★★½
“The Dead Evil.”
Following on after From Parts Unknown and Sheborg Apocalypse, this is my third encounter with what Armstrong calls “Neo pulp.” All three have strong heroines at their core, which is something I can get behind. But I suspect his approach works best when he builds out his own universe, as in Sheborg. Here, the inspiration is the classic horror of The Evil Dead trilogy (particularly Evil Dead 2), which is a bit of a double-edged sword. You need to have seen those films to get the references – and, in Armstrong’s defense, I suspect most viewers of his work likely will have. The problem, and there’s no escaping this, is Sam Raimi did it better, leaving this feeling almost like an Asylum-style mockbuster. Turning Ash into Ashette and hanging an Evil Dead poster on the wall of your cabin isn’t enough.
Most obviously, Masterman isn’t Bruce Campbell. While fine in Sheborg as the sidekick, she doesn’t have the presence necessary to drag the viewer along on her journey to a blood-drenched hell and back. Oscar (Masterman) is a wannabe singer, fired by her band, who heads off to a remote cabin with her best friend and friend’s boyfriend. Of course, anyone who has ever seen any horror movie will be unsurprised when things go wrong, in particular her BFF being possessed by some kind of entity. Though there’s a lot of… stuff going on besides. Said stuff includes a flying demon with a unicorn’s head, a boxing kangaroo, a rap battle, and insects crawling out of places insects were never meant to go. And blood. Lots of blood.
There’s no arguing the energy here: when the film gets going, it pretty much doesn’t stop thereafter. However, I’d have traded a sizeable chunk of that energy for coherence. Or a sense of escalation. Or anything to help negate the feeling this consists of Armstrong and his team throwing whatever ideas they could come up with, on the screen, in the order they came up with them. Some of those ideas are fun, and you marvel at the low budget inventiveness. which makes a hole in the floor with a rug on it, a portal to the netherworld. Others don’t work, outstay their welcome, or have execution so flawed they should have been strangled at birth.
As a result, the energy becomes increasingly wearing on the soul, to the point that Oscar discovering the magic words to restore normality are, “Klaatu Barada Necktie,” provoked a tired eye-roll rather than the intended mirth. As loving recreations go, it’s certainly not bad; however, if I wanted to watch a blood-spattered story about a weekend spent at a cabin in the woods gone horribly wrong, I’d watch The Evil Dead and its sequels. Hopefully, Armstrong can develop something that shows off his unquestionable talent, imagination and ability to squeeze every penny out of the budget, on its own canvas, rather than painting on top of someone else’s masterpiece.
Dir: Daniel Armstrong
Star: Daisy Masterman, Emma Louise Wilson, Danae Swinburne


This has the potential to be truly bad, and you need to be willing to look past ropey production values, a possibly deliberately shaky grasp of period (unless “Daisy” really was a popular girls’ name in early medieval times…) and uncertainty as to whether or not this is intended to be a comedy. Yet, I have to admire its “everything including the kitchen sink” approach: throwing together elements from genres as disparate as Vikings, zombies, aliens, sword ‘n’ sorcery and female vengeance shows… well, ambition, at the very least.
This got off to a frankly rocky start, to the point that a few pages in, this felt like it might become a very rare DNF (Did Not Finish) book. It’s an incredibly clumsy and stilted opening, depicting the internal conversation between Sailor Ray and the demon who inhabits her. Literally, “Why am I reading this?” bad. Still, I persisted: and in the end, the story redeemed itself, though the final third was considerably weaker overall.
It’s not often that a film cost less to make, than the television set on which I watched it. But it appears this was the case here, with the budget reportedly coming in at five hundred pounds. No, there’s not a “thousand” missing from that. £500. What you get is probably not too far from what you would expect for that – some of the aerial photography and locations do appear to represent good value for money. Budget isn’t the real issue here though. This British film’s main problem is the drastic shift in story for the final third, when it suddenly morphs, for no reason, from a SF/thriller, into a full-on zombie apocalypse which the makers have neither the budget nor the talent to depict.
Malorie Hayes (Bullock) is nervously heading towards the birth of a child, supported by her sister (Hayes), when a mysterious epidemic of suicidal psychosis breaks out worldwide. In the ensuing carnage, Malorie finds shelter in the home belonging to the acidic Douglas (Malkovich), whose wife dies trying to help Malorie, and a small number of other survivors. They figure out the epidemic is triggered by entities of some kind who are now prowling the planet – if you see them, you are overwhelmed by your worst fears and kill yourself. The obvious defense is not to make eye contact. Yet how do you survive in a world you cannot see? Especially when it turns out that those who were previously psychopathically inclined are immune to the effects, and are free to roam that world, with their sight intact.
Not to be confused with RuPaul’s 2015 album (
Playing like a more social media-conscious version of Heathers, the central characters are high school girls McKayla (Shipp) and Sadie (Hildebrand). They believe their town of Rosedale is the hunting territory of a serial killer, whom the police won’t acknowledge, and the girls have a (not very successful) blog, Tragedy Girls, about the case. The pair succeed in luring out and capturing the killer (Durand), and discover that if they continue operating in his name, they and their site experiences a rise in popularity.
This small-scale production – a cast of little more than half a dozen, and one location, not counting the park scenes which bookend it – packs a wallop significantly above its weight. Psychiatrist Jimmy Fonda (Neil) is brought into a military facility by an old friend, Olivia (Andersen), to interview a young girl, Ellie (Liles), who is being held there. To avoid pre-judging her case, Fonda deliberately avoids reading the documentation about her with which he has been provided. But the stringent security precautions (“In the event the subject escapes the restraints, drop to the floor and cover your head”) under which she’s held, should give him a clue that this is far from a normal nine-year-old. If it didn’t, the conversation with her which follows certainly does.
This Lovecraftian-inspired action/horror mix is full of good – or, at least, interesting – ideas. It plays almost like a Call of Cthulhu scenario, with the players having to defend the top-secret government facility of the title from a group of cultists who are attacking the base. They are aiming to liberate one of the Elder Gods, Erebus, who in the form of the human he has possessed (Johnson), is about to be deported back into the infinite darkness. This is the latest incident in an ongoing covert battle by humanity, which has been going on since the twenties, though with decreasing intensity. At least until now.
From the director of