★★★★½
“The wind rises.”

After the enormous critical, if not commercial, success of Lupin III: Castle of Cagliostro, Miyazaki was commissioned to create a manga series for Animage magazine, with a potential film adaptation attached. Publication began in early 1982, but it would take a dozen years, albeit of intermittent publication, before that story was complete. When the series’s popularity among Animage readers was established, work began on the film adaptation, covering the early portion of the manga. Since this was before Miyazaki’s own Studio Ghibli was founded, an external company, Topcraft, were commissioned to create the animation. The budget was only $1 million, with a mere nine-month production schedule leading up to its release in March 1984.
It takes place on a post-apocalyptic world, a thousand years after the near-mythical “Seven Days of Fire”, pushed humanity to the edge of extinction. Since then, nature has taken over much of the planet, covering it in an expanding toxic jungle where the very air is poisonous in a few minutes. It is populated by equally lethal creatures, at the top being the “ohmu”, gigantic insectoids capable of destroying anything in its path. The human race is reduced to clinging on to the fringes, such as the small kingdom of the Valley of the Wind, in which a never-ending breeze keeps the toxins at bay. There, the king’s daughter, Nausicaä (Shimamoto), is one of the few brave enough to enter and explore the jungle, and has developed a mutually respectful relationship with its strange inhabitants.
The balance is destroyed when a plane from the kingdom of Tolmekia crashes. In its cargo is an enormous “God Warrior” – one of those which carried out the Seven Days of Fire – recently dug out from where it had been buried. Tolmekia and their rivals, Pejite, are wrestling for control of the warrior and the power it wields, and the crash drags the Valley of the Wind into their conflict. In particular, Princess Kushana of Tolmekia (Sakakibara) intends to use the warrior to destroy the jungle and restore mankind’s dominion over the planet. Nausicaä is ferociously opposed to this scheme, especially after discovering that the jungle is actually purifying the atmosphere and soil, absorbing the toxins from the apocalypse. She’ll do anything to stop Kushana, including being willing to sacrifice her own life if necessary.
There’s a lot going on here, as you can see. It’s somewhat understandable why, when initially shown in the West (one of the first examples of anime to receive a theatrical release), 22 minutes was cut out, in order to market it as a children’s film, retitled Warriors of the Wind. The problem is, like almost all of the director’s work, it is not a children’s film. This is not a uncommon mistake – presumably based on them having a child as the central characters, and because they’re animated, which still largely equates to Disney in many people’s minds. But they’re more about that age capturing an innocent and idealistic mentality. This is undeniably mature and thoughtful cinema. In just his second feature, and first original film, Nausicaä establishes several themes which would run through almost all of Miyazaki’s future work, in varying degrees: the joy of flight, concern for the environment, and a strong female presence.
Miyazaki’s father ran an airplane parts company in World War II, and even his film company, Studio Ghibli, was named after an Italian plane. Almost every one of his movies includes a flying sequence, and Nausicaä certainly has plenty of them, whether its the heroine skimming across the desert on her one-person glider, or gigantic warships looming, threateningly, in the sky. Despite the imperfect animation, a result of the limited resources, the sense of wonder and awe is undeniable. If you don’t want to take to the skies after seeing these scenes, you might want to check for a pulse. Similarly, there’s no denying Miyazaki is firmly on the side of nature, with his heroine believing all life to be sacred, and humanity deserving no special place above any other species. If mankind can’t live in harmony with the world, the movie suggests, it’s mankind which needs to change. Bending nature to our will is always going to backfire.
But it’s with the depiction of womankind that the film truly succeeds. In Nausicaä and Kushana, you have two fully-formed characters that are not just among the best in animated film, they could stand beside the protagonist and antagonist of most live-action movies. The latter, in particular, demonstrates Miyazaki’s skill at depicting those who would be flat-out villains in less nuanced films, instead being given motivation and depth. While you may not agree with Kushana resurrecting the God Warrior, you can understand what she is trying to accomplish. Her actions stem from a genuine belief that what she is doing is best for the future of mankind. She just has a military-industrial approach to that, in sharp contrast to the one emphasizing ecological science and harmony, preferred by Nausicaä. Interesting to note that, in the 2005 Disney English-language dub, Kushana was voiced by Uma Thurman.
The story here builds to a stellar climax, in which a massive herd of ohmu are lured into a stampede towards the valley, while simultaneously the God Warrior is unleashed by Kushana, to horrific effect. [The animation for the latter was done by a young Hideki Anno, who’d go on to become a master of the genre himself, best known for Neon Genesis Evangelion. In a 2006 Japanese poll, Evangelion was the only anime ranked ahead of Nausicaä as an all-time favourite] Our heroine puts herself in harm’s way in an effort to stop the carnage, and… Well, I won’t spoil it in detail; Miyazaki manages to pull off an ending which could easily have come off as contrived or ridiculous, and is instead emotionally satisfying. With even the Tolmekians forces humbled by nature, as environmental messages delivered by teenagers go, it’s certainly a great deal more effective than an angry Scandinavian shrieking “HOW DARE YOU!” at the audience.
Dir: Hayao Miyazaki
Star (voice): Sumi Shimamoto, Gorō Naya, Yōji Matsuda, Yoshiko Sakakibara


To some extent, this was the film which “broke” Miyazaki in the West, being his first feature to receive an unedited theatrical release in America. It wasn’t a huge commercial success, taking only about $2.4 million in North America. But it was very well-received, Roger Ebert listing it among his top ten films of 1999. It likely opened the door for the success of Spirited Away, which would win Miyazaki the Oscar for Best Animated Feature at the 75th Academy Awards. But if I’m being honest, I don’t like it as much as many of his movies. While there’s no denying the imagination and enormous technical skill here, it doesn’t resonate emotionally with me in the same way. I think it’s probably the central character, who is relatively bland and uninteresting, even compared to other characters in the movie.
There have been two (or perhaps three) subsequent comic-book incarnations. First was Battle Angel Alita: Last Order, originally published from 2001-14 in Japan. Then came Battle Angel Alita: Holy Night and Other Stories, though this was a collection of four side-stories – hence the “perhaps three”! Most recently, we had Battle Angel Alita: Mars Chronicle (2015-17). Two of the volumes from the first incarnation were adapted into a pair of 30-minute OVAs (Original Video Animation), released in June 1993. Rumblings of a live-action version have been around almost as long, with James Cameron securing the rights to the comic in 1999, having been introduced to the property by Guillermo Del Toro. By the mid-2000’s, a script had been created, but after developing the project in parallel with Avatar, Cameron decided to devote his efforts to that instead, and Alita went on the back-burner.
wever, there’s still an amazing amount going on in terms of story-line and universe-building. You can easily see how the feature film will only be able to cover perhaps one-quarter of the series. I presume it will begin with the origin story, in which Ido finds the head of Alita in the scrapyard beneath the floating city of Tiphares, and gives it a cybernetic body. He’s a part-time bounty hunter, only to find out quickly, the combat abilities of his new charge far surpass his own. Unfortunately, she has little or no memory of her prior life; where she got these skills and how she ended up in the scrapyard is only revealed well into the series.
Watching this after having read the manga version, it feels like the anime version can do little more than scratch the surface of the world of Tiphares, in the barely fifty minutes it has to work with across its two OVA (Original Video Animation) volumes. The stories here, originally released in 1993, cover the first two section of the manga, and it looks like much of what we see here will also be included in the live-action film next February. Slightly confusing matters, is the way this uses the original Japanese names. So Tiphares becomes Zalem here, and Hugo is Yugo. Most oddly, the heroine is not called Alita – hence the absence of her name from the title – but Gally. To avoid further confusion, I’m going to be consistent with our other articles on the topic, and stick to the translated ones for what follows.
★★★½
If she were the only candidate, this might end up being a bit of a borderline entry, but over the 24 episodes in the two series (there’s another five-episode arc I haven’t seen, Roberta’s Blood Trail, which came out in 2010), Revy is joined by a number of other, morally ambiguous women, all of whom are more than comfortable with firearms:

★★★★
Over the course of the four episodes, she recruits others whose names will be familiar. For example, ex-Ranger Batou (Sabat), comes aboard after initially being part of a team working against Kusanagi, who are trying to prove government complicity in war crimes. This is an interesting change, compared to the previous versions, which always seemed to join Section 9 “in progress,” and provides some intriguing insight into what makes – literally, to some extent – the Major the way she is. For, in this incarnation, we discover that she has been in her prosthetic body since birth, and has never known any other way of life.
This is largely included purely for completeness: if this had been a stand-alone film, it likely wouldn’t have qualified, not reaching the mandatory minimum quota of action heroineness. For in this sequel, Major Kusanagi (Tanaka) has abandoned even her artificial physical form, for life entirely inside the Internet. Her presence in this is therefore more spiritual, with Batou (Yamadera) referring to her as his “guardian angel”, and her impact is more felt than seen – particularly in its ramification for Batou, whose degree of cybernetic enhancement is not much lower than hers. She only returns to a tangible persona in the final scene, where Batou has to take on a near-endless stream of combat-reprogrammed sex robots. My, that’s a phrase I never thought I’d be writing…
Despite the critical and commercial success of the original film, it took a while for anything further to emerge from the GitS universe. Over the seven years after the movie, the only adapted media to be released was a 1997 video-game. This hiatus came to an end in October 2002 when Stand Alone Complex took the air on Japanese satellite station SKY PerfecTV!. This was a 26-part series, each episode lasting 25 minutes, and was followed in 2004 by S.A.C. 2nd GIG, which had the same format. In turn, the first season was adapted into both a feature-length version, The Laughing Man, and two manga volumes, while the second was also edited down into a feature-length edition, Individual Eleven.
While the feature focused directly on the Major and her quest for identity, the series also uses its greater freedom to become more of an ensemble piece. The Major is clearly still the leader and boss, with skills that surpass everyone else – they defer to her, and it’s entirely understandable. But over the course of these 52 episodes, the spotlight turns at one point onto just about everyone else, from her hulking second-in-command, former Army Ranger Batou, through to Togusa, the member of Section 9 who has undergone the least amount of cybernetic enhancement. This allows it to explore their history. For example, the (somewhat notorious, due to its graphic violence) “Jungle Cruise” episode, had Batou hunting down an ex-military colleague who has become a serial killer.
A rather clunky title for an OAV (original animation video), which came out in September 2006, about 18 months after the end of season two. It’s also two years after the events depicted, with Major Kusanagi (Tanaka) having quit her job as Section 9, and largely dropped off the grid. Batou (Ōtsuka) has taken over her position as S9’s top field operative, with Togusa (Yamadera) the. After a series of suicides exposes a plot for a bioterror attack, the group is on the hunt for a hacker called the Puppeteer, apparently behind it. But the investigation finds the apparent attack was almost a diversion, and uncovers a massive child abduction ring that may be responsible for as many as 20,000 kidnappings.
Renowned for its influence on just about every subsequent cyberpunk entity, from The Matrix to Westworld, this also remains one of the classic anime movies, more than two decades after its release. The main problem though, is the translation of a densely-packed and heavily notated manga series by Masamune Shirow, into an 82-minute action feature. You’re left with something forced to cram the philosophical aspects into a couple of indigestible lumps – an approach certainly also adopted by the Wachowski Brothers.