★★★½
“So how do they go to the bathroom?”
This is is a very small-scale bit of science fiction, with barely a handful of speaking parts, and mostly taking part in a single room. Despite this, and some qualms about the use of cinematically convenient amnesia, it works rather well. Eileen (Mitich) wakes to find herself in a room without windows or doors. A disembodied voice (LeBlanc) tells her to move a pencil on the table. She does and is knocked out. Regaining consciousness, the voice repeats the instruction. Except, Eileen is now chained to her chair. And if she doesn’t complete the test quickly enough, Eileen is informed her daugher, Eve (Loiselle) will be killed. OK, the movie has my attention.
Turns out, Eileen has psychokinetic skills, the ability to move things with her mind. The tests are an escalating series of experiments, designed to force this talent up from her subconscious, to the point where she can control it. Part of the process involves adding her husband, Roger (Tchortov) into the room. Though they’re clearly in there for a lengthy period, leading Chris to pose the question at the top of this review. No answer is ever obtained, and that’s probably the film’s biggest weakness. Not specifically the toilet question, just a tendency to handwave its way past issues. The way Eileen’s lost memories return at the pace needed by the script is also a bit weak, though the validity of these is questionable.
Despite these weaknesses, there’s a lot here that is done right. The positives begin with Mitich, who hits all the points in a fine performance. She shifts from sympathetic through to scary, as the strength of her abilities becomes apparent, then back to poignant when we discover – albeit through that cinematic amnesia – the truth about her situation. Inevitably (and this is kinda obvious, so barely counts as any kind of a spoiler), the decision to torment someone with paranormal talents ends up with Eileen using them against her captors. This is done mostly in an extended sequence where she walks through the complex at a sedate pace, absolutely unstoppable. The effects are more restrained than, say, Marvel or DC, yet are certainly up to the task.
Despite the cover, I don’t remember Eileen actually holding a gun at any point. Not with her hands: one of the trials does involve her assembling a pistol from its component parts, purely with her mind (below). Admittedly, she doesn’t need a physical weapon: the telekinetic abilities she has pose more than enough threat. In hindsight, she does go for more spectacular methods of dispatch than necessary: a simple squeeze of the heart would suffice. However, I’m happy to err on the side of style over substance, and by this point, I was sufficiently invested in Eileen’s past, present and future to buy into whatever might happen. If there’s similarity to another slice of Canadian SF, Cube, the better-defined plot here means it’s something I’m prepared to tolerate.
Dir: James Mark
Star: Sara Mitich, George Tchortov, Evie Loiselle, Karen LeBlanc


This is not to be confused, in any way, with the
Fair play to Woollard and his team for making a feature movie with no resources to speak of. The problem is, watching this, it’s painfully obvious that they had no resources to speak of. Two space-suits and a fog machine are not enough for a film, especially in a genre like science-fiction, which tends to rely on spectacle. Oh, smaller scale works can still be remarkably successful: the night before this, I watched glorious and highly recommended time-travel film Beyond the Infinite Two Minutes. But if you’re not going to offer epic scale, you need to have something else to repay the audience. An hour and three-quarters of watching characters stumbling about in the gloom is not it.
I don’t necessarily expect to understand a literary universe from the first page. These things take time: I get that. But I do expect that, as I go through the chapters, things will become clear. If I reach the end, and am still vague on a number of significant plot points, then something has gone wrong. Sadly, it’s the case here, and that largely hampered the effectiveness of the narrative. In this case, it had a cascading effect. Because I didn’t understand one situation, that rendered a character’s purpose uncertain, and this then meant the heroine’s motivation wasn’t clear.
★★★½
While I have seen all the movies, I’ve never particularly been a fan of the Star Trek universe. I leave that largely to Chris, who has been watching the show since the original series. That includes Star Trek: Discovery, the series from which this spun off, and I was… in the room when it was on. But I
If I’d realized earlier this was by the director of the underwhelming, non-GWG film,
I only remembered about this when looking at our preview for last year, and realizing I’d not heard anything more about it. Turns out it was released on April 26th, to what was apparently “limited theatres,” the same day it hit on-demand. I must have missed the memo. So, here we are, and it’s very much a bit of a mixed bag. The scenario is interesting, if vague. Initial tension building is well-done, but the further it went on, the more it struggled to hold my interest. It’s a post-apocalyptic scenario, with the oxygen level of the atmosphere rapidly depleted to a lethally low percentage. This wiped out almost everyone – though where all the corpses went is one of many unanswered questions.
There’s an interesting setting here, and the concept isn’t bad. However, the author is flat-out terrible at explaining things, and that derails the book badly. There were entire pages which seemed to be an written almost in another language, such was the level of technological gobbledygook spouted – and I write as someone who works in the field. Too often, it felt as though the writer was using technology as an alternative to magic: whatever needed to be done, there seemed to be some gadget, gizmo or app which the heroine or her allies could whip out to perform the necessary task.
★★★
The above sounds a bit confusing. It may be at first glance, with a large number of characters with different interests popping up in the story. But once you have bought into the SF premise, things are actually not that complicated. What we have here is a crime thriller with cops, agents, terrorists and big money companies. It all leads to a well thought-out and very satisfying action-mystery, where for a long time you can’t be sure who is behind it all and why. Hint: it’s not who you may think. The solution was – at least for me – quite a surprise.