
Literary rating: ★★★★
Kick-butt quotient: ☆☆☆☆½
I used to read a lot of comics and graphic novels. But when I moved from London to Arizona in 2000, I all but stopped. There are still boxes in our basement, unopened since then, filled with my comic collection. Rare have been the forays into that culture since, beyond the occasional volume of Dirty Pair, for review purposes. Certainly, nothing as extended as deciding to re-read this in advance of the anticipated release of Robert Rodriguez’s live-action movie. Initially, I feared I had bitten off more than I could chew, when I realized the nine-volume series was a total of over two thousand pages of content. Maybe I should have started reading it before mid-October?
In the end, the release date for the movie got pushed into next year, and I blitzed through the comics at about a volume per day, in virtually my usual reading time. I’d forgotten how pacy comic reading can be: if there’s no dialogue, you scan the panels quickly. It’s not as if you stop and admire them, or worry about what exactly is being portrayed. The intent is almost for the visual aspect to go from the page into your subconscious, so you get a visceral “feel” for what’s happening. That’s especially true for something as heavily action-oriented as this, and Kishiro has an amazing flair for it (not least in the area of sound effects!). If you look at an individual frame, you might not know what’s happening; yet put them together, and almost magically, it becomes a coherent flow.
Ho
wever, there’s still an amazing amount going on in terms of story-line and universe-building. You can easily see how the feature film will only be able to cover perhaps one-quarter of the series. I presume it will begin with the origin story, in which Ido finds the head of Alita in the scrapyard beneath the floating city of Tiphares, and gives it a cybernetic body. He’s a part-time bounty hunter, only to find out quickly, the combat abilities of his new charge far surpass his own. Unfortunately, she has little or no memory of her prior life; where she got these skills and how she ended up in the scrapyard is only revealed well into the series.
The second volume has her both falling in love, and discovering the pain which love can bring. She is smitten by Hugo, another young orphan of the scrapyard, who is working hard – albeit in some very dubious ways – to raise enough funds to buy a ticket up to Tiphares. When he discovers the truth about his situation, he cracks – and a bounty is placed on his head. The end result is romantic tragedy of a high order, and also drives Alita away from Ido. That brings her into the middle arc: motorball, a superviolent pastime popular among the scrapyard inhabitants. This occupies the third and fourth volumes: Alita climbs the sport’s ladder towards the elite players, and ends up facing off against its brutal champion, Jashugan. It appears this is roughly the arcs which will be covered in the film version, though I’m not sure how far they’ll get into the motorball thread.
The second half sees Alita head into the wastelands, in search of Desty Nova, like Ido another Tipharen exile. She has become an agent working on behalf of the floating city, and against the rebel group of Barjack, which is intent on (literally) taking down Tiphares. While this gives her access to help from above, the flow of data goes both ways: if one Alita is good, wouldn’t a dozen of them be better? Through Nova, she discovers the gruesome truth about the citizens of Tiphares, and her convenient amnesia is also cured, with Alita remembering where she came from, as well as finding out the history which led to the current situation on Earth. She’s left to make the ultimate choice: whether to destroy Tiphares or save it.
It having been more than two decades since I last read this, I’d forgotten almost all the details, so the twists and turns proved highly effective once more. There were several moments where I had to put the book down and just absorb what I’d been told, and Kishiro is good at telling the reader the essential information efficiently. However, it’s the action sequences throughout where he really shines, whether it’s the motorball contests, or the escalating series of battles in which Alita finds herself involved. For no matter how powerful she may become, there’s always someone bigger and badder – likely culminating in Den, leader of the Barjack rebels. Imagine a pissed-off half-horse, half-Transformer. Yeah, he’s like that.
While they certainly would not be cheap, there’s enough material here for a whole franchise of live-action movies, if the first one is a success (fingers crossed, though I’m not optimistic it’ll take in the half-billion or more needed for it to turn a profit). I’m really looking forward to seeing what Robert Rodriguez can do with the adaptation, on the largest cinema screen I can find. Hopefully his vision of Tiphares, the scrapyard and Alita is able to live up to the impressive world created by Kishiro.
Author: Yukito Kishiro
Publisher: VIZ Media LLC, available through Amazon, both as a paperback and an e-book


“In this world, you are nobody unless you can wield a sword, and I will not be nobody! My life will count for something!”
From the director of
Julia (Monroe) is a petty thief, who is abducted from her house and wakes to find herself, along with other random low-lives, prisoner in a mysterious facility. All of them have an electronic implant in their neck, which gathers data as they are put through a series of tests. Using her thieving skills, Julia leads a breakout attempt, which is brutally foiled by the facility’s automated defense system, a robot called Aries. But the attempt brings her to the attention of Alex (Skrein), the man running the project. He’s a tech innovator, who has been working on a super-AI, called Tau (voiced by Oldman), and using the data gathered from his kidnapped subjects to make it smarter. Julia’s brain makes her particularly suitable, and with time running out before he has to present Tau to its backers, he sets her to work. But Julia begins building a relationship with Tau, with the aim of using its naivety to turn the AI against its cruel creator.
Those criticisms aside, however, this is a very gripping, exciting read, that moves along at a rapid pace right out of the starting gate. We have two distinct narratives here, alternating: a main one set in the author’s present (2002), laid out in the numbered chapters, and an earlier one from 1980, interspersed between each chapter in short sections titled “In-Country.” How the one strand is related to the other isn’t clear until near the end, although one connection comes into focus sooner than that. This is a challenging structure for a novelist to pull off, and to my mind Macdonald does it very well; both strands held my interest, and the rapid cutting between the two made for a constant cliff-hanger effect. I was completely hooked for both of them early on.
This Western was released in 1953, and feels decades ahead of its time. It’s set toward the end of the Civil War, in the town of Border City, which sits exactly on the dividing line between North and South. A settlement built on mining, it has remained a neutral zone under strictly enforced rules laid down by Mayor Delilah Courtney, selling lead to both sides for their bullets. As well as Yankee and Confederate soldiers in the area, the picture is complicated by Quantrill’s Raiders, a group of independent (yet generally pro-South) soldiers under Charles Quantrill (Donlevy). [They really existed, and as the film reveals, had some well-known names in their ranks]
★★★
To be fair, the low rating here is not necessarily just the author’s fault. It was only almost at the end – when I was checking to see how much more I had to endure – that I discovered a salient fact. While this is described as being “Book 1” in the series, it appears to be a follow-up to the same writer’s five-volume Hunter Circles series. The heroine there,
To explain the above, there are significant chunks of this which are terrible: make no sense, or are flat-out dumb. Its depiction of policing, in particular, is awful. Apparently, if you’re on a stakeout and a deal between two gangs has turned into a Mexican standoff, the best way to defuse the situation is to run downhill towards them, firing your gun in the air – and not bothering, at any point, to identif yourself as a law enforcement officer. I laughed like a drain at that, and there are innumerable other moments of such character stupidity or cinematic incompetence. Yet, none of that stopped me from being adequately entertained.
The film begins with an Argentinian school-trip to a volcanic area, which goes badly wrong when one of the schoolgirls, Cornelia, vanishes. Despite an extensive search, all that’s found is her locket. 14 years later, the missing girl’s best friend, Pipa (Lopilato), is now a cop, channeling the guilt she still feels about Cornelia’s disappearance and her role in it, into work. After a mass to mark the anniversary of the incident, Cornelia’s mother visits Pipa, begging her to re-open the case. Despite initial qualms, she does so, only to find a restaurant-sized can of worms comes along with it. Pipa finds herself facing a serious criminal organization, under the control of a woman known as The Mermaid (Salamanca), whose tentacles stretch both around the world and into the past.