Prospect

★★½
“Get the little things right, but…”

Coming in on a wave of hype, e.g. “The Best Indie Science Fiction Movie Since Moon“, I guess I should have listened – because I didn’t think Moon was all that great either. Here, there’s a great job done of creating a universe, and even the two lead characters are interesting enough. It’s just an abject failure to fill the world with a decent story. Still: that world… It’s a grubbily lived-in and analog future version of space, controlled with retro-styled switches, and where the beauty of the cosmos is largely glimpsed through undersized, dirty spaceship windows.

Resident in it are teenage girl Cee (Thatcher) and her father (Duplass), barely scratching a living by mining resources out of alien creatures on the surface of a planet with a toxic atmosphere. Fortune beckons, however, because he has got word of a mother-lode which will set them up for life. Unhappily, their attempt to reach it is derailed by an encounter with Ezra (Pascal) and his partner, two other prospectors of dubious morality. One thing leads to another, and Cee suddenly finds that her survival is dependent on forging an extremely uneasy alliance with Ezra.

There’s definitely the feeling that this is intended to be a space Western, with a lot of the characters seeming like they come off the range, wearing space-helmets instead of Stetsons. The weapons wielded, though hi-tech rail-guns, operate more like a Winchester Model 1873, and there’s additionally a sense of lawlessness, with the planet being a wild frontier. If you want justice – as Cee certainly does – she will have to administer it herself, because no-one else is going to do so. True Grit feels like an influence there. On occasion, the scope suddenly broadens out too, with a wide, magnificent landscape – only one with an F-sized planet hanging low in the sky.

This is all quite lovely. The problem is a incredibly underwhelming script, not helped by dialogue which often seems to border on gibberish. For example, “We have three cycles for the job before we have to catch the slingback.” What happens if you don’t catch the slingback? Is that a very bad thing? And is three cycles a lot? Hours? Days? Weeks? We never know, because Cee’s watch tells the time in some bizarre foreign language. The same obtuseness goes for much of the plot: too often, we’re never clear who’s doing what and to whom, or for what purpose. Perhaps the original short film fared better on this front?

Certainly, it feels as if Cee gives up her quest for revenge here rather too easily. Though she still has a somewhat interesting character arc. Forced to come out from under the protection of her father, and fending for herself, especially given the hostile environment, is no piece of cake. Focusing on that aspect, rather than the vaguely-defined efforts to reach the buried treasure and/or get safely off the planet’s surface, might have proved more effective.

Dir: Zeek Earl and Chris Caldwell
Star: Sophie Thatcher, Pedro Pascal, Jay Duplass

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