Search Results for: mythica

Mythica: The Godslayer

★★★½
“End of days”

I think it was only as the end credits were rolling, that I perhaps appreciated this series fully. Sure, in many ways, these films have been a poor man’s Lord of the Rings knock-off, with a disparate band of hardy adventurers on a quest to stop Ultimate Evil (TM) from taking over. But, dammit, I found myself enjoying them, appreciating their smaller-scale charms and actually liking the characters – possibly even more than Frodo. While this finale doesn’t sustain the non-stop pace of its most recent predecessor, it does a good job of tying up all the loose ends. And if you’ve watched all five, and don’t have a slight moistness around the eyes at the end, you’ve a harder heart than I.

It has all been building to this. Evil necromances Szorlok (Mercer) has put into operation his plan for world domination, using a vast and still growing army of the possessed – and as the title suggests, intends to wipe out the gods, leaving him in sole charge. Can he coerce Marek (Stone) to join him, saying it’s the only way the mass slaughter can be stopped? Or can she and her group of friends track down the Hammer of Tek, the long-lost artefact once wielded by a legendary king, and the only thing capable of shattering Szorlok’s Darkspore, stopping his bid for power? However, if they succeed, what will be the personal cost?

It certainly has been a journey, particularly for Marek, who began as a slave girl with no inkling of the power she held within her, and ends up going toe-to-toe with the darkest force around. Here, her battles are as much mental as physical, since she has to weigh Szorlok’s offer. Is it okay to join up with evil in order to save others? Her moral compass – Jiminy Cricket, if you like – is the half-elf thief Dagen (Stormoen), who not only has to try and keep her focused, but also venture into the underworld, in search of that pesky hammer. [Tek is played by Kristian Nairn, a name you might recognize from another fantasy series. If not, this should be a clue: “Hodor!” Yep: he gets more than that one word here, too…] While Marek is the heroine, it is an ensemble piece, and the others get their moments of bravery and sacrifice too.

The technical aspects are certainly improved from the early days. The Kickstarter alone for this one raised over $131,000, and if sometimes short on the epic scale we’ve come to expect from Peter Jackson, it still has occasional moments where it punches above its weight. But I think it’s really the characters which are the heart of this, as with any good story. What seemed initially like a collection of four cast-offs from a bargain-bin Dungeons & Dragons campaign, have ended up becoming individuals I found myself caring about, and for all the low-budget flaws, I’m genuinely sorry this is the end of the saga. The series proves you don’t need $100 million to make a movie, and also that entertainment value is not strictly correlated to your budget.

Dir: John Lyde
Star: Melanie Stone, Jake Stormoen, Adam Johnson. Matthew Mercer

Mythica: The Iron Crown

★★★★
“Mythica makes its mark.”

mythica4While this fourth entry in the Mythica series is certainly flawed, I have to confess, I found it hugely entertaining. There’s a very strange Mad Max vibe present here, and no small amount of steampunk influence. But despite (or, perhaps, because of?) this, I still enjoyed it the most of the series to date. It’s basically a feature length chase sequence, beginning with heroine Marek (Stone) and her two sidekicks ambushing a powered wagon, on which is being transported the fourth part of the DarkSpore. This must be kept, at all costs, from falling into the hands of the evil Szorlok, as he already has the other three. They succeed, picking up a zombie princess in the process. However, they then have to transport it to a secure location, while under attack from:

  • Szorlok’s trio of undead warrior minions. Fortunately,  Szorlok himself is otherwise engaged, having been yanked through a portal into another dimension by Obi-Wan Gojun Pye (Kevin Sorbo), where the two duel using their magic.
  • Owner of the wagon, Admiral Borlund Hess (Eva Mauro), is miffed at the hijack, and ambushed them from her airship and squadron of attack hang-gliders (like I said: Mad Max meets steam-punk).
  • A mercenary crew is also after the DarkSpore. Their employer wants to barter it with Szorlok, who currently has the titular headwear, which allows the owner to rule over the dwarfs.

Oh, and we also hear about the Hammer of Tek, a legendary, long-lost weapon that can destroy anything… even the DarkSpore. File this away for future reference, it may be important later, and should be quicker than a trip to Mordor, anyway. So plenty going on, and it’s more or less non-stop, beginning with a 20-minute action sequence which sets a fast-paced tone, that barely lets up thereafter. It’s largely a light-hearted contrast to the darker, almost brooding, atmosphere hovering over part three; not entirely a bad thing, since even the most serious of legendary sagas benefits from a slice of levity. It’s perhaps not the kind of style on which you could found an entire, mythic universe (unless your name was Terry Pratchett), yet as a one-off, I haven’t enjoyed a fantasy film this much in quite a while.

There are still a couple of mis-steps, such as a woeful attempt to depict pilots from the attack hang-gliders dropping into a shallow lake. I’m also concerned about how death appears to be not much more than a minor inconvenience. People are returning from the grave rather too often – frankly, once is too much, for a loophole I’ve hated since the episode where Buffy Summers came back to life. I know fans and creators get attached to characters, but if you kill someone off, then bring them back, what’s left in the way of threat? On the other hand, you can argue it’s not entirely out of character in an entry that’s likely a bit of palate-cleansing before the grand finale of The Godslayer. Suspect there’s not going to be much amusement to be found with that title.

Dir: John Lyde
Star: Melanie Stone, Jake Stormoen, Adam Johnson, Ashley Santos

Mythica: The Necromancer

★★★½
“In which Mythica levels up…”

mythica3Was it really less than a year ago I watched and reviewed the first two entries in the series? Feels much longer somehow, which probably indicates how little of an impression they made. This is rather better, I think. The special effects have gone from “best not looked at directly” to “actually enhancing the feel of the film,” especially when magic spells start flying. Central character Marek (Stone) is coming into her own, but the increased power poses increasingly difficult moral choices. That’s especially so, because nemesis Szorlok is closing in on his goal, of getting all four fragments of the DarkSpore, which will allow him to unleash an undead army on the world. How far will Marek and her allies be prepared to go, in order to stop him?

Here, however, the quest is somewhat tangential. Fighter Thane is captured by the head of the Thieves’ Guild, and used as leverage, forcing the other three on a mission to retrieve some cargo. To make sure they comply, he sends along his creepy minion, Betylla (Brodie), who uses beetles to communicate with his master. However, Szorlok is lurking in wait, and just when they think they’ve completed their task, and can return to free Thane… We’re back on the main storyline again, and the “Redthorns” (as the team has taken to calling themselves, a homage to the team of mentor Obi-Wan ) may be heading towards a significant reduction in permanent staffing levels. If you know what I mean, and I think you do.

If there is still very much the feel of an AD&D adventure here, the players here seem to be growing into their roles, with a better sense of the relationships between them. Here, the most interesting arc belong to priestess Teela (Posener), who has to decide what matters to her, and where her faith lies on that scale of importance. Particularly toward the end, it’s certainly the darkest in the series, and you get a sense that this is going to be an increasing theme. Shit’s getting real, as I believe they say.  Turns out this is now a five-film series, rather than the three I wrote in an earlier review. With one piece of the DarkSpore still left for Szorlok to acquire, I’ve a feeling after this one that I know what the fourth installment is going to involve, setting up a grandstand finale.

I’m not sure if they spent more money here; it does feel more expensive. Either way, I’m a bit more hopeful the film will be able to deliver on what it’s building up to, than after the last installment. New director Smith was cinematographer on those, and brings a suitably epic feel to proceedings, mixing the practical and visual effects into a coherent whole. I found myself sufficiently enthusiastic to head straight into part four, with more anticipation than I’ve felt to this point.

Dir: A. Todd Smith
Star: Melanie Stone, Jake Stormoen, Nicola Posener, Philip Brodie

Mythica: The Darkspore

★★½
“Dungeons and Dragons. This time with a dungeon. And a dragon.”

mythicaThe original movie sat in my “pending” pile for so long, that the sequel showed up about a week after finally reviewing it. So I thought I might as well fast-track that one, and see how it compares. The answer is likely, not quite as well, much though it goes over the same, well-worn fantasy/D&D tropes. Our four adventurers from the first movie are still about, though haughty cleric Teela (Posener) now has a dead sister, which she blames Marek (Stone), the rapidly XP-gaining magic-user.  is warned by her mentor, Gojun Pye (Kevin Sorbo, in much the same kind of cameo are last time), that evil necromancer Szorlok is watching her, seeing the darkness which lurks within her soul.

Szorlok and sidekick Kishkumen are searching to reassemble the titular artefact, which was cracked to four pieces in a previous age. Cutting to the chase rather faster than the script here does, they capture our hereoes, along with newcomer Hairgel the dark elf [ok, not his actual name, but you’ll understand why I call him that when you see him] and hold Teela as a hostage, using her as leverage so her friends will retrieve the stone.

The film seems to have forgotten that it was the characters, and the interplay between them, which was its predecessor’s strongest suit. When we get that, it still shines, yet you’re well into the second half of the movie before the party is reassembled and gets going on anything resembling an actual adventure. Up until then, you get a rather boring set of navel-gazing, mostly based around Marek agonizing about whether she is being turned to the dark side, with a side-helping of angst from Teela.

The script also decides to inject romantic elements this time, with Teela falling for the group’s fighter, Thane (Johnson), and if you don’t like that one, why not try Marek and Hairgel’s blossoming relationship. It wasn’t just the 12-year-old boy in me who was wrinkling his nose up at all this sissy stuff. Things do perk up a bit more in the second half, when there is actually a quest to be competed, with the poison infecting Teela adding a useful “ticking clock” to proceedings. However, the battles were underwhelming, both against a pretty mediocre CGI dragon, and facing Kishkumen and his forces, whose main tactic appears to be to form a circle around their target, then attack one at a time. If you’ve seen a seventies martial-arts film, you’ll know the technique.

Not to say it’s worthless, with Marek’s character and powers developing nicely; she’s clearly more adept than she was first time out, when a puff of smoke was a challenge. With great power, as we all know, comes great responsibility, and I just wish the makers would put more effort into that aspect. Because if the planned five films come to pass. they’re going to need the balance to tilt away from tedious romance and whiny soul-searching, and back toward thrilling adventure.

Dir: Anne K. Black
Star: Melanie Stone, Adam Johnson, Jake Stormoen, Nicola Posener

Mythica: A Quest for Heroes

★★★
“Dungeons & Dragons. Without dungeons. Or dragons.”

mythicaI could virtually hear the d20s rolling for chunks of this one. Not to say that is a bad thing as such; it quite took me back to my college days, when I spent far more time than I should, lurking in the corners of the student union, trying to nurse my ferociously-toasted paladin through another death-trap! The heroine here is Marek (Stone), a slave with a club foot who has higher aspirations, dabbles in magic, and runs away from her master to seek her fame and fortune. She talks her way into a mission no other adventurer will accept, rescuing the sister of haughty high priestess Teela (Posener), who has been kidnapped by orcs, and adds a gruff fighter, Thane (Johnson), and sly thief Dagen (Stormoen) to complete the parade of obvious stereotypes, er, sorry, I meant to write “party of adventurers”. They head off to follow the orcs, only to find Teela’s sister is not there, and is apparently with a far bigger, more unpleasant monster, possessing a lot more hit points and higher armour-class.

All my cynicism (which you may just have been able to detect in the above) aside, I actually didn’t hate this, despite its horribly derivative nature and failure to deliver any kind of ending [it being the first in an intended three-part saga coughHobbitcough]. Far from it, actually: if painfully obvious, the characters are still fun to be around, and the actors embrace them with gusto, which help bring them to life. Marek, in particular, has the potential to have a good character arc, since she appears to possess occult talents, which are only scratched here, coming out in dire emergencies – conveniently for the story! She is disabled, but not defined by it. Save a couple of scenes, such as the one where she begs Teela’s to heal her,  it’s easy to forget her impediment, and there’s no doubting her courage, wits and loyalty, which make for a winning combination in a fantasy lead.

About the only name you’ll recognize here is Kevin Sorbo, who has basically one scene as Marek’s magical mentor, though I get the feeling he will be back in subsequent parts. Still, if you rent this expecting more based on the promotional material, you’ll be disappointed. Fortunately, I had no such preconceptions, and was able to enjoy what is, in many way, a throwback to the eighties and nineties when, it seems, there was a new one of these out every other time I went to the video-store. [Usually made in Argentina. For Roger Corman] If I can’t say I am anticipating future installments with breathless excitement, I can’t say I will actively avoid them either; mild anticipation is likely about the mark. Coming from someone who has sat through his share of bad genre entries, that’s no mean feat.

Dir: Anne K. Black
Star: Melanie Stone, Adam Johnson, Jake Stormoen, Nicola Posener

Ghost in the Cowl, by Jonathan Moeller

Literary rating: ★★★½
Kick-butt quotient: ☆☆☆½

This one was probably teetering on the edge of a seal of approval, except one aspect. For what’s supposed to be book one in a series, the author spends a lot of time discussing events prior to the book getting under way, such as the tragic loss of the heroine’s true love. However, subsequent research revealed that this is not the start of Caina Amalas’s history. The Ghost Exile series is actually a sub-set of her saga, which appears to consist of no less than 26 primary works. According to the Goodreads listing, this is #11, so we are clearly well under way. I’m a little annoyed, since I never like joining stories in progress. However, this entry is strong enough to stand on its own.

It’s a fantasy setting, populated by powerful mages, alchemists and warriors, where kings and emperors battle for power and territory. As a teenager, Caina became part of the “Ghosts”, the intelligence arm for the Emperor of Nighmar. Over the following years, she acts as a spy and assassin for him, with a particular talent for disguise, though is capable of using force when necessary. Going by the title of the sub-series, she seems to have incurred the wrath of her masters somehow, and as we start this entry, has been sent to re-establish a compromised spy ring in the geographically critical city of Istarinmul. It’s a scant two weeks after losing both the love of her life and the man who had raised her, so she’s still a bit fragile. 

This likely explains why she ends up diverted off-mission, instead risking her life to rescue the children of a widowed innkeeper from the hated slavers of Istarinmul. Yet this opens the door for her to cause havoc as a near-mythical figure, the Balarigar; find out why there has been a sudden surge in the need for slaves; and trigger what may be the Giant Fireball to end all Giant Fireballs, using the occult/chemical concoction known as Hellfire. There’s plenty going on, and when Moeller concentrates on the present (rather than rehashing previous events) this is a fast-paced page-turner. I consumed the entire second half in one sitting, a rare event given my usually fractured reading habits.

Caina, at least by this point in proceedings, is a well-rounded heroine, who is skilled without being overpowered. Part of what makes her so effective is, she knows her limits and how to get things done within them. For example, she knows she can’t beat the enhanced warriors known as Immortals in a straight fight, so uses stealth to get around them. Without having read earlier entries, her dwelling in previous tragedy was a bit annoying, and didn’t add much to this entry. But with the genuine first three books of her story in an omnibus edition for just 99 cents, this still easily did enough to make buying that collection a no-brainer.

Author: Jonathan Moeller
Publisher: ‎CreateSpace Independent Publishing Platform, available through Amazon, both as a paperback and an e-book.
Book 1 of 9 in the Ghost Exile series (but see above). 

Scarlett

★★½
“Better red than dead.”

I was looking forward to this one quite a bit. Lyde is no stranger to these pages, having a track record of low-budget action heroines to his name: Survivor, 626 Evolution and a couple of entries in the Mythica franchise, including the best of them, Mythica: The Iron Crown. The star here, Melanie Stone, was also a big part of Mythica, where she played Marek the necromancer, so I was excited to see what their reunion might bring. And… s’okay, I suppose. In particular, you will need to be in a very forgiving mood as far as the plot goes. The heroine is Scarlett (Stone), a nursing student at odds with her father, Cal (Krause), a single parent who keeps her on a tight leash and has trained Scarlett in all manner of unusual skills, from martial arts to pursuit evasion. For we know, and Scarlett doesn’t, that her father is a globetrotting spy, who is concerned his pigeons might come home to roost one day.

Turns out, he’s right to worry, and he is kidnapped by people who want a bioweapon he is holding, so they can sell it to the highest bidder. Scarlett has to turn her skills to practical use, locate the people who abducted her father and release him. Except, her first attempt instead frees Sean (McConnell), an associate of her father who had also been kidnapped by the bad guys. Somewhat reluctantly, he teams up with Scarlett as her investigation brings her ever closer to a face-off where she’ll exchange her father for the vial of bio-nastiness. One of the numerous problems with the story is, the twist in the second half is blatantly obvious. I’m usually easy to fool, but spotted it quickly. Even worse, Chris wandered in about half-way and within five minutes, had also nailed it. That Scarlett was apparently oblivious, doesn’t quite jibe with her supposedly razor-sharp abilities, that let her easily out-think and out-fight the professionals the rest of the time.

Stone is not bad, clearly doing a lot of her own action, to decent effect; even simple things like a foot-chase, which sees her leaping fences in a way which would have many actresses calling for a stunt double. However, it feels as if she takes a back seat to her father as things proceed. While Krause is actually surprisingly good, he’s no Scott Adkins – and to be honest, we’re not here for him, but the action promised by the sleeve, which puts Scarlett front and centre. I think this might have worked better had they been a fully-functional and active father-daughter partnership before his abduction (the end vaguely hints at that as a possible future direction). As is, the repeated flashbacks needed to cover her training makes for a bit of an awkward structure, not adding much to  proceedings.  The film is a good idea, and the low-budget is well enough disguised not to be a problem. The script, however, is well below par, and ends up taking the whole endeavour down with it.

Dir: John Lyde
Star: Melanie Stone, Brian Krause, David McConnell

Annie Oakley: the first girl with a gun?

“I would like to see every woman know how to handle guns, as naturally as they know how to handle babies.”

This article was largely inspired by the grainy,  less than thirty second film clip above. It shows Wild West heroine Annie Oakley in action, filmed by none other than Thomas Edison on November 1, 1894 in his ‘Black Maria’ facility, one of the earliest films made at the world’s first film production studio. It’s weird to watch something made by one icon of American culture, and featuring another. It feels like seeing a photograph of Robin Hood, taken by Leonardo da Vinci, and is a reminder that Annie Oakley was a real person, not a mythical creation of Hollywood or the dime novelists. While the title here may be hyperbolic – obviously, there were other women to have picked up firearms before her – she was likely the first to achieve worldwide fame through her skill with a gun. As such, she certainly deserves a place in the action heroine Hall of Fame.

Born Phoebe Ann Mosey in 1860, she seems to have had a pretty crappy childhood. Her father died when she was five, and Annie became a ward of Darke County, Ohio, in 1870. From there, she was fostered out to a family, who apparently treated her as little more than a slave. She ran away from them a couple of years later, eventually returning to live with her mother, who had remarried, at age 15. But by this point, she was already well-versed in guns, having been hunting with them since she was eight. Her skill with them gradually became known through the region, and led to the shooting match against Frank Butler which propelled her towards greater fame, and a career as a professional markswoman.

There’s some uncertainty about when this took place. Some sources say 1875, while others prefer 1881. The details seem fairly well-established. Frank Butler, part of a travelling show, visited Cincinnati, and laid a bet with a local hotel owner that he could beat any local shooter. The hotelier brought in Annie as his champion, and she won, when Butler missed his 25th shot. He may have lost the wager, but he didn’t come away empty-handed, as Butler married Annie in 1882. They began performing together, with Annie taking the stage name of Oakley, and three years later the married couple both became part of Buffalo Bill’s Wild West production [it never included the word “show” in its title], which had begun touring America in 1883.

Performances typically opened with a parade of horse and riders from many nations, including the military and Indians. It proceeded through a series of re-enactments, such as of the Pony Express or an attack on a wagon train, and also included displays of skills related to life on the frontier, including trick riding, roping and marksmanship.  While Oakley was the best-known woman to take part in the shows, she wasn’t the only one. In 1886, another trick shooter, Lillian Smith, also joined Buffalo Bill while still a teenager, and by most accounts, there was a fractious relationship between the two, with them having markedly different personalities and styles. Another Western icon, Calamity Jane, began appearing as a storyteller in 1893. Records indicate that Buffalo Bill paid the women the same as their male equivalents, though Oakley earned more than anyone save Bill himself.

It was as part of his show that Oakley’s fame achieved its peak, and not just in the United States. She was part of the company which toured Europe on multiple occasions from 1887 on, performing for many of the fabled “crowned heads of Europe,” including Queen Victoria and King Umberto I of Italy. In 1890, she reportedly used Germany’s Kaiser Friedrich Wilhelm II as an assistant for one of her stunts, shooting the end off a cigar he held, a trick she usually performed on her husband. Europe might have been rather different, if Annie’s skills had not been up to the task. For Kaiser Wilhem was one of the more aggressive leaders whose subsequent actions helped trigger World War I, making Oakley’s prowess very much one of the “what if” moments in the continent’s history.

Her other stunts, if perhaps slightly less risky to the target, were little if any less impressive. She could find her target while facing away from it, sighting her gun backwards over her shoulder, using a mirror (left), or even the blade of a knife. She could also hit the edge of a playing card at thirty paces, or dimes tossed in the air. Her partner could throw four glass balls up, while Annie wasn’t even holding her rifle. Before they landed, she could pick up the gun and shoot them down. But in 1901, she was injured in a train accident, which left her needing multiple operations on her spine. The after-effects forced her into retiring from Bill’s company, though she still performed, starring in a stage play written especially for her by Langdon McCormick, The Western Girl. In it, her character Nance Barry saves the hero and wins his heart. It couldn’t possibly be any other way.

Annie’s life was hardly less interesting after her time with Buffalo Bill. In 1904, she took on press magnate Randolph Hearst, after two of his Chicago newspapers published a story headlined, “Famous Woman Crack Shot Steals to Secure Cocaine.” Turns out, the criminal was actually a burlesque performer who used the stage name “Any Oakley”. Hearst refused to retract the story, so Oakley ended up suing no less than 55 newspapers for libel, over the next six years. She won all but one of the cases, though the legal fees involved meant she ended up losing money, as she redeemed her good name.

She was far ahead of her time on the topic of women in combat. In April 1898, with the Spanish-American war about to break out, she wrote to the then-President, William McKinley, as follows:

Dear Sir, I for one feel confident that your good judgment will carry America safely through without war. But in case of such an event I am ready to place a company of fifty lady sharpshooters at your disposal. Every one of them will be an American and as they will furnish their own Arms and Ammunition will be little if any expense to the government.

Her offer was, sadly, declined, despite the clearly positive economics. In terms of sharp-shooting, it would have been very interesting to see what Oakley might have done in a war situation. I like to think she might have surpassed sniper Lyudmila Pavlichenko’s mark of 309 victims from World War II. Certainly, her skills didn’t desert Annie with age. At the age of 62, in a North Carolina shooting contest, she hit 100 clay targets in a row from a distance of 16 yards. As the photograph (right) shows, she was clearly still enjoying the sport well into her sunset year.

However, she died of pernicious anemia in 1926, at the age of 66. Her husband, Frank Butler passed away just 18 days later, with some reports saying he simply stopped eating after her death, apparently losing the will to live. But what Oakley represents lives on, not least in a host of books, movies and TV series in which she appeared, portrayed by actresses from Barbara Stanwyck to Geraldine Chaplin and Jamie Lee Curtis. The cultural fascination for her endures. In 2012, an auction of items owned by Oakley brought in over half a million dollars: a shotgun used on the 1887 European tour went for $143,400 and even her stetson hat reached $17,925.

Annie arguably stands as the first woman to make a career as a professional action heroine. Her legend will survive – and deservedly so.


 

Annie Oakley (film)

By Jim McLennan

★★★
“Annie Gets Her Gun.”

While not exactly an accurate retelling of the life of noted sure-shot Annie Oakley, this is breezily entertaining. Indeed, you can make a case for this being one of the earliest “girls with guns” films to come out in the talking pictures era. There’s no denying Oakley (Stanwyck) qualifies here. The first time we see her, she’d delivering a load of game birds – all shot through the head to avoid damaging the flesh – to her wholesaler. When barnstorming sharpshooter Toby Walker (Foster) blows into town, Annie ends up in a match with him, which she ends up throwing, due in part to her crush on him. She still gets a job alongside Walker, in the Wild West show run by the renowned ‘Buffalo Bill’ Cody (Olsen) and his partner, Jeff Hogarth (Douglas). But Annie and Toby’s relationship fractures after he accidentally shoots her in the hand, while concealing an injury affecting his sight.

This hits the ground running, and roughly the first third plays decades ahead of its time. Don’t forget, this was made only fifteen years after women were granted the right to vote across the entire United States. Its depiction of a strong, perfectly independent woman as personified by Stanwyck is great – there’s also Walker’s former “friend,” Vera Delmar (Perl Kelton). When sternly warned the saloon she’s about to enter is no place for a lady, she breezily replies, “Oh, I’m no lady.” I’m quite impressed this was able to get through, given the rigid imposition of the strict Hays Code, beginning the previous year, with its goal “that vulgarity and suggestiveness may be eliminated.”

Almost inevitably, it can’t maintain this pace. There’s too much footage of the Wild West Show, which seems to consist largely of people on horses milling around the arena. I guess people were easily satisfied in those days. Meanwhile, the romance between Oakley and Walker (an entirely artificial construction, with Walker never existing as an actual person), fails to be convincing. Somewhat more interesting is the portrayal of Chief Sitting Bull, the Native American warrior who also became part of Wild Bill’s show. While depicted largely for comic relief – witness the scene where he turns out the gas lights in his bedroom by shooting at them – he is played by a genuine Indian, Chief Thunder Bird, which is considerably more progressive than some movies. He is also instrumental in Annie and Toby’s reconciliation.

Stanwyck does an excellent job of depicting the heroine, portraying her as someone absolutely confident in her own talents. I’d like to have seen more development of her character: as is, the one we see delivering quail at the start of the film, is almost identical to the one we see making up with Toby in its final shot. Sadly, the subject didn’t live to see her life immortalized in film, having died nine years before this was released. I think she’d probably have been quite pleased with her depiction.

Dir: George Stevens
Star: Barbara Stanwyck, Preston Foster, Melvyn Douglas, Moroni Olsen

Annie Oakley of the Wild West, by Walter Havighurst

By Jim McLennan

★★
“An appetiser rather than a main course, that diverts from the topic far too often.”

Annie Oakley was one of the earliest “girls with guns”. In her role as a sharpshooter, performing with the likes of Buffalo Bill’s Wild West show, she travelled the globe, appearing in front of Presidents, Kings and Emperors. She shot a cigarette held by the future Kaiser Wilhelm of Germany (accuracy later deplored by American newspapers, after the nations went to war in 1917). At 90 feet, she could shoot a dime tossed in midair, or hit the edge of a playing card, then add five or six more holes as it fluttered to the ground. In seventeen years and 170,000 miles of travel, she only missed four shows, and even in her sixties, could still take down a hundred clay pigeons in a row.

So why is this book unsatisfactory? Largely because much of it isn’t actually about her. Originally written in 1954, Havighurst uses Oakley as a key to write about…well, everything else connected to her, and you’ll find half a dozen pages passing without any mention of its supposed subject. The author goes off the track with alarming frequency: Buffalo Bill, a.k.a. William Cody, is the main beneficiary, and someone unschooled in the topic will learn almost as much about him as Oakley. There are some effective moments, particularly when Havighurst depicting the loving relationship between Annie and her husband, Frank Butler, whom she met while outshooting him in Cincinnati. Married for over fifty years, they died less than three weeks apart. But such passages are few and far between; the actual Oakley-related content of the book is disappointing, though I’m now keen to track down a better work on the topic.

By: Walter Havighurst
Publisher: Castle Books [$8.98 from HalfPrice Books]

Annie Oakley (TV series)

By Jim McLennan

★★★
“One of the first TV action heroines; for 50 years old, better than you might expect.”

This TV series was Gene Autry’s idea; he wanted to give little girls a western star of their own, and created a show based on the character of Oakley, the most famous sharpshooter of all time. In his version, she lives in Diablo with her brother Tagg (Hawkins) and keeps the town safe along with deputy Lofty Craig (Johnson) – the sheriff, Annie’s uncle Luke, was somehow very rarely around… It ran for 81 episodes from January 1954 to February 1957; two DVDs, with five first season stories on each, have been released by Platinum –  you can get the box set of both for $5.99, which is a steal.

Given its age, it’s no surprise that this is certainly a little hokey, but is by no means unwatchable. The writers cram a lot into each 25-minute episode, and Oakley is a sharp-witted heroine, in most ways years ahead of the usual portrayal of women (though still afraid of mice!) – she’d probably be a better deputy than Lofty! It certainly helped that Davis, a mere 5’2″, was a skilled rider herself, and did most of her own stunts. However, this being a 50’s TV show, there are limits. Annie never kills anyone, preferring to shoot the gun from their hand, while fisticuffs are left to Lofty, though at least one ep (Annie and the Lily Maid) has an unexpected mini-catfight.

Perhaps the best episode on the DVDs is Justice Guns, where an ex-marshal with failing sight seeks revenge on the man who shot his brother. Annie has to try and solve the situation, and while you know she will survive, the lawman’s fate is much less certain as the four o’clock shootout approaches. In a series that is, even I will admit, often sugary and predictable, this has genuine tension, and that’s something which five decades haven’t changed one bit.

Star: Gail Davis, Brad Johnson, Jimmy Hawkins

 

Nausicaä of the Valley of the Wind

★★★★½
“The wind rises.”

After the enormous critical, if not commercial, success of Lupin III: Castle of Cagliostro, Miyazaki was commissioned to create a manga series for Animage magazine, with a potential film adaptation attached. Publication began in early 1982, but it would take a dozen years, albeit of intermittent publication, before that story was complete. When the series’s popularity among Animage readers was established, work began on the film adaptation, covering the early portion of the manga. Since this was before Miyazaki’s own Studio Ghibli was founded, an external company, Topcraft, were commissioned to create the animation. The budget was only $1 million, with a mere nine-month production schedule leading up to its release in March 1984.

It takes place on a post-apocalyptic world, a thousand years after the near-mythical “Seven Days of Fire”, pushed humanity to the edge of extinction. Since then, nature has taken over much of the planet, covering it in an expanding toxic jungle where the very air is poisonous in a few minutes. It is populated by equally lethal creatures, at the top being the “ohmu”, gigantic insectoids capable of destroying anything in its path. The human race is reduced to clinging on to the fringes, such as the small kingdom of the Valley of the Wind, in which a never-ending breeze keeps the toxins at bay. There, the king’s daughter, Nausicaä (Shimamoto), is one of the few brave enough to enter and explore the jungle, and has developed a mutually respectful relationship with its strange inhabitants.

The balance is destroyed when a plane from the kingdom of Tolmekia crashes. In its cargo is an enormous “God Warrior” – one of those which carried out the Seven Days of Fire – recently dug out from where it had been buried. Tolmekia and their rivals, Pejite, are wrestling for control of the warrior and the power it wields, and the crash drags the Valley of the Wind into their conflict. In particular, Princess Kushana of Tolmekia (Sakakibara) intends to use the warrior to destroy the jungle and restore mankind’s dominion over the planet. Nausicaä is ferociously opposed to this scheme, especially after discovering that the jungle is actually purifying the atmosphere and soil, absorbing the toxins from the apocalypse. She’ll do anything to stop Kushana, including being willing to sacrifice her own life if necessary.

There’s a lot going on here, as you can see. It’s somewhat understandable why, when initially shown in the West (one of the first examples of anime to receive a theatrical release), 22 minutes was cut out, in order to market it as a children’s film, retitled Warriors of the Wind. The problem is, like almost all of the director’s work, it is not a children’s film. This is not a uncommon mistake – presumably based on them having a child as the central characters, and because they’re animated, which still largely equates to Disney in many people’s minds. But they’re more about that age capturing an innocent and idealistic mentality. This is undeniably mature and thoughtful cinema. In just his second feature, and first original film, Nausicaä establishes several themes which would run through almost all of Miyazaki’s future work, in varying degrees: the joy of flight, concern for the environment, and a strong female presence.

Miyazaki’s father ran an airplane parts company in World War II, and even his film company, Studio Ghibli, was named after an Italian plane. Almost every one of his movies includes a flying sequence, and Nausicaä certainly has plenty of them, whether its the heroine skimming across the desert on her one-person glider, or gigantic warships looming, threateningly, in the sky. Despite the imperfect animation, a result of the limited resources, the sense of wonder and awe is undeniable. If you don’t want to take to the skies after seeing these scenes, you might want to check for a pulse. Similarly, there’s no denying Miyazaki is firmly on the side of nature, with his heroine believing all life to be sacred, and humanity deserving no special place above any other species. If mankind can’t live in harmony with the world, the movie suggests, it’s mankind which needs to change. Bending nature to our will is always going to backfire.

But it’s with the depiction of womankind that the film truly succeeds. In Nausicaä and Kushana, you have two fully-formed characters that are not just among the best in animated film, they could stand beside the protagonist and antagonist of most live-action movies. The latter, in particular, demonstrates Miyazaki’s skill at depicting those who would be flat-out villains in less nuanced films, instead being given motivation and depth. While you may not agree with Kushana resurrecting the God Warrior, you can understand what she is trying to accomplish. Her actions stem from a genuine belief that what she is doing is best for the future of mankind. She just has a military-industrial approach to that, in sharp contrast to the one emphasizing ecological science and harmony, preferred by Nausicaä. Interesting to note that, in the 2005 Disney English-language dub, Kushana was voiced by Uma Thurman.

The story here builds to a stellar climax, in which a massive herd of ohmu are lured into a stampede towards the valley, while simultaneously the God Warrior is unleashed by Kushana, to horrific effect. [The animation for the latter was done by a young Hideki Anno, who’d go on to become a master of the genre himself, best known for Neon Genesis Evangelion. In a 2006 Japanese poll, Evangelion was the only anime ranked ahead of Nausicaä as an all-time favourite] Our heroine puts herself in harm’s way in an effort to stop the carnage, and… Well, I won’t spoil it in detail; Miyazaki manages to pull off an ending which could easily have come off as contrived or ridiculous, and is instead emotionally satisfying. With even the Tolmekians forces humbled by nature, as environmental messages delivered by teenagers go, it’s certainly a great deal more effective than an angry Scandinavian shrieking “HOW DARE YOU!” at the audience.

Dir: Hayao Miyazaki
Star (voice): Sumi Shimamoto, Gorō Naya, Yōji Matsuda, Yoshiko Sakakibara

626 Evolution

★★
“The voice-overs in my head are urging me to kill this.”

Rarely, if ever, have I seen a film so thoroughly derailed by one bad decision. There’s potential here, and those involved have some decent track records as well. Director Lyde did the last two installments of the Mythica saga, including the best one, Mythica: The Iron Crown, which was far more fun than it should have been. Chuchran, similarly, proved eminently worth watching in Survivor, also directed by Lyde, so I was hopeful the combination of the two would strike further pay-dirt with this collaboration.

There are two heroines here, both of whom are young women, and who possess psychic abilities including telekinesis. The younger one, known as 449 (Jones), due to the tattoo on the back of her neck, is a foster kid in an abusive home, who doesn’t have much better luck with life at school. After thinking she has killed her foster father, she runs off, but is fortunate enough to bump into 626 (Chuchran), who is similarly blessed/cursed with mental talents. Recognizing a psychic sister, she takes 449 under her wing. But it soon transpires, that both women are being tracked by the shadowy scientific research company behind them both, and who are far from willing to let their assets escape. Rather than running, 626 opts to head into the lion’s den, and find out the truth about their murky past.

The approach taken is heavy on the found footage, with a lot of material which is supposed to be taken from security cameras, drones, etc. as well as the cameras with which both subjects have unknowingly been implanted. If you’ve got a high tolerance for first-person POV, this aspect doesn’t work badly, and is an interesting commentary on our modern “surveillance society,” where just about everyone is being watched, all the time. Chuchran also carries her scenes more than adequately, right from the first time we see her, engaging in a brawl in a car-park. She knows her way around a fight scene, and I’m going to keep following her progress. The visual effects depicting the powers are lightly used but effective enough – as much to enhance scenes, as carry them entirely.

Then we get to the mistake. For some, inexplicable reason, the film adds a narration – I’m presuming by Jones – which is just horrendous. It’s entirely superfluous, never adding anything of note: it’s less an internal monologue, than a sub-MST3K wannabe. Imagine being trapped in a cinema, next to a precocious 12-year-old hyped out of her little mind on sugary treats, who insists on providing a running commentary to the film. That’s about what you get here, though it’s likely even worse in the execution than your imagination. I have no clue why anyone ever thought this might enhance proceedings, because they were wildly incorrect. It takes what could have been a decent slice of small-scale paranoia, and turns it into something which occasionally becomes nigh-on unwatchable. Pity, really.

Dir: John Lyde
Star: Danielle Chuchran, Ruby Jones, Michaela McAllister, Brandon Ray Olive