Literary rating: ★★½
Kick-butt quotient: ☆½
The literary rating is mostly down to the sluggish way in which this gets going. Though having subsequently discovered this is the first in a fourteen volume series, it’s perhaps understandable if the author decided to slow-play things in the early stages. Still, as a standalone read, it definitely takes a while to get to the good stuff. By which I mean, human vs. zombie action. This takes place well after the zombie apocalypse, with the epidemic having been contained, and indeed, commodified, Zombies are kept in a formerly infected area of Long Island, now cordoned off to the public, where a company called Arc Entertainment allows the very rich to control them through implants, and fight to the (un)death.
There are other elements too, though these don’t have a significant role in this volume. For instance, everyone is mandated to have a “kill switch” fitted in their head, for use by the government if there were to be another outbreak. Or, after death, you can be resurrected as a zombie and conscripted into the military, or other public service. I presume these will come into play in later volumes. Here, it’s the story of Jessie Daniels and her friends, moderately disaffected young people who decide to break into the restricted zone on Long Island, for a variety of reasons, from boredom to a desire to hack the game from the inside. Needless to say, the expedition does not go smoothly.
As noted, it takes a while to get there. In fact, they don’t even reach Long Island before the 62% mark (all hail Kindle readers!), with much of the opening two-thirds taken up with interpersonal relationship, prep work for the expedition, or world building. It’s not dull, but for a franchise called Zpocalypto, I was expecting rather more… well, pocalypto, I guess. Or, indeed, more Z, with the first one we encounter in real-time, again, not showing up until they’re swimming through the tunnel to Long Island. To be frank, I was seriously wondering if this would qualify for inclusion here to the eighty percent (hail Kindle!) point, hence the low K-BQ.
However, it then goes from 0-60 in about two pages, and basically doesn’t let up thereafter. Jessie and her expedition “buddy” Jake find themselves cornered in a gas station, from which they first have to extricate themselves, reunite with the rest of their party, and head back to the mainland. None of which is easy. Fortunately, she had received some weapons training from her grandfather when Jessie was young, and that certainly comes in handy against the hordes of undead who have suddenly popped up. That in itself poses questions, which I imagine are answered… at some point over the thirteen subsequent volumes. Yeah. While I get the need for an author to pace themselves, Tanpepper (a fabulous pseudonym, incidentally) needs to do a better job of grabbing the audience’s attention out of the gates.
Author: Saul Tanpepper
Publisher: Independently published, available through Amazon, both as a paperback and an e-book
Book 1 of 14 in the Zpocalypto series.


Hope (Larkin-Coyle) is an aspiring vlogger, though has not yet figured out how to make it pay sufficiently to quit her grindingly dull day job, for a boss who perpetually questions Hope’s commitment. She’s not wrong, because Hope’s heart definitely lives in the outdoors, not at a desk or in a Zoom meeting. Her particular niche of content creation is in wilderness adventures, whether that’s going up mountains, diving underwater or – as in this case – scaling a cliff-face. She then posts the videos online, so that others can live vicariously through her experience. She’s excited for her next trip, which will take her back to a part of Ireland by the ocean, which was a favourite haunt of her late mother.
★★★½
This is fairly sparse, unfolding entirely in the single location of a furniture factory, over the course of a single night. The central character is Karen (Terrazzino), a single mother who has just taken on the job of a cleaner and overnight security guard at the premises, in order to provide for her young daughter, who is ill on the night Karen has to start work. These issues quickly pale into insignificance – though not irrelevance – when a group of masked men enter the building, looking to hunt down and kill her. With the doors chained from the outside and the phone lines cut, Karen is entirely on her own against the bigger and stronger, but fortunately not smarter, intruders.
This animated series bears a certain resemblance to another Japanese show on Netflix, the live-action Alice in Borderland. Both are adaptations of Japanese manga series (Alice started three years earlier), which see a number of young people suddenly transported to a lethal and sparsely populated version of their city. There, they have to figure out how to survive, and what the heck is going on, in the face of enemies human and… well, not-so human. Both shows also manage to reach the end of their first series without achieving even the slightest degree of significant resolution, though the journey to reach that point is still reasonably entertaining, and certainly does not stint on the old ultra-violence.
Mary (Kessell) has a grudge, and probably with good reason, I’d say. Because the serial killer known as Diablo killed her daughter, Kelly, in a particularly brutal manner – finishing his victim off by burning her alive. With the help of information provided by FBI Agent Selena Wall (Adedeji), Mary puts the pieces of the case together, and eventually lures Diablo (Howard) into attacking her, then brings him back to her house. This has been turned into a hi-tech, maze-like warren designed to force Diablo to confront all his crimes, and in particular his murder of Kelly. Naturally, things don’t quite go as intended. Expecting rational, predictable behaviour from a serial killer was probably a mistake by Mary, despite her technological advantages.
I was intrigued by this, mostly due to the presence of Penn, an Australian champion in karate who appeared (albeit, in minor roles) in a number of Hong Kong action movies of the nineties. Her blonde hair made her stand out, as one of the few gwailo women to be seen in the genre. This TV movie, intended as a pilot for a series appears to have been her swing at stardom in the West. After it fell agonizingly short, she seems to have given up on acting entirely. She now appears to be the CEO of Signal 8 Security, a private security company back in Hong Kong – the celebrity clients listed on the company’s website appear to include Jackie Chan, ironically enough.
Oh, dear. I appreciate that actors have to work, like everyone else. Van Dien, in particular, has a reputation in our house as someone whose name is not typically a badge of quality. But it’s sad to see Suvari is now apparently in the same career boat. I can only presume the offers aren’t exactly flooding in, if this is the work she has to take on. It’s another variant on the old Most Dangerous Game story-line. Here, it sees redneck entrepreneur Carter (Van Dien) luring in women with the promise of $100,000, while remaining vague on the details. Turns out the victims then are pursued through the forest and have to survive for 24 hours. Spoiler: they don’t.
This is an adaptation of a Russian play A Long Time Ago by Alexander Gladkov, but was inspired by the real-life exploits of Nadezhda Durova. She was a woman who basically pulled a Mulan, concealing her gender in order to defend her homeland in the Napoleonic and other wars of the early 19th century. Durova joined the army on her 23rd birthday and served honourably for a decade, even after her true gender was discovered. Tsar Alexander I was impressed when he heard about Durova, giving her a promotion after summoning the soldier to his palace in St. Petersburg. Wounded by a cannonball at the Battle of Borodino, she eventually retired in 1816, with the rank equivalent to captain-lieutenant.
This is the second novel in the author’s Unsanctioned Guardians trilogy, a prequel to her earlier Elioud Legacy series. The new trilogy presents the background of how the three heroines of the first one (all of whom were intelligence agents, though of different nationalities) met and formed their sub rosa partnership as off-the-books rescuers of female victims of sexual abuse and trafficking. In the first book,
Because the author and I are Goodreads friends, she graciously gifted me with a review copy of the paperback edition of this book, as she has with all of her books, as soon as it was published; though she knew I’d really liked the previous book, she didn’t pressure me for a favorable review, but trusted that the book would stand on its merits. It definitely did; I actually liked this one even better! What earned the added appreciation (and the fifth star) was what I felt was the heightened dimension of moral challenge and choice here, which for me often makes the difference between great and merely good fiction, and which isn’t as strongly present in the first book. Discerning what the right thing is here requires thinking for oneself, not just obeying orders; and deciding to do it comes with a real risk, not just of harm to life and limb, but of disapproval from the powerful, of serious repercussions to one’s career, and maybe of legal punishment. The strong, distinct characterizations of the three heroines, who are each very different individuals though sharing a basic gut instinct for justice and decency, is also a positive feature that makes the book stand out from the pack.