. For what I can only presume was good reason, the producers decided to have 13 different animation studios handle things, each doing one episode. While they were all clearly working from the same source material, it’s obvious that they were not all equally competent. Especially when compiled together, the decent bits simply make the bad look all the worse; it would probably have been better had it all been bad. As the original 1998 OAV showed, your eyes can get use to limited animation eventually – providing it isn’t frequently been shown anything else.
The other issue is a story which felt, at best, like another warmed-over rehash of previous elements. Oh, look: pro-human terrorists are threatening the peace of Olympus. Yes, again. It also drops in weird elements which made no sense. Did you know Deunan’s mother was African, and was killed while walking across a street reserved for white people? Briareos is also African. I’m not quite sure what woke point writer Junichi Fujisaku was seeking to make with this, also a sharp deviation from Shirow’s material. But it’s so badly-handed as to actively subtract from proceedings, and has aged very poorly over the decade since. A lot of the content is “inspired by” Greek mythology, in particular the 12 Labours of Hercules, to the point it feels on occasion like a SF episode of The Legendary Journeys.
The overall story arc mostly concerns Olympus’s “Ark Project”, which is intended to secure a future for humanity, but is being opposed by the Human Liberation Front, and in particular Deia Chades. There’s also a clash between Olympus and another city-state, Poseidon, which confused the heck out of me, as in the previous version, Poseidon appeared to be a multinational conglomerate. Whatevs. To be honest, it would have been a bit of an improvement if I could have brought myself to care about this, or anything else presented here. Instead, I found myself largely uninterested in the watered-down version of Deunan which we got here – someone who seemed more concerned about getting in touch with her feelings than with kicking ass.
Dir: Takayuki Hamana
Star (voice): Maaya Sakamoto, Kōichi Yamadera, Mikako Takahashi, Hiro Shimono





Originally a series of three novels by Tow Ubukata, then a manga series published from 2009-12, I can only presume that something was lost in the translation to these three short (~65 minutes each) movies. Actually, make that just about everything. For after a promising first entry, I can’t think of a franchise that fell so completely off the rails. Okay, maybe The Matrix, with which this shares similar problems: taking itself far too seriously, and diverting into social commentary for which no-one was asking. I gave serious consideration to bailing and make this a rare “Did not finish,” which I’d not even bother writing about. But perhaps if my experience can serve as a warning to others, the tedium will not have been experienced in vain.
I could have sworn this isn’t the first entry in the LitRPG genre I’d reviewed, but I’m damned if I can find the previous one. So, just to be safe, I’m going to explain what LitRPG is: apologies if this is unnecessary! Basically, it takes the structure of role-playing games (RPGs) – things like character levels, ability scores, etc – and applies them onto a story structure. Obviously, the overlap between RPGs and books has been a long one: Dungeons & Dragons is heavily influenced by the work of Tolkein. But it has been mostly one-way traffic. The LitRPG genre sends things back the other way, producing novels that adopt the practices of the games.

Is it possible for a film to try and cram in too much? This might be guilty of that, being simply too full of ideas. It begins with a serial killer mother and son pair, who are also cannibals, to boot. They think they’ve found their next victims, when they pick up a pair of young hitchhikers, Ursula (Steadman) and Rose (Brown). However, the psychos are in for a shock, because their targets are actually a pair of vampires, centuries old. But, wait! There’s more! Weird meteorites have landed on Earth containing alien creatures, that devour human souls. Those they infect turn into aggressive, zombie-like creatures, that can only be terminated by destroying their pineal glands. And I haven’t even touched on Father Cooper (Travis), and his “nun with a gun” associate, Sister Gigi (Smith, right).
A promising idea has its concept snuffed out by shaky execution and even worse writing. Sam (Rogers) is a former solder and now single mother. When her child falls sick, Sam heads for the chemist’s for medicine. She never gets there, being abducted in a van and rendered unconscious. She wakes in a large warehouse-like facility in the middle of nowhere, which turns out to be a military production facility. She’s not the only woman there, and finds that an invisible adversary, using advanced tech to cloak his presence, is taking advantage of the weekend to turn the place into a stalker’s amusement park. However, Sam’s background perhaps gives her a very particular set of skills, unavailable to the other victims.