Exile

★★
“Planet rock”

Space freighter pilot Jason (Sheridan) has his craft hijacked, and is forced to crash-land it on a deserted planet. Blinded and alone, things look grim for him, until he’s fortunate enough to be found by android Reyna (Guzzetta). She’s the product of a maverick genius, who took refuge on the planet, but recently died: she needs Jason, as the systems which power her require a human presence in order to operate. And he needs her – in particular, her advanced combat skills – in order to protect him, both from the planet’s hostile fauna, and the hijacker’s pals, who have followed him down to its surface. Yet, is Reyna entirely trustworthy?

This is especially shaky at the beginning. Maybe the CGI might have passed muster when this came out in 2008 (key word: “might”). The decade which has passed has not been kind to them, and you’d expect better from a remaindered PS4 game nowadays. Initially, the story is no great shakes either, especially with Jason’s blindness apparently little more than a slight inconvenience. He navigates his way round the unfamiliar landscape with the alacrity of a well-equipped bat, and seems to have little trouble breathing an atmosphere every other human requires a respirator to handle. Apparently, “you get used to it”, according to a throwaway line late in proceedings.

Then there’s the monster roaming the planet. It’s a good thing its only prey is blind, because… let’s just say, speed is not a strength. By “roaming”, I likely mean “shuffling slowly around.” On one level, it’s more than a bit crap, a bargain-basement knock of the Alien. On the other… it’s kinda endearing, simply by nature of being so inept: something Conway seems to realize, showing it only in quick cuts, close-ups and partial angles. We never get a decent medium-shot, probably for good reason. Throw in the proliferation of other people sharing the director’s surname in the credits, and it’s clear this is a professional production in little more than intent.

Yet, it has some interesting ideas, even if the interplanetary warfare described in the opening voice-over is notable by its almost complete absence. Guzzetta is actually decent in her role, with a physical presence which reminded me of Pollyanna McIntosh. It’s a role where her artificial, stilted and slightly forced performance (whether deliberate or not!) works for the character. The second half feels like a considerable improvement, when a rescue mission lands in search of Jason, and Reyna realizes her power source might be about to be taken away from her. If Conway had not over-reached himself and his available resources so aggressively in the first half, this could potentially (again, key word: “potentially”) have been a small cult classic.

Instead, while I’d like to applaud ambition in any film-maker, this feels like someone biting off an entire buffet more than they are capable of chewing. The results turn out to be similarly indigestible for the viewer.

Dir: Mike Conway
Star: Brian Sheridan, Heather Lei Guzzetta, Tiffany Sinclair, Jake Bass

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