Run Hide Fight

★★★
“School’s out… forever

My rule of thumb here is, I generally don’t get into politics, beyond what a film itself does. By which I mean, if a movie consciously injects a political theme or agenda, then that’s fair game. But otherwise, I try to review a movie as a movie, rather than seeing it through the lens of any political belief. However, in this case, I can’t ignore the elephant in the room, with Run Hide Fight having acquired an explicitly political subtext, over and about its content, through distribution by right-wing website, The Daily Wire. Yet, just as The Hunt was not calling for the murder of Trump supporters some suggested, neither is this the relentless pro-gun propaganda, you’d think from a few of the more vitriolic reviews. Once again, reality is more moderate than online opinions would have you believe. Who knew?

Director Rankin said (in an interview that’s thoughtful, and definitely worth the read), he wanted the film “to be so that two friends on opposite sides of the political spectrum could go watch this and both feel like it honored them, and they could go out for coffee or a beer, and talk about it.” I’d say he managed to do so, though I’m not certain such equivocation is the best approach, especially when it comes to such a controversial topis as school shootings. I might have had more respect if the film had taken a stance and gone for it. Though that would have taken more bravery – or stupidity! – given some of the reactions to what is a mild, even-handed take. It doesn’t really get more controversial than daring to suggest that sometimes, to stop a bad guy with a gun you need a good guy teenage girl with a gun.

From a moral point of view, my sole qualm was probably that too much time was spent on the chief perpetrator. It plays down the same line as previous entries in the school shooter genre – spending too much time on the killers rather than their victims, which almost regardless of execution, exacerbates the problem. This is something the script does address towards the end, when the heroine says to the ring-leader, “Isn’t it ironic, that after all your goddamn hard work, people aren’t gonna remember you? They are gonna remember me.” This might ring truer, if I wasn’t fairly sure he gets more lines than she does. I don’t care about your motivation. You’re insane. Now, move on.

Otherwise, it is basically Die Hard in a school, and as such, is no more worthy of complaint than any of the many other Die Hard knock-offs we’ve seen. Certainly, saying that educational facilities should be sacrosanct, inviolate and not used as the location for this kind of thing makes no logical sense. To quote Rankin, “There’s an easy answer to, ‘How could you?’ which is also, ‘How could you not?’ This is a major problem in America, so why not make a movie about it?” I would argue it’s in reality perceived as a major problem, largely due to the media hysteria around it. For in 2019, a grand total of just eight people were killed across the whole country on school grounds or during school-sponsored events. [Or, as Chicago calls it, “a quiet weekend.”] For context: lawnmowers kill more than ten times that number annually.

Anyway, let’s move on and discuss the movie, as a movie – because that’s what matters.

It’s almost the last day of the year, Jennifer Hull (May) is in her school cafeteria bathroom, when Tristan Voy (Brown) and his cohort of Columbine Mafia wannabes crash a van in through the window and take the students hostage. The authorities are slow to react, in part due to diversionary tactics, in part due to bureaucracy and in part… because it’s necessary to the plot, allowing Jennifer to scurry into the air-ducts and discover what being a TV dinner feels like. Having escaped the initial onslaught, her first instinct is to flee the scene, but fortunately for the movie, she decides to go back into the building, alert others to the reality of the situation and, eventually, face down the perpetrators.

You can largely pencil in the obvious plot points as they unfold, and the script offers very little in the way of surprises. Probably the biggest is that, as a Die Hard copy, it’s very restrained, with Jennifer responsible for the demise of only two (2) of the attackers. To put it into oughties video-game terms, it’s considerably more Metal Gear Solid than Goldeneye, with stealth being the order of the day, rather than rushing in with all guns blazing. It helps her that the attackers are streaming their act live on the Internet, which allows her to keep an eye on where they are. There are also some nice  moments where she make use of the school environment to assist her; I’d like to have seen more of that.

What the film does best is likely the set-up of Jennifer’s character. We first see her deer-hunting with her father (Jane), demonstrating a familiarity with and respect for firearms. It’s also established early that she’s still grieving after the loss of her mother, giving her some darkness. But generally, Jennifer is very much a normal girl, somewhat on the fringes of school life, but by no means an outsider. Mom’s ghost pops up now and again during events, a narrative conceit which I didn’t mind, yet can’t say I felt particularly enhanced things either. Still, she’s a heroine for whom I found it very easy to root.

It does feel like the script doesn’t quite know what to do with her after her first hand-to-hand fight, a messily close-combat affair. She turns her hand to a variety of different things, such as alerting other classes to the fact that leaving the premises is the best option, which feels like a diversion from the main plot. Eventually, of course, Tristan realizes there’s a fly in the ointment, and we get the face-off we’ve been expecting, which harks back to the early deer-hunting. It’s a good job too, as the penultimate climax had felt like a cop-out, with Jennifer teetering perilously close to damsel in distress mode. Fortunately, the real finale proved a good deal more satisfactory.

Much as with the political posturing, the film’s quality lies in the middle. It’s neither a new classic, nor the appalling piece of hackwork – both opinions I’ve seen put forward. It is considerably tamer than I expected, certainly not the outrage to common decency some have suggested (not that I’d have necessarily minded!). It is entirely competent and does a reasonable, rather than exceptional, job both as entertainment and in provoking thought. Not worth the hype, to be sure – yet certainly not worth the vitriol either.

Dir: Kyle Rankin
Star: Isabel May, Eli Brown, Thomas Jane, Thomas Jane

Me, You, Madness

★★
“American Psychette.”

I wanted to like this considerably more than I actually did.  The idea of a supremely self-aware female serial killer – not just comfortable in her psychoses, someone who actively revels in them? Colour me intrigued. Throw in any amount of eighties tunes, super-lush production design and photography, and this should have been right up my neon-lit alley. Yet, it very much runs out of steam. When perhaps the most memorable joke is an argument over the difference between a couch and a sofa… Yeah, there are some significant structural problems which need to have been addressed. 

The “heroine” (quotes used ironically) is hedge fund manager Catherine Black (Linton, also the writer), who has risen to the top with ferocious aggression. She has embraced her psychopathy, and in her beautifully appointed mansion, has multiple freezers full of dismembered bodies. Her next intended victim is Tyler Jones (Westwick), a con-man who is posing as an intended house-sitter. However, for the first time, Catherine finds herself unable to go through with her habitual slaughter, instead making an unexpected connection to the thief. Even after he absconds with one of her cars and a slew of her jewellery, part of her is still willing to forgive Tyler his trespasses, and brings him back by threatening to expose his previous crimes to the authorities. Yet will these new feelings of humanity and kindness be enough to overcome Catherine’s deep-seated and long-standing urges towards murder and cannibalism?

It appears this is Linton’s debut as both writer and director, and seems she bit off a bit more than she can chew. I think, in particular, it’s the script which is the issue. Crammed full of breaking the fourth wall and other advanced techniques, there’s no denying its ambition; unfortunately, Linton as writer doesn’t appear up to the task. Instead, she tries to run before she can walk, never managing to establish Catherine as a complex character. Indeed, it never puts enough effort into establishing her even as a murderous psychopath, until well after the point at which she has fallen for Tyler. That’s another problem, because the film doesn’t provide sufficient justification for thus: there’s precious little given to the audience that make us think, “I get what she sees in him,” rendering all that follows contrived and unconvincing.

While I certainly appreciated the nostalgic soundtrack, it does seem an odd choice given the contemporary setting – Linton was aged two when Blue Monday was originally released. Perhaps an older actress, such as a Naomi Watts or Catherine Zeta-Jones, would have been a better fit? But I guess, when you have decided you are going to be an actress, director and writer, and can find financing for it, then it’s full steam ahead. If much credit is due to her for seizing the opportunity, and there’s enough here to suggest a vision, it’s definitely too unpolished. She would likely be better off focusing on one area, rather than attempting to become a Jill of all trades.

Dir: Louise Linton 
Star: Louise Linton, Ed Westwick, Shuya Chang, Tyler Barnes

Monster Hunter

★★★
“Incoming annoyed video-game geeks in 3…”

To be 100% clear, I have never played the video-game on which this movie is based. I honestly could not tell you anything about it. I suspect – and I am going out on a limb here – that it probably involves hunting monsters. That’s all I’ve got. This is probably both a benefit and a detriment to my appreciation of this film. I have absolutely nothing against which to compare it, and so went in with no expectations of how this “should” look or behave. On the other hand, I was left feeling as if some prior knowledge might have helped me get a better idea of what’s going on. Because beyond the broadest of broad strokes, I couldn’t tell you. Fortunately, I do not feel this significantly impacted the entertainment value it provided.

Basically, we have Captain Natalie Artemis (Jovovich) and the rest of her UN patrol, out in the middle of the desert, looking for a previously lost platoon. A massive sandstorm engulfs them, spitting them out into another world, populated largely by large, extremely carnivorous critters. Before you can say “No time to mourn,” Artemis is the sole survivor, and is rescued by Hunter (Jaa), who has managed to survive in the inhospitable terrain, since falling off a ship or something. Despite a lack of common language, the pair team up with the aim being to get Artemis back to the gateway through which she entered this parallel universe. The Admiral (Perlman), leader of a group of other hunters, also shows up, because….

Yeah, I suspect I am supposed to know who there people, monsters and things are – if you don’t, do not expect the script to provide much help. That said, this is absolutely the kind of film I can see myself clicking into whenever it’s on cable, on the basis of there being something cool and/or spectacular happening every five minutes, like clockwork. The sheer scale is where this is at its most effective, with the camera pulled back a really long way, showing the audience just how gigantic the monsters here are, and with the humans reduced to tiny specks – typically high-tailing it in the opposite direction. As a glorious rush of spectacle, it’s very impressive.

As a vehicle for Mrs. Anderson, it’s a bit less successful, simply because she is too often reduced to the edge of the frame. [She does, however, fare a bit better than Jaa, whom you would not know is one of the world’s best cinematic martial artists, between the editing and the staging.] As in the Resident Evil films, her character was created wholesale for the movie, and I imagine that will no doubt trigger the gamers. For obvious reasons, I’m entirely unconcerned, and an quite happy to continue endorsing the Anderson family’s efforts. Please continue to make big, dumb SF/horror flicks in which the missus gets to run around and beat things up, while becoming increasingly smudged.

Dir: Paul W. S. Anderson
Star: Milla Jovovich, Tony Jaa, Ron Perlman, Tip Harris

Braid

★★½
“Uncomfortably numb”

For most films. I’ve usually got a fairly good idea of what is likely to be the final review grade, inside about 30 minutes. It may drift half a star up or down, but it’s relatively rare for there to be more variation than that. This would be one such case, which started off as underwhelming, went through a brief surge of “Oh, yeah – I get it!” in the middle, before returning to the mediocrity from whence it came. At various points, this could have been anywhere between ★½ and (although briefly) ★★★★. Well done, I guess?

It’s the story of two young women who are drug dealers: Petula (Waterhouse) and Tilda (Hay), though the former’s name is pronounced as “PET-chu-la” rather than “Pe-CHU-la. Which irritated me, for some reason. Anyway, a police raid leaves them eighty grand in the hole to their supplier. To fix this little issue, they resolve to visit and rob a strange little friend from their childhood, Daphne (Brewer). After the death of her parents, this thoroughly weird girl lives in a decrepit old mansion where there is, apparently, a safe full of cash, hidden somewhere on the property. Finding it will require Tilda and Petula to play along with Daphne’s very strange games of “Let’s pretend”. These are carried forward from their childhood days together, and the dealers will have to become Daphne’s child and a visiting doctor respectively.

As things progress, we gradually discover more about the trio’s earlier relationship. During that time, Daphne fell from a tree-house, perhaps a factor in her current idiosyncrasies, shall we say. But it also slowly becomes apparent that her guests may not be entirely stable either, especially after a cop (Cohen) comes calling at the house in search of them. The question of who is using who becomes increasingly blurred, and Daphne’s unbreakable house rules also start to look very ominous:  everyone must play, no outsiders are allowed, and nobody leaves. This is a world in which everything is uncertain, both for the characters and the viewer, and the dilapidated nature of the property reflects its owner’s grip on sanity.

At its worst, this is self-indulgent nonsense, in near-perpetual danger of vanishing up its own tree-house. At its best – probably the sequence backed by “Largo al factotum” from The Barber of Seville – it showcases some gorgeous cinematography and captures a glimpse into what experiencing being insane might feel like. The balance, unfortunately, is tilted toward the former, and it doesn’t help that there’s hardly a sympathetic angle to be found for any of the characters. I get the feeling there’s some deep symbolism intended here, such as each of the women being intended to represent aspects of a single personality, i.e. id, ego and superego. There may in reality be three girls, one or even none: perhaps the entire world in a fabrication of Daphne’s young mind after her accident. I don’t know. But, guess what? I find it kinda hard to care either.

Dir: Mitzi Peirone
Star: Madeline Brewer,  Imogen Waterhouse, Sarah Hay, Scott Cohen

Valhalla Online by Kevin McLaughlin

Literary rating: ★★★
Kick-butt quotient: ☆☆☆☆

I could have sworn this isn’t the first entry in the LitRPG genre I’d reviewed, but I’m damned if I can find the previous one. So, just to be safe, I’m going to explain what LitRPG is: apologies if this is unnecessary! Basically, it takes the structure of role-playing games (RPGs) – things like character levels, ability scores, etc – and applies them onto a story structure. Obviously, the overlap between RPGs and books has been a long one: Dungeons & Dragons is heavily influenced by the work of Tolkein. But it has been mostly one-way traffic. The LitRPG genre sends things back the other way, producing novels that adopt the practices of the games.

Quite how this is managed, is up to the author. Here, the heroine is Samantha, a military police officer who wakes to find herself part of Valhalla Online. This is a fantasy-based online RPG, which was intended to act as a virtual repository for the personalities of the deceased, granting them eternal life. Which comes as a shock to Sam, because she never signed up for this very expensive process. However, for good reason, the “virtual dead” are extremely limited in their ability to communicate with the outside world. Only those who complete the entire game are allowed to do so. This means Sam will first have to figure out how to rack up a high score, in order to begin finding out how she got here and what’s going on. Her army training might help. But even West Point didn’t prepare her for dealing with magic spells and storming castles.

It’s a quick and light read, one which contains few surprises at all. We don’t learn much about Sam’s life before Valhalla Online, and I’m not even sure we even discover what she looked like in the real world. All we’re told is that in-game, “Her hair seemed to be about the same color. Her skin tone looked familiar to her.” The cover tells you more than the entire novel. It would probably help to be loosely familiar with at least the concept of RPGs, though McLaughlin does a decent job of explaining the game mechanics, without getting bogged down in it.

The main issue is that death literally has no sting here. If Sam suffers a mortal wound, she just gets sent back to a set location. She may lose some of her equipment, and suffer a bit of psychic shock, but that’s about it, despite the author’s efforts to put over some mental trauma. It’s accurate enough as a computer game goes, but shows that what works there doesn’t necessarily transfer to other media. This lacking of a sense of mortality may partly be why Roger Ebert said in 2010 that computer games can never be art. But that aside, this keeps moving forward at a brisk pace, and for obvious reasons, the reader learns about Valhalla alongside Sam, which makes for a smoothly entertaining experience. It’s more or less standard hack and slash, though towards the end, she subverts things nicely by recruiting a pack of enemy kobolds (think: mini-orcs) to her side. Pretty sure that wasn’t in the tutorial…

The ending is little more than a save point, though it does come after a neat bit of loot sniping. Again, the lack of mortality applies as much to Sam’s enemies as to her; there’s little sense of triumph when the villain will simply re-spawn tomorrow. I finished the first volume having been pleasantly entertained, just not much more. I feel I probably don’t need to buy the remaining entries, because I suspect I can largely figure out how things are going to progress in them. There’s just not enough replay value to be found here.

Author: Kevin McLaughlin
Publisher: Amazon Digital Services, available through Amazon, both as a paperback and an e-book
1 of 4 in the Valhalla Online series.

Crazy Mama

★★½
“What’s the good of being an outlaw if you look like an in-law?”

This upper-tier B-movie, produced by Julie Corman, is notable for a handful of reasons. It includes not one but two Oscar winners. Director Demme would go on to receive one for Silence of the Lambs, and star Leachman had already won for her performance in The Last Picture Show. There’s also a small role here for Sally Kirkland, who’d be nominated for an Academy Award down the road. And perhaps most trivia-worthy are the presences in uncredited roles, of Bill Paxton and Dennis Quaid – both making their screen debuts.

It begins in the Great Depression, with mother and young daughter Shelba and Melba Stokes losing their man and the Arkansas farm. They head out West to California in search of their fortune. Fast-forward to 1957, according to the poster. Although it would appear to be a somewhat loose version, as far as historical accuracy goes, given the presence of Vertigo on a cinema marquee (not released until May 1958), or the repeated presence on the soundtrack of Money (That’s What I Want) – a song which came out in August 1959! Shelba (Sothern) and Melba (Leachman) now run a hair-salon, but they’re evicted from that too, after not keeping up on the rent. Shelba leads the family, now including Melba’s daugter Cheryl (Purl), on a cross-country road trip and crime spree, to raise the funds to buy the farm back. They progress from gas station hold-up to bank robbery and fake kidnapping.

Along the way, the gang expands to include various odd-ball characters, including a biker (played by Leachman’s real life son), a Texas mayor and an octogenarian biddy, and the law takes an increasing interest in their exploits. It’s almost relentlessly light in tone, though does take a darker tone towards the end, when one member dies in a fiery attempt to break through a police road-block. It ends in Shelba getting her wish, to confront the man who foreclosed on their farm a quarter-century previously, with the property now a country club. Though the results hardly seems worth the effort, and I was expecting a better resolution overall – the film basically ends as it began.

If a slight cinematic confection, it’s one whose period atmosphere had likely been enhanced by the passage of time. At the point of its release in the mid-seventies, the setting would be relatively recent, less than a generation in the past. Now, it all seems like another world – one curiously devoid of black people… Still, on the positive side, seeing things like fifties Las Vegas or the Wigwam Motel chain (a couple of branches of which still operate) is certainly a kick, and the soundtrack provides a cool selection of tracks from that time. There’s just not much on which to hang your hat, in the way of character or story development. Outside of one tasselled Vegas dancer and the road-block mentioned above, it’s not even pleasantly exploitative in the fields of sex and violence.

Dir: Jonathan Demme
Star: Cloris Leachman, Ann Sothern, Linda Purl, Jim Backus

Jessi’s Girls

★★★★
“And not a Rick Springfield in sight.”

It’s about the year 1880, and Jessica Hartwell (Currie) is heading out West in a wagon with her preacher husband. They encounter the gang of Frank Brock (Frank); they repeatedly rape Jessica, before shooting her husband fatally, and leaving her for dead. She survives, returning to health with the help of prospector Rufe, who sports an unfortunate, obviously fake beard, yet also teaches the young woman how to shoot. For Jessi has vengeance on her mind, and to assist her in this path, she liberates three other women from the custody of Sheriff Clay (Lund). There’s outlaw Rachel (Jennifer Bishop); saloon girl Claire (Regina Carrol); and Indian Kana (the not-exactly Indian Stern), who had been a part of Frank’s gang until he abandoned her.

While director Adamson was best known for his horror films, some of his work has been covered here before: The Female Bunch and I Spit on Your Corpse! This is his best entry yet, which is straightforward, short on pretension and all the better for it. It certainly doesn’t hang around; we’re barely a few minutes in before the reason for revenge is under way, and it’s not easy viewing. It sits particularly uncomfortably, since just a few minutes earlier, the audience was enjoying the sight of the lead actress (also seen in Mama’s Dirty Girls) skinny-dipping. For the film doesn’t forget the sex in exploitation. Jessi is surprisingly quick to forget her late husband and bed the Sheriff, with most of the other female cast similarly disrobing at some point.

On the other hand, there are occasionally surprising elements, such as Tana’s refusal to help a wounded Apache; often, films lump all native Americans together, forgetting that tribes were sometimes disparate groups, who hated each other. It’s a decision which causes conflict – of the muddy, cat-fight kind – between her and Claire, a diversion on the otherwise fairly straight arrow journey towards the expected and likely inevitable confrontation with Brock. This, along with other forms of more brutal attrition, do mean that by the time Jessica arrives at her target’s hideout, the film’s title is no longer accurate. Indeed, Jessi is back to ploughing an almost solitary furrow on her mission, made all the more hazardous by Frank knowing she’s on her way.

The supporting actresses are not exactly given more than simple sketches, yet manage to make them feel like actual people. The focus is firmly on Jessica, and I liked Currie in the role, with her managing to portray both a vulnerable side and a steely determination that will not be swayed from her intended path of retribution. Her coolest moment is probably at the end, lighting sticks of dynamite off her cheroot and tossing them to great effect. Admittedly, when it comes to the finale, Brock and his men tend to demonstrate all the shooting skills of Imperial Stormtroopers, and you wonder how they ever managed to rob anyone. A great ending though, with a twist I did not see coming, providing the icing on the cake of a unexpectedly pleasant surprise.

Dir: Al Adamson
Star: Sondra Currie, Ellyn Stern, Geoffrey Land, Ben Frank

Burst Angel

★★★
“Jo…just Jo. Forget about the rest!”

A couple of years ago when I wanted to rekindle my interest in anime, I stumbled over this series. Having been spoiled by the high quality of the GWG-anime Black Lagoon, I watched a couple of episodes of Burst Angel online, then left it and later couldn’t find it anymore. But also I didn’t bother, as the Youtube reviews I found painted a very dismal picture. According to one reviewer the series would later become stale, and always repeat the plot twist of the character of Meg being kidnapped and rescued by action girl Jo. Another – female – reviewer complained about the characters being sexually fetishized and getting bigger breasts in the inevitable “beach episode” (a standard in anime series which always gives a reason for some good-natured laughter).

Flash forward to today when – after having consumed around 40-50 more anime shows – I rediscovered the show on the German amazon.prime. I have now seen the entire 24 episode run and can definitely revise my ill-informed opinion.

The story so far. Time: The future. Young student and upcoming cook Kyohei (Ueda) starts a new job, becoming cook to four girls of different ages. They all live in a very comfortable and large-sized  mega-mobile home and also command a giant mecha. Financed by the mysterious organization “Bailan”, the four are always getting into action, after they get a (paid?) mission to fight monsters, giant robots or other strange creatures that suddenly appear.

Usually that means that tough grey-haired red-eyed Jo (Watanabe) gets into the mecha-armour and beats the opponent, until it stops moving. Who is behind these action usually stays unresolved. The other girls are Amy, a very young computer nerd; useless but obviously absolutely possessive Megan; and the older, leader of the team, Chinese girl Sei. Named after the characters in Little Woman (no, really!), they all assist and support Jo. And of course there’s Kyohei who is… just there. Which is strange, as it seemed in the beginning, he would be the main character – or that the story would at least be told from his perspective. But the series quickly all but forgets about him.

But to be honest, most of the characters don’t serve much purpose. The action usually centers almost all around Jo. Jo is a tough cooky from the street. As told in a short manga series, she and Megan originally formed a duo that would take on any job, before they formed a team with the other two girls. As a matter of fact, one episode even depicts how Jo meets Meg and her gang for the first time. Strangely, Meg appears in this episode much more grown-up and tougher than the rather infantile cry-baby she is depicted as, throughout most of the series.

The series is certainly not so uninspired or repetitive as one of the Youtube reviewers claimed it would be. It tells a range of stores stories, and also brings new elements into its narrative over its course. Every girl gets an episode where she can shine. So we see young Amy fight against robots in the Cyberworld, or Sei being confronted with a renegade faction within Bailan who wants to take over the organization by getting in possession of a powerful seal.

But the most interesting character is naturally the super-cool, calm Jo. Originally, my interest in the series grew because I thought she would be similar to Revy from “Black Lagoon”. Well, that might be a bit toi much of a compliment. While Revy is a three-dimensional character, Jo appears one-dimensional, almost a cliche, in comparison. The series gets its act together in the last few episodes when we discover Jo is one of two survivors from a biological weapon program run by an evil organization, who lost her memory. The show ends with her having to win her final fight, against the other, superior combatant spawned by the program.

This means lots of tears for Meg, as she clearly has to grow up now! ;-) In any way, while the series had a clear (and satisfying) ending, I amn’t so sure that things are quite as they seem, or that the dissolved team will never come together again. Though I hope the friendly Kyohei – whom I really wanted to see get a girl-friend – will find a better, or at least, more peaceful workplace in the future!

My personal judgement: Burst Angel is a good, solid and entertaining girls with guns show. There might be some improvements that could/should have been made but overall it’s good entertainment. Yes: stupid, sometimes downright silly Meg gets kidnapped more than once, though it didn’t bother me too much, and it’s not as apparent as you might think. I have much more an issue with the general uselessness of the character, though even she had an arc where she could do something, going undercover in a girl’s boarding school.

Concerning “sexually fetishization”… yeah, right. This is an anime show, what do you expect? But honestly, in comparison to other series – now I’ve got the experience to make a balanced judgement – the teasing is very limited. You want sexually fetishization? Watch “High School of the Dead” and then come back to the discussion. I’ve no problems with that, at least not in Burst Angel. You also don’t complain about Superman having a large chest or Batman wearing black latex and leather, do you?

Overall: A good show, though in the genre segment covering science fiction/fantasy action girls with guns, there are better shows with more developed characters. But as I said: I had a lot of mindless fun.

Dir: Koichi Ohata
Star: Akeno Watanabe, Megumi Toyoguchi, Rie Tanaka, Yūji Ueda 

The Sun At Midnight

★★★½
“Nothing here but mosquitoes and bear shit.”

While certainly more relaxed that many of the films we cover here, this makes it in on the strength of its heroine’s character arc. That belongs to Lia (Jacobs), a teenage girl in the Northwest Territories of Canada, who is being raised by her father. When he has to go off for work, she gets sent north of the Arctic Circle to live with her grandmother (Jerome) for the nightless summer. She hates the rural life, and runs away, stealing a boat in the hope of reaching Dawson City, the nearest big town – not realizing it would be four weeks journey. She falls overboard after her boat breaks down, and is lucky to be rescued by Alfred (Howard), a hunter from the local Gwich’in tribe. As they cross the remote wilderness, she begins to appreciate it, bonding with the thoroughly down-to-earth Alfred and learning from him – wolves hate the smell of tobacco, apparently. But when an accident befalls her guide, Lia is going to have to dig into her own resources.

I’m about as much of a city mouse at Lia, whose initial opinion of the countryside is largely summed up by her line at the top. Early on, she just seems like another annoying teenager, whose attitude sits permanently between surly and self-obsessed. Admittedly, it doesn’t help that the locals don’t take to her, and she’s the subject of bullying by them, but until she meets up with Alfred, she’s not very likeable. To her credit, Lia is prepared to learn from someone who has forgotten more about the wilderness than we’ll ever know. As she grows to embrace the untamed landscape (and her hair returns to a more natural shade!), so does the viewer. Alfred clearly doesn’t stand for her city-slicker ways, yet generally disarms them with patience rather than anger, though his dispatch of an injured animal reminds us that nature can sometimes be brutal. They also bond through the shared experience of losing someone close to them – his wife and her mother respectively.

It has to be said, the drama which eventually appears toward the end is rather lacking on the dramatic front. Initially, it appears it will involve Lia in a race against time, to bring help to Alfred. However, that’s never fulfilled and it’s almost as if the director got bored of the idea and decided not to bother, instead looking around for a way to close things out in the least exciting way she could find. Similarly, Lia’s encounter with some less-friendly hunters feels an obligatory incident, unnecessary to proceedings. And, yet… It doesn’t particularly matter, in terms of my enjoyment. This is one of those movies which is considerably more about the journey than the destination, as well as (at the risk of sounding trite) the people you meet along the way. It’s undeniably low-key and understated, yet if you are in the right mood, it hits the spot, particular in its dialogue, which fits those delivering it perfectly.

Dir: Kirsten Carthew
Star: Devery Jacobs, Duane Howard, Sarah Jerome

Scarlett

★★½
“Better red than dead.”

I was looking forward to this one quite a bit. Lyde is no stranger to these pages, having a track record of low-budget action heroines to his name: Survivor, 626 Evolution and a couple of entries in the Mythica franchise, including the best of them, Mythica: The Iron Crown. The star here, Melanie Stone, was also a big part of Mythica, where she played Marek the necromancer, so I was excited to see what their reunion might bring. And… s’okay, I suppose. In particular, you will need to be in a very forgiving mood as far as the plot goes. The heroine is Scarlett (Stone), a nursing student at odds with her father, Cal (Krause), a single parent who keeps her on a tight leash and has trained Scarlett in all manner of unusual skills, from martial arts to pursuit evasion. For we know, and Scarlett doesn’t, that her father is a globetrotting spy, who is concerned his pigeons might come home to roost one day.

Turns out, he’s right to worry, and he is kidnapped by people who want a bioweapon he is holding, so they can sell it to the highest bidder. Scarlett has to turn her skills to practical use, locate the people who abducted her father and release him. Except, her first attempt instead frees Sean (McConnell), an associate of her father who had also been kidnapped by the bad guys. Somewhat reluctantly, he teams up with Scarlett as her investigation brings her ever closer to a face-off where she’ll exchange her father for the vial of bio-nastiness. One of the numerous problems with the story is, the twist in the second half is blatantly obvious. I’m usually easy to fool, but spotted it quickly. Even worse, Chris wandered in about half-way and within five minutes, had also nailed it. That Scarlett was apparently oblivious, doesn’t quite jibe with her supposedly razor-sharp abilities, that let her easily out-think and out-fight the professionals the rest of the time.

Stone is not bad, clearly doing a lot of her own action, to decent effect; even simple things like a foot-chase, which sees her leaping fences in a way which would have many actresses calling for a stunt double. However, it feels as if she takes a back seat to her father as things proceed. While Krause is actually surprisingly good, he’s no Scott Adkins – and to be honest, we’re not here for him, but the action promised by the sleeve, which puts Scarlett front and centre. I think this might have worked better had they been a fully-functional and active father-daughter partnership before his abduction (the end vaguely hints at that as a possible future direction). As is, the repeated flashbacks needed to cover her training makes for a bit of an awkward structure, not adding much to  proceedings.  The film is a good idea, and the low-budget is well enough disguised not to be a problem. The script, however, is well below par, and ends up taking the whole endeavour down with it.

Dir: John Lyde
Star: Melanie Stone, Brian Krause, David McConnell