Literary rating: ★★★★
Kick-butt quotient: ☆☆½
The world of Illium has enjoyed a millennium of peace under its powerful queen Servilia. Though “enjoyed” might be the wrong word, since it has come at the cost of freedom, and harsh justice. A victim of the latter is 15-year old Fen, who four years previously, had her hand lopped off for stealing a trinket from a merchant’s stall. Worse follows, as she wakes up to find her hair has turned red, the sign of a “wildmage” – someone who has magical powers, an ability Servilia seeks to extinguish before it can pose a threat to her rule.
Fen is forced to leave her family, and seek sanctuary in the forest of Helwood which provides the only area outside the queen’s control. She meets another wildmage, Ithak, with the talent of invisibility, who brings her to the legendary Mansren, who lives in the centre of Helwood. History had told her he was evil incarnate, overthrown by the queen after a violent war, a thousand years earlier. But how accurate is that version? For he offers to help Fen free her sister from Servilia’s dungeon, if she helps him become whole again. But is the reward worth the cost – both personally to Fen, and for Illium?
This is a well-written page-turner, which I found myself looking forward to reading each night. It poses some interesting more dilemmas, without ever getting bogged down in them, such as the limits of personal responsibility, the veracity of the past (as Ithak says, “Those who win wars write the histories”) and the balancing of evils against each other. Fen is initially prepared to do anything to rescue her sibling; however, she gradually realizes that by doing so, she may have unleashed a more destructive force on the entire world. For Mansren’s mind has been imprisoned by Servilia in the middle of a lava lake for centuries, which hasn’t exactly improved his state of sanity, charming and eloquent as he may be.
I will say that the means by which the dilemma is resolved is perhaps a little bit of a stretch. Perhaps a greater emphasis on the powers locked within Helwood, and how Fen taps into them, might have been better. The setting also appears to be Chinese, though I’m not sure why; I was quite surprised when this suddenly cropped up. I certainly wouldn’t have guessed this from the cover, and it’s little more than window-dressing. However, the story does a lot of things right, bringing us along with Fen on her heroic arc, as she grows into her powers and learns that everything she has been told may not necessarily be the truth. Though she’s “just” a teenager, there are few of the obvious trappings of YA fiction, and it’s the better for it.
It is a little restrained on the action front, with Fen largely refusing to use her abilities against others, and in the final act, being more an observer up until the very end. However, these moral restraints help her character from becoming over-powering, and on several occasions, there’s a genuine sense of threat. With this being a stand-alone book, it is entirely possible it could end in her being forced to make a heroic sacrifice, and Slade handles that aspect particularly well. I was actually quite sad there are no further volumes, but it’s also nice to have a story which is entirely wrapped up in a fully satisfactory way. I’ll have to make do with perhaps checking out some of Slade’s other works.
Author: Arthur Slade
Publisher: Dava Enterprises, available through Amazon, both as a paperback and an e-book


This is not your normal action heroine film. Nor is it your normal zombie apocalypse film. While it certainly nods in both directions, it seems entirely committed to going in its own direction. My mental jury is still out on whether or not this was a good thing or not. I think if I’d perhaps been prewarned what to expect, I might have been better equipped to handle this. It takes place after the outbreak of a plague, with the dwindling number of survivors now holed up in two cities: Weimar, where infection is an immediate death sentence, and Jena, reported to be trying to research a cure.
★★★★
Well, this was a surprise. I was not expecting too much, this being a movie released straight to Hulu or Disney+ (depending on your territory), and starring someone best known for rom-com franchise, The Kissing Booth. Actually, scratch the “too” from that sentence. I went in on the basis that I was contractually obliged to watch it, as the guy running this site. I say this, so you’ll understand how unexpected it is to be writing this: it’s the best action-heroine film of the year so far. This is just thoroughly entertaining, and as the tag-line above suggests, is as close as I’ve ever seen to a genuine, female version of the greatest action movie of all-time.
This reaches its height in a glorious, extended sequence, with the Princess battling her way down the tower’s staircase. It feels as if it’s 20 minutes long, such is the energy contained in it. There’s even a beautiful moment of tension releasing humour, part of a running gag involving one of Julian’s minions who is too fat for all the stairs he’s ordered to climb. Nothing thereafter, including the inevitable fight against her wannabe husband, quite reaches the same heights. Glover is good value as Julian, staying just this side of a pantomime villain. As Die Hard shows, having a memorable antagonist is an important element. He’s not quite Alan Rickman – though who is? And I do have to question some of Julian’s decisions.
Despite generally terrible reviews, this is definitely not, by any means, a terrible movie. It is, admittedly, a fairly generic sword-and-sorcery flick, in which a hero must rise from a common background to save the world from a terrible magical threat. But it looks spiffy – the hundred million dollar budget is on the screen. If the central performance has its issues, there’s enough around the fringes to make both for an adequately entertaining experience, and also merit the existence of a review here. In particular, the main antagonist is the evil witch Mother Malkin (Moore). She escapes from the prison to which she had been confined years ago by Gregory (Bridges), now the last survivor of his order of witch-hunters.
This is set in the everyday world – but with one major tweak. Witchcraft exists, and has been outlawed in the United States by the 11th amendment. Now, government agents from the BWI seek out witches, using tried and true methods from the middle ages (the “sink test” is exactly what it sounds like), and punish those found or suspected to be practicing witchcraft. But those opposed to this have set up an “underground railroad” to smuggle the targets over the boarder to Mexico. Teenage girl Claire (Adlon) is part of one such family, courtesy of her mom Martha (Elizabeth Mitchell); Dad is out of the picture. Claire is rather ambivalent about their activism, since she just wants to fit in at school. But the arrival of Fiona (Cowen) and her little sister, siblings whose mother was burned at the stake, forces Claire out of her professed neutrality,. Especially as the investigation of the unrelenting BWI Agent Hawthorne (Camargo) gets closer to home.
★★★½
Like I said: almost infinite in scope. Apparently, co-writer/director Kwan was diagnosed with ADHD during the creative process: to be frank, it shows. While the imagination on view is admirable, the film bounces about between ideas at a ferocious rate, almost regardless of whether they deserve it. We spend an inordinate amount of time in a multiverse where everyone has long, floppy fingers. Yet there is also buttplug-fu, which is an example of the movie going places you’d never have expected could be so entertaining. Or a lengthy, surprisingly engrossing, scene in which two rocks in an otherwise lifeless multiverse have a conversation in captions. Because why not?
This version of the world is more or less identical to our own. Except, several hundred years ago, there was a catastrophe in which massive dragons rampaged around, with humans being collateral damage. A secret society called the Earthbound managed to end the thread, partly through the invention of the Spell Web – basically, an Internet for magic users. Now, the Earthbound and a secret government organization, the Supernatural Intelligence Group, operate to keep a largely oblivious population in the dark. Though everyone knows dragons are extinct… aren’t they?
I’ve never played League of Legends, but the good news is, you don’t need to, in order to enjoy Arcane. While that may provide some extra depth, it works perfectly well on its own. There is a degree of over-familiarity with the high-level scenario, which is Generic Fantasy Plot #3. Per Wikipedia’s premise, “Amidst the escalating unrest between the advanced, utopian city of Piltover and the squalid, repressed undercity of Zaun…” Yeah, it’s class war time again, cut from the same basic stamp as 