★★★
“Don’t call it Star Wars…”
Despite critical derision, this is actually perfectly serviceable pulp SF. Sure, it’s derivative as hell. But the critics getting all huffy about the similarities to Star Wars seem to have forgotten George Lucas only made his film, after failing to acquire the rights to Flash Gordon. This is Snyder’s equivalent to The Fifth Element, in that it’s a long-gestating SF idea, originally conceived well before he became a director. “The Dirty Dozen in space” was the high concept, although there is no denying the SW similarities, especially in the early going. I mean, young orphan on a backwater farming planet gets sucked in to galaxy-hopping adventures, joining a rebellion against an evil empire? Yeah, a little more originality would be welcome.
It is a bit more “adult”, though the PG-13 certificate holds it back. I still want to see a hard-R take on the concept. Here, it’s limited to stiffer violence and a sprinkling of sexual assault. [An R-rated cut will follow: presumably with more blackjack and hookers.] The heroine is Kota (Boutella), rescued from a crashed spaceship and now living a quiet life on Veldt. That ends when Admiral Atticus Noble (Skrein) and his forces arrive, hunting rebels against the Motherworld. We know they’re the bad guys, because they shop for clothes at some kind of Nazi Outlet Mall. Soon, Kota and fellow farmer Gunnar (Huisman) are on galactic tour, seeking warriors who help defend Veldt, and joining up with the rebels.
If all fairly basic, that’s not a bad thing. I got significant Chronicles of Riddick vibes, though it had a stronger central character. This isn’t necessarily Boutella’s fault, more a result of there being so many to handle here. Editing would have helped: for example, there’s one lengthy animal training scene which feels like it wandered in from Avatar. As you would expect from Snyder, it looks very nice, certainly an improvement in this area over Army of the Dead. There is a similar theme – you could call it’s predecessor “The Dirty Dozen in Vegas, with zombies”. But outside of Kota, not many of the characters here make much impression. Save perhaps the regrettable Oirish accent sported by mercenary pilot Kai (Hunnam).
It does suffer from part-one-itis – the inevitable lack of any conclusion, with nothing of significance being decided. Even the apparent death of a major character ends up being a fake out. But it does rather better than, say, Dune, in terms of narrative division. The action is generally nifty too: Boutella has had her moments before, and gets to build on that experience here, especially in her final battle against Admiral Noble. Doona Bae makes a good impression as cyborg swordmistress Nemesis, not least in a hellacious fight against – and this is a phrase I did not expect 2023 to bring me – an arachnid Jena Malone. Bottom line is, I was entertained for two hours, and have enough interest in seeing part two in April. Good enough for me.
Dir: Zack Snyder
Star: Sofia Boutella, Ed Skrein, Charlie Hunnam, Michiel Huisman
[This review originally appeared on Film Blitz]


A decade after the splattery joy which was
On the surface, Scala City is an idyllic, hi-tech world of prosperity, peace and morality, albeit at the cost of omnipresent surveillance of its residents. But there’s a dirty little secret. The Blind Spot is an area where surveillance is barred, and where the citizens of Scala City go to blow off their sordid steam. Its residents have cybernetically enhanced bodies, something rejected by Scala City, and a zero-tolerance policy for any kind of monitoring. It’s run by Wrench, who has kept his daughter Marcie Hugo under strict control since the death of her mother. However, like all teenagers, the 16-year-old Marcie is seeking to spread her wings, and has been making covert excursions into Scala City, with the aim of moving there some day soon.
As the above suggests, I was getting a strong manga influence, in particular from the works of Hayao Miyazaki: it feels like the script could have been something he’d have written on a gloomy Wednesday in January. Feisty teenage heroine? Check? Ecological message? Check. For this takes place after some kind of change in the world, which has left the bulk of the population clinging on to existence by their grubby fingernails, in a world now owned by bizarre flora. Vesper (Chapman) is one such, tending to her paralyzed father (Brake) whose consciousness has been transferred into a drone. She trades with her uncle, Jonas (Marsan), swapping blood for the seeds they need to survive.
As the title suggests, this is one of those literary mash-ups, similar to
This showed up as a bit of a surprise. Obviously, even the title suggested that the makers were looking for a sequel to
This SF novel takes place in the future where the human Commonwealth is engaged in a brutal space war against the militaristic Shrehari Empire – imagine Klingons on krack, perhaps. They have superior technology, but humanity’s ability to think outside the box and improvise has helped level the playing field. Siobhan Dunmoore has just survived – emphasis on “just” – a battle against the Imperial cruiser Tol Vakash of Captain Brakal, forcing him to retreat by attempting a kamikaze crash of her badly-damaged craft into his. As a “reward”, she is assigned command of the Stingray, a craft with a bad reputation. Its previous captain is now facing a Disciplinary Board, and the crew are barely even trying. It seems Dunmoore has been set up to fail, and she’ll need to overcome resistance from enemies both domestic and alien, as well as overt and covert, before she can even think about going another round with Captain Brakal.
This dystopian future takes place after the United States of America is no longer united, having fragmented into a group of disparate regions that exist in an uneasy piece with each other. The heroine is 14-year-old Caroline, who lives in a remote part of the Appalachians, her town loosely affiliated to the People’s Republic of Virginia. She’s a scout, and one day encounters forces from the Democratic Alliance. The population of her village who escape, head towards the state capital of Warrenville, pursued by the invading army. On the way, Caroline begins to come into startling abilities which were literally injected into her as a small child.
Roughly ten minutes into this, it was clear I’d made a terrible mistake. I’ve seen my share of wretched creature features in my time, and this is down near the bottom of the barrel. It does have an interesting, if totally ludicrous idea. Five women are invited to a remote hotel, to take part in a game-show, competing for a prize of £100,000. Among them is struggling single mother Sienna (Wunna) who, unable to find a baby-sitter, takes her two kids with her. As the cover ever so subtly suggests, the game has carnivorous dinosaurs roaming the hotel and grounds, and “winning” simply means not getting eaten. Naturally, Sienna’s two kids also disobey Mum’s instructions not to leave the room.
This is another entry in the sprawling Kurtherian Gambit universe, which must have well over a hundred books in it, by a slew of different authors. I’m gradually coming to a couple of conclusions: a) it’s a very loosely-tied series, and b) the quality varies. When you give your book a title like this, evoking the spirit of Judge Dredd, you are setting certain expectations. Unfortunately, this is a book which fails to meet them, with a heroine who never achieves the level of intensity necessary to live up to the series title: Judge, Jury, Executioner. It has reached 16 volumes, which suggests either there’s a market for it, or the author has too much time on their hands. No prizes for guessing my opinion.