★★★
“Vampires vs. Zombies”
Is it possible for a film to try and cram in too much? This might be guilty of that, being simply too full of ideas. It begins with a serial killer mother and son pair, who are also cannibals, to boot. They think they’ve found their next victims, when they pick up a pair of young hitchhikers, Ursula (Steadman) and Rose (Brown). However, the psychos are in for a shock, because their targets are actually a pair of vampires, centuries old. But, wait! There’s more! Weird meteorites have landed on Earth containing alien creatures, that devour human souls. Those they infect turn into aggressive, zombie-like creatures, that can only be terminated by destroying their pineal glands. And I haven’t even touched on Father Cooper (Travis), and his “nun with a gun” associate, Sister Gigi (Smith, right).
You certainly can’t fault this for its inventiveness, and some of the ideas work very well. For example, the soul-stealing aspect of the aliens fits nicely with the vampires; they’re immune to this, because they have no souls. The two leads have good chemistry, exhibiting the easy rapport you’d expect, from people who have known each other for hundreds of years.Yet, they both have their own traits, and feel like individuals. It’s perhaps this angle which feels most pushed out by all the other stuff, and it is a bit of a shame. The idea of vampires dealing with an alien invasion or the zombie apocalypse is strong enough to carry a film. All the other stuff piled on top, feels kinda superfluous, operating as a series of distractions, rather than adding dimensions to proceedings. That’s especially true, given the relatively short running time of only 75 minutes.
Ursula and Rose provide a no-nonsense response to their predicament – or, more accurately, series of predicaments. Their fangs are far from their only weapon; indeed, they’re not much use when it comes to destroying pineal glands. Semiautomatics work much better, and the pair wield them with some enthusiasm. For a low-budget entity, the technical aspects are pretty decent. The model alien which gets dissected with cutlery by our heroines (technically, one of them; the other has a bit of a weak stomach) being a particular highlight.
The other main issue is a lack of escalation. Rather than plot threads being developed, they get replaced. As a result, we reach the end, and almost nothing has been resolved. The aliens are still invading, as the vamps hit the road again. They don’t even seem too fazed by the thought of their food supply being zombified. After all, as one of them points out, there are enough blood-banks in the country to keep them going for a good century. It’s one last piece of invention, in a film that hardly needs it. Yet it seems churlish to complain about too much of that, and this remains a pleasant slice of energetic horror/SF, powered by two heroines with whom it’s fun to spend time.
Dir: Richard Lowry
Star: Victoria Steadman, Kelly Brown, Greg Travis, Kannon Smith


A promising idea has its concept snuffed out by shaky execution and even worse writing. Sam (Rogers) is a former solder and now single mother. When her child falls sick, Sam heads for the chemist’s for medicine. She never gets there, being abducted in a van and rendered unconscious. She wakes in a large warehouse-like facility in the middle of nowhere, which turns out to be a military production facility. She’s not the only woman there, and finds that an invisible adversary, using advanced tech to cloak his presence, is taking advantage of the weekend to turn the place into a stalker’s amusement park. However, Sam’s background perhaps gives her a very particular set of skills, unavailable to the other victims.
This is the second book from Cooper here, after
It has been twenty years since
Not sure I’ve ever read a book with three authors before, though Amazon omit Noe from the list given on Goodreads. This “novel by committee” might explain some of the problems with this, and its failure to mesh the two strands in any effective way. It’s a pity, as it starts off in entirely blistering fashion, with the arrival on Earth of the Syndicate, an extra-terrestrial invading army. We knew they were coming, so humanity’s forces take them on, in a massive and spectacular battle at their landing site in Mexico. It doesn’t go well for us, thanks to the attacker’s vastly superior technology. Survivors are few, but include Marines Quinn and Giovanni.
Or, perhaps: “What Blade Runner would have been like, if android Roy Batty was a good guy.” For this appears to be a mash-up of elements from that and Battle Angel Alita. While preceding the film version of the latter, it does seem to borrow elements of the manga, not least in its depiction of a future society where there is a strict, and basically vertical, division between the haves and the have-nots. After disease and pollution have pushed society to the brink, the rich and powerful live towards the top of a self-sufficient mega-city, under the control of ice queen Lady Jiru (Ishida) and her “Sodom” cyborg enforcers, leaving everyone else struggling for scraps down below. And leaving is a death sentence, due to the viruses infecting the outside world.
In the late 22nd-century, Earth is pretty much screwed. The impact of a giant meteor killed a huge number of people, wiped out the everyday infrastructure, and sent the world into perpetual twilight. Thirty years ago, the wealthy upped and left, never to be seen again, abandoning the rest of the survivors to scramble in the ruins of civilization, simply trying to survive. Holly Danger is one of them, a salvager who lives by her wits in the labyrinth of a coastal city’s destruction. Which means dodging the seekers, addicts of the hyper-destructive drug, Plush, as well as the outskirts, those who come in to the city and raid it for supplies.
There are some very interesting ideas here. Unfortunately, probably too many of them. As a result, the end-product feels like a half-baked collection of semi-formed thoughts – none of which are explored to the extent they deserve. It begins with an apocalypse, apparently triggered in order to stave off an alien invasion. Fast-forward a few years, and we join Sarah (Hutchinson), one of four children who are shortly to be teleported to a space station orbiting around another planet, which is the target for future habitation, and where the President of Earth now resides. Except an alien sympathizer stages an assassination attempt, leaving the children dropped onto the planet’s surface, along with the Commanfer (Trigo), who had a role in the apocalypse seen earlier. But he ends up being taken over by a parasite which turns him psychotic and he begins hunting down the children. Who need to locate the President, who also crash-landed nearby, because…
This may be a first, in that the heroine here is non-human – contrary to what you (and, indeed, I!) might expect from the cover. I think I may have covered various crypto-humans before, such as vampires or elves. But this is likely the first entirely alien species. I began to suspect on page 1, when I read that Sah Lee “sank her pin-sharp teeth through the thick fur of the calf’s throat, and tasted the sweet metallic tang of its young blood.” This is clearly not your average twelve-year-old. And so it proves. The story really kicks under way two years later, when Sah Lee leaves her rural village on the planet of Aarn to attend school in the city of Aa Ellet.
Early 20th-century pulp-fiction author Howard Philips Lovecraft created a substantial corpus of writing, mainly in the short story format and mostly in the form of horrific science fiction which in many ways reads like classic supernatural fiction. The most enduring body of his work has been the novellas and stories making up what has come to be called his Cthulhu Mythos, based on the premise that the prehistoric Earth was dominated by the Great Old Ones, or Elder Gods, malevolent and repulsive, but very powerful and dangerous, alien beings who were ultimately dethroned by another alien race, and whose hidden remnants want to regain their past dominance. A number of Lovecraft works present the idea that these beings have an evil and often murderous cult of human worshipers, handed down from the dawn of mankind, who seek to further their return to power. Numerous later writers have been inspired by HPL’s example to create their own pastiches and spin-offs of the Mythos. Brent Nichols’ self-published Gears of a Mad God novella series (there are six in all), of which this book –set in Canada in May 1921, mainly on Vancouver Island– is the opener, is one of these spin-offs. One of my Goodreads friends gave this one a favorable review; and since I’m a Lovecraft fan and the novella is free for Kindle and relatively short at 98 pages, I downloaded it.