Literary rating: ★★
Kick-butt quotient: ☆☆½
This is less a book than a hodge-podge of elements cobbled together from other sources. Buffy the Vampire Slayer and Wonder Woman are the most obvious influences, but you can also throw in some X Men and Greek mythology. Hell, the bad guy even uses the Force choke, as popularized by Mr. D. Vader. What’s missing is mostly originality. Though that’s not all.
Mirissa Colson has always been unusual, blessed with remarkable physical abilities – her “respiratory and vascular systems are extraordinarily efficient.” Even though her mother left their family over a decade ago, she has been lovingly nurtured by her ex-military father, Steve, and trained in martial arts, shooting, and other skills On her eighteenth birthday, a package arrives from her mother and Mirissa discovers her true legacy and destiny. She’s an Amazon, who are the usual bunch of warrior women from history. However, an ancient victory over worshippers of Ares peeved the god. He got the ruler of the underworld, Hades, to create the Kakodaemons as enemies who’d fight the Amazons. They’re basically vampires, and the two sides have been at war ever since. It’s time for Mirissa to join her ancestors in that fight, under the tutelage of her watcher, Giles – sorry: I mean guardian, Greco.
But, wait! There’s more! Specifically, a demigod named Daedric, who has brought all the creatures of darkness together and is preparing to unleash his final solution against humanity. Meanwhile, the “Omega Group” has been formed to rally all those on the side of light. And unfortunately for Daedric, there’s a prophecy: “The Queen of the Amazons has a daughter that is destined to disrupt your plan. Her powers will be great, and if you don’t stop her, she will stop you.” No prizes for guessing who that is, and it’s why Mom vanished, to stop Mirissa from being discovered. Now, everything is coming into place, and it’s up to Mirissa to master her almost endless list of powers (including but not limited to: telekinesis, sensory expansion, the ability to control the elements and, by the end, teleportation) in order to take on Daedric.
Except, she never really does. She’s supposed to have all these talents, yet spends most of the story wrapped in bubble-wrap, being protected from danger. It’s an awkward contradiction to her being the all-powerful child of prophecy, and to be frank, Daedric comes over as more than a bit crap. He’s capable of being held and rendered harmless by a force-field projected by one of the Omega Group’s minions – the same force-field Marissa can tear through like it was tissue paper. The structure is also needlessly confusing. For example, the first seven chapters take place at three different points in time, beginning by bouncing between Marissa’s 19th birthday and a year previously, and then goes back to 12 years previously, when her mother was still around.
The main problem though, is a complete failure to establish Mirissa as a character. I finished the book less than 24 hours ago, and I’m damned if I can remember a single defining aspect of her personality. She feels less like a person, than a piece that gets moved around the board between various plot points. There’s little or nothing here, in story or persona, to make me want to go any further.
Author: Andrea Domanski
Publisher: Amazon Digital Services, available through Amazon, both as a paperback and an e-book
1 of 6 in the Omega Group series.


I previously reviewed the ninth volume in the Wardstone Chronicles series,
There’s probably a decent movie in here. An interesting premise, occupying the nexus where religion and science cross, and some very effective hand-to-hand action sequences, would potentially have made for a decent 90 minutes of fun. The problem is, this actually runs for 10 x forty-minute episodes, and the result is stuffed so full of padding, that it could be used as a sofa. The nuns of the title are members of the Order of the Cruciform Sword, a group which has been fighting demonic entities for centuries. Chief among them is the bearer of the Halo, a divine relic which bestows its owner with great powers, including rapid healing and the ability to phase through solid objects.
If you thought “Alice in Wonderland was okay, but it really needed more air-ships,” then this book is for you. It’s a steampunk take on Lewis Carroll’s classic tale, set in an alternate universe version of Victorian London. Specifically, 1851, when the renowned Great Exhibition took place in Hyde Park. Though it doesn’t actually feel particularly “alternate”; this angle lives mostly in its trappings, such as people using air-ships to get around, or clockwork cats, rather than in elements necessary to the plot. But that’s okay, because at its core, the story is strong enough to stand on its own.
And there I was, thinking Maleficent: Mistress of Evil would be the prettiest picture I saw in all of 2020. There’s a new champion, and whoever assembled the look of this one should have been honoured at the Oscars. Shot in Barcelona and the Canary Islands, it beats Maleficent by almost entirely avoiding CGI, in lieu of stunning locations such as the former residence of sculptor Xavier Corberó: “a mazelike estate constructed from cement that features nine connected structures and 300 arches.” That quote comes from a
I have to start off with an important confession: I am not a gamer. I’ve never really been one. I might have played… two computer games in my entire life: “Tomb Raider 2” and “No-one Lives Forever 2”. That very special thing computer gamers experience when in front of the consoles? I’ve never felt it, it never got me. But then, I was born in the mid-70s, and this could be the territory of another generation. So maybe I’m not even qualified to evaluate a movie which was based on a computer game. On the other hand, I’m not reviewing a game here, but a film – and I think I know a fair bit about them! Hopefully, I get the details right.
The story was smarter than I thought it would be, having ordered the used DVD to a low price, and knowing virtually nothing about the “Dragon Age” universe. To be honest, I 
Goodreads author Liane Zane is a published novelist under her real name, but has adopted this pen name for her new venture into paranormal romance, beginning with this opener for a projected series. She and I are Goodreads friends, so I accepted her offer of a free review copy, with no guarantee of a favorable one. PNR as such isn’t typically my thing (nor is “romance” in general, in the book trade sense); but both supernatural fiction and action adventure are, and I could easily approach this book in those terms. I’m also a sucker for a well-drawn action heroine who kicks butt and takes names –and here we have not just one but three such ladies.
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Vampires generally don’t bite their Sorcerer enemies; they just try to kill them. But a rare bitten Sorcerer becomes a half-vampire, with some vampire traits (including a blood thirst –though vampires don’t have to indulge that with human blood, despite the strong temptation) combined with ability to use magic, though just as in the Potter books, that takes training. Unfortunately for Tara, that not only poses theological conundrums for a good Baptist young lady; half-vampires are considered by both the Vampire Council and the Sorcerer’s Parliament as unnatural abominations that need to be killed on sight. And then there’s the added wrinkle that, as Council agent Lucius soon reveals, Tara’s assailant was working for a rogue Vampire Lord who has his own agenda –and it’s an agenda the rest of the world won’t like.
This feature-length entity is the omnibus edition of a series created for Canadian streaming service, CBC Gem. Originally 10 x ten-minute episodes, they’ve been combined into one entity, though the joins are still pretty visible. It is, however, a brisk and generally entertaining work, with a good twist to the usual martial-arts shenanigans.