
★★★
“Is There Life After Afterlife?”
Milla Jovovich, coming at you in three dimensions! Unfortunately, Chris and 3D movies do not play well with each other – as we discovered at Avatar, where the resulting motion sickness had her staring at the back of the seat in front, after the first twenty minutes. She understandably declined all invitations to see Afterlife in this mode, so please note that with regard to this review, we’re strictly discussing the 2-D version. Other reports generally indicate the 3-D is pretty spiffy, having actually been shot that way, rather than being some hacked conversion job like certain movies I could mention [cough-ClashoftheTitans-cough]. That said, we move on.
We keep bumping into the first Resident Evil movie, which has been on cable a lot lately, and I’m tending to think my 3 1/2-star review was an under-estimate. Maybe due to the underwhelming nature of the last couple of entries in the series, the original moves briskly, keeps a tight focus on proceedings, and has a nice character arc for Alice. I was hoping that the return of its creator, Paul W.S. Anderson, to writing and directing for this fourth installment would signal a return to this approach.
There’s really only one reason we bother with this series: to see Milla Jovovich kicking righteous ass. Everything else is – or should be – secondary. And for the first 15 minutes, it looked like this would indeed be a return to these basics, as Alice and an army of Alice-clones launched a righteous assault on the massive complex housing the Umbrella Corporation’s headquarters beneath Tokyo. It’s reminiscent of the lobby scene from The Matrix, with a swarm of Alice-alikes breaking in and hurling themselves against the guards like aggrieved lemmings, with no regard for their personal safety, as they try to take out Umbrella’s CEO’s Albert Wesker (Roberts).
It’s great: among the best scenes of the entire series, in fact. The bad news is, it’s also the best thing in the movie. The sequence would have made a great climax, but instead, everything thereafter feels like an anti-climax. Wesker escapes by helicopter, flipping the self-destruct switch and destroying the clones. However, the real Alice is aboard, and before the ‘copter crashes, he injects her with a serum that neutralizes the T-virus, rendering her human again. Boooooo-ring! Turns out they both survive the crash: quite why Wesker didn’t deal with her then, isn’t made clear. Alice heads to Alaska, in search of the haven called Arcadia where Claire Redfield (Larter) was heading at the end of the third film.
That turns out to be a red herring, but Alice does find Claire, albeit now controlled by an Umbrella device on her chest. Removing that, albeit at the cost of Claire’s memory, the pair fly back down the West coast, eventually locating a group of survivors bunkered down in an LA prison – Arcadia turns out to be the name of a boat, anchored just offshore. As the zombies break in, the survivors make their way towards the boat, with the help of a prisoner who turns out to be Chris (Miller), Claire’s brother. Reaching the Arcadia, they discover it’s a trap, designed to lure people to it for Umbrella’s research, with Wesker overseeing operations. He wants to assimilate (or “eat”) Alice; as the only person to successfully meld with the T-virus, he wants that ability to enhance his own superpowers.
There’s way too much moving about in underground darkness here, and elements are lobbed in from the video game, which make no sense in the context of the movie. For instance, some zombies now have their faces split open and become all tenticular: why, is never explained, and the CGI used here is less effective than the effects used for a similar concept in Blade II, almost a decade ago. There’s also the Executioner, a giant creature wielding an even-larger weapon: again, its presence from a cinematic perspective is completely unexplained. In short, the film just doesn’t make much sense, though admittedly, between the battles, there was precious little of interest going on to hold my attention.
Nor is there much feeling of threat to the characters, who cheat death with blithe abandon – the sense of “anyone can die, at any time” present in the original is all but gone. A case in point would be the leader of the survivors, who vanished from the film entirely as they make their way out of the prison, only to reappear, right at the end, to no point whatsoever. Chris Redfield is an almost entirely superfluous character; like the monsters mentioned above, he is apparently there, just so that fans of the game can go “Look! It’s Chris Redfield!” The rest of us…not so much. The whole subplot of Alice’s humanity being restored doesn’t go anywhere either; that may well be fortunate. In any case, by the end, she seems completely back to normal. Well, “normal” in the way we want to see, anyway.
Which brings me nicely to the action, and it is, as usual for the series, solid, meaning this is, overall, just worth the 92 minutes of your time it will take up. I think due to the 3-D, the editing is more restrained than it has been of late; indeed, there’s probably as much slow-motion as anything else. I particularly liked Alice’s fondness for loading her shotgun with coins – again, I suspect largely for 3-D purposes. There’s a nice tag-match between her, Claire and the Executioner, but the final face-off versus Wesker is largely forgettable. As usual, the film ends on an interesting note: this time, it’s the return of a character last seen in Apocalypse, who makes a cameo early in the end-credits, and I wouldn’t mind seeing them return.
Despite the 3-D, the movie was only a mediocre success here, but a much greater hit overseas. For perspective, the percentage of total box-office coming outside North America for the first three entries was fairly constant, at 61%, 60% and 66% respectively. Afterlife got an astonishing 80% of its takings in foreign territories, grossing $236 million there, compared to only $60m in the US, barely recovering its budget. That’s one of the highest ratios of the year, and has only been surpassed a handful of times this decade, by films with a broad Stateside release. It’s this success abroad which means a fifth installment is all but certain. And as long as they keep making them, we’ll keep watching, hoping the potential, seen in flashes, might be more fully realized. A script which makes sense on its own terms, and doesn’t bother pandering to gamers, would be a good start.
Dir: Paul W.S. Anderson
Stars: Milla Jovovich, Ali Larter, Wentworth Miller, Shawn Roberts


The most disappointing film of 2010? I went in with huge expectations, based on reviews that said, “The best swordplay film since Crouching Tiger, Hidden Dragon..” O RLY? I know Crouching Tiger. Crouching Tiger is one of my favourite movies. And Reign of Assassins, you’re no Crouching Tiger. It’s a confused, poorly-shot mess that proved a struggle to endure and a challenge to stay awake, right from the opening lump of introduction. Stick with me for this synopsis. The remains of a Buddhist monk, split in two, are said to turn whoever has them into a kung-fu master. The Dark Stone gang, under the Wheel King (Wang), want to possess them, and get one half, but gang member Drizzle makes off with the body parts, undergoes plastic surgery that turns her into Michelle Yeoh and takes up a quiet life as a fabric seller. She meets and marries Jiang Asheng (Jung), until her secret identity is revealed in a bank raid, and the Dark Stone gang come after her again. However, turns out Jiang isn’t who he seems either…
The day after watching this documentary, I was clearing out the shed in preparation for our house move. I twisted my back, and thought about giving up, but soldiered on until the job was done – because that’s what Zoë Bell would do. It’s now my life philosophy: WWZD? She’s the main focus here, from working as Lucy Lawless’s double on Xena in New Zealand, through an unsuccessful attempt to break in to Hollywood, and on to a second try, where she’s hired to stand-in for Uma Thurman in Kill Bill. Paralleling this, it looks at Jeannie Epper, a veteran stuntwoman who shadowed Lynda Carter in Wonder Woman. Now nearing her 60th birthday, Epper is still active and seeking work, fighting against the problems of being a female in an extremely male-dominated industry.
It’s a solid piece of action/drama, which managed to keep both of us awake, despite a session earlier in the evening at the “all you can eat” fish fry; normally, that requires 30,000 Volts to keep us from sliding into post-gluttony unconsciousness. I think Chris enjoyed the movie a little more: I was somewhat on the fence about giving it the seal, finding some of the plotting a little convoluted and occasionally implausible, but her endorsement of this as “great” provided sufficient impetus. Marceau is particularly good, exuding steely resolve to hold the team together, and Bleibtreu makes an excellent foil, coming across as equally smart and committed as Louise. Their conflict is the glue that binds the story together, and makes it one of the best efforts in the wartime heroine genre to date.
Crime-writer Rikke (Vibe) heads out to her former home in the country for a quiet few days catching up on her work. There she bumps into a guy whom she hasn’t seen since she was eight, but who still seems to have the hots for her. She declines his advances, telling him of her husband back in the city, but he persists in his efforts, along with his policeman friend, and the backward clerk in a local convenience-store. A dead animal is left on her doorstep, and that’s only a precursor to a long, brutal assault on Rikke that leaves her battered and bruised, almost beyond recognition. However, barely have the rapists left, before she is already planning her revenge on each one of them, and it will be every bit as unpleasant.
About ten minutes into this, as another large explosion filled the screen, Chris turned to me and said, “Is this a Michael Bay movie?” While it isn’t, confusion is understandable: this is just the kind of dumb action film for which he is renowned, featuring basic plotting and large-scale mayhem. Terrorist Jaffad is just about to sell four nuclear warheads he has hidden in major cities worldwide back to the Americans, when his entire compound is taken out, at the command of a mysterious figure known as “The Butcher.” FSB Agent Marie (Zavorotnyuk), who had previously been working undercover to get to Jaffad, just manages to escape the slaughter, and is now assigned to track down the Butcher, by getting close to his financial advisor, Louis (Perez). Jaffad gave parts of the eleven-digit code that can be used to detonate the devices, to trusted colleagues in Italy, Norway and Malaysia, and Marie needs to find the code before the Butcher.
However, the plot is not novel at all, the efforts to give Marie backstory are near-laughable, and once the novelty of the Russian heroes wears off, the script has little to offer: significant fragments don’t make much sense, and other scenes seem to be there, just to prove the makers actually went to the locations. Action-wise, it’s somewhat of a mixed bag; it seems pretty clear the lead actress isn’t doing much of the action herself, but there’s a nice fight at the end between Marie and the villain, in front of the console which can be used to detonate the bombs, as a self-destruct timer counts down. You can also enjoy a gun-battle on a boat, and Marie stocking the corridors of a hotel [you’ll understand why I spelled it like that, hohoho].
It makes sense that this stems from a drunken agreement between the three co-directors at a film festival, because this is the sort of film you would only make under inebriated terms, and it’s probably true to say that drunk is the best way to watch this. That’s not a bad thing per se, just that its loopy sensibilities and over-the-top antics would seem to go
Ok, “dull” is perhaps not quite the word, but Chris voted on this one with her closed eyelids and heavy breathing, and I was struggling to avoid joining her, despite some impressive ideas. It’s set in the Forest of Infinity, a strange locale where past, present and future all seem to merge. Hence, you’ve got renegades with samurai swords and Buddhist nuns and a party of a dozen young women whose paths cross with the former, resulting in the rape and death of 11. The un-named survivor (Kishi) is rescued by a scientist who creates mecha – cyborgs – and he uses the organs of her friends as a core to rebuild her, with the nun adding their 11 souls. The new super-powered samurai princess goes after the killers, and then Red Dragon and Butterfly, who instigated the murders in the name of what they call “art.”
Ji-Won (Lee Yo-Won) and her friend So-Hyun (Kim) make a trip to the seaside, borrowing a car from a friend. However, the auto turns out to have a couple of guns in it, lost by a gangster and cop in a poker game. The weapons come in handy when the girls need to escape from some assailants, but when they are joined by a manic waitress with no sense of gun-control, the now-trio find themselves on the run from police. A clothing-store owner with a grudge, completes the quartet, as they try to make their way back to Seoul – and they are pursued not only by the cops, also by the previous owners of the guns, who need to get them back to prevent issues of their own. Conversely, their exploits and subsequent media attention are getting them fans of their own, with the titular website (it stands for Adoring Four Revolutionary Idols Korea Association) extolling their virtues and provoking copycat crimes.
★★★½
Angelina Jolie is the undisputed US box-office queen of action heroines. With
Still, it’s entertaining and keeps moving. Credit for clocking in at a brisk 100 minutes, rather than stretching things out beyong what’s necessary: there’s isn’t much unnecessary fat on its scriptual bones, and a refreshing lack of romantic chit-chat. There are a couple of solid action set-pieces, most notably an early, frenetic chase through the streets, and Salt overall has an ability to withstand falls that Wile E. Coyote would envy. Towards the end, she descends a lift-shaft leading to the presidential bunker, without bothering to wait for the elevator, and can also turn a few common cleaning supplies into an impromptu rocket-launcher. These are talents I’m sure we all could use occasionally.