With the sixth (and final?) installment in everyone’s #1 zombie-killing video-game adaptation franchise now in cinemas, it seemed a good time to go back and re-view the previous five installments, stretching back almost fifteen years. The original film came out so long ago, I wasn’t actually married. Damn. Now, however, I am. Which is why, one weekend in January, Chris and I ordered out for pizza, ensured the pillows were adequately fluffed and settled in on the couch for a marathon of maximum Umbrella mayhem. How have they stood the test of time? Here are our current takes on the series, preceded by summaries of our original reviews and a link to the full thing. But first, let’s warm up and refresh our memory with the trailers:
Resident Evil (2002)
“You’re all going to die down here!”
What we said then (3½ stars). “Not as good as it could have been, with even the most undemanding viewer able to imagine improvements. Yet, as an action/SF/horror film goes, it’s not bad at all, with very little slack or let-up. The virus is released in the first two minutes, and it’s pretty much non-stop from there on, with plenty going on. Jovovich looks the part, and the final shot has me anticipating the sequel, in a kind of Evil Dead 2 way, with her character getting totally medieval on the zombies’ asses. We can but hope.”
What we say now. This has stood up very well in 15 years, not least because it’s more practical effects than primitive CGI e.g. the zombie dogs. It’s worth remembering that, when it came out, zombies were not in fashion. This was before The Walking Dead, before World War Z; heck, it was even before the Dawn of the Dead remake. Indeed, it’s 40 minutes here before the first zombie shows up, and another 10 before Alice, as we know her, is born. Still, Rain Ocampo (Michelle Rodriguez) stands in well during the early going, the character being perfectly suited to Rodriguez’s sneer. She also gets the best line in the film. After fighting off an early corpse, thanks to Rain’s torrent of automatic fire, J.D. says “I shot her five times. How was she still standing?”, to which Rain replies, “Bitch isn’t standing now. ”
At this point, the makers were stating it was a “prequel” to the games, with Jovovich in effect playing the role of Jill Valentine. Not so sure about that, given subsequent flims, but it’s hard to deny the influence of the final sequence: Alice waking up in a hospital bed, to discover the zombie apocalypse, was also used in both 28 Days Later and the first ep of TWD. There was an alternate ending shot, with her going into Umbrella HQ, but I’m glad they went with the one used, which has an absolutely spectacular final shot, zooming back from her over a devastated city. The makers certainly extracted their bang for every penny of the $35 million budget, and the industrial soundtrack, including both Front Line Assembly and Nine Inch Nails, is perfect. Current rating: upgraded to **** and our seal of approval.
Resident Evil: Apocalypse (2004)
“I’m good – but I’m not THAT good.”
What we said then (4 stars). “There seemed to be two kinds of reviews for this: those who ‘get’ what’s intended here, and those who clearly don’t… How you react will likely be similarly split; given you’re on this site, I suspect the odds are in favour of Apocalypse, for its strong intuitive grasp of the ingredients necessary in a good action heroine, and its delivery thereof. Sure, the plot is some way short of perfect, and more/better-filmed fights would have been welcome, but the makers do a sound job of distracting you from the flaws, and there’s enough worthwhile stuff that will stick in your mind, to put it in the top quarter of this summer’s popcorn flicks.”
What we say now. If the original movie was Alien, this one is Aliens, upping the ante largely by vastly multiplying the number of enemies. The scope here is much broader: instead of the claustrophobic feel of a small group in an underground complex, it takes place across an entire city, and it’s not just Alice vs. zombies, she’s also taking on the human soldiers of Umbrella. Since she is the sole intact survivor of part one, we get a slew of new characters, including two from the game, in Jill Valentine (Sienna Guillory) and Carlos Olivera (Oded Fehr); the former is particularly iconic in her costume. There’s also L.J. (Mike Epps), who adds occasional comic moments almost entirely missing from the original; not sure if that’s a plus or not.
Alice is now a fully-fledged and hardcore heroine, apparent right from her arrival, crashing through a church window on her motorbike, and capable of snapping her own dislocated finger back into place, with little more than a roll of the eyes. It’s a near-constant stream of action, offering a relentless adrenaline buzz to the viewer, although less adrenaline would have been welcome during Alice’s final fight with nemesis, which degenerates into a choppily-edited mess. And, really: who decided it was a good idea to go through a cemetery during a zombie apocalypse? Still, between Alice and Jill, this remains a two-for-one action heroine special, and can only be appreciated as such. Current rating: holds steady at ****.
Resident Evil: Extinction (2007)
“Good thing I like a challenge.”
What we said then (3 stars). “S’ok. Mulcahy is no stranger to franchise cinema, having done the first couple of Highlander films, and the harsh desert lighting and exterior landscape is a nice contrast to the usual, dark, claustrophobic approach adopted by most Z-flicks. His experience is of particular use in the action sequences, where he does a better job of avoiding the cinematic excesses, in which Alexander Witt indulged, too frequently, last time up. The script is merely workmanlike: it feels too much like a series of cool set-pieces joined in the editing bay, rather than springing organically from the storyline.”
What we say now. I was confused by the opening, and wondered if I’d accidentally put the first film back in the DVD player. For I hadn’t seen this since its cinematic release, and it starts off by re-running the very beginning. Once that was established, we get Ian Glen as the villain – and he’s much needed, offering us a real human “villain” for the first time, and giving Umbrella a face of evil in Dr. Isaacs. The main problem is, Alice has now been imbued with superpowers. Speed and strength, I don’t mind, but telekinesis and the ability to block fire? What is this, X-Men: Extinction? Though clearly the main influence here is Mad Max, right down to Alice’s post-apocalypse chic of a long coat – plus, for no real reason beyond coolness, stockings and suspenders.
This film also absorbs the modern fondness for “fast zombies”, with the main set-piece taking on a slew of Umbrella-enhanced sprinters. While decent, and with an impressive depiction of Las Vegas, it’s likely placed too early in the movie, as nothing thereafter comes close. The only other sequence which might stick in the mind is an attack on a convoy of survivors by zombiefied crows, so I guess you can add The Birds to the list of influences here. I did like the “Pit O’ Millas”, the discards resulting from Dr. Isaacs’s experiments, and am surprised it took them three movies to use White Rabbit on the soundtrack, given its obvious Alice-ness. But Claire Redfield is disappointingly bland, and Alice’s increasing abilities cause way more problems than they solve. Current rating: dropped to **½, though likely a little above that, rather than below.
10 Iconic Sequences from Resident Evil 1-5
These are my picks for the most franchise-defining set pieces from each film. I aimed for two from each, but #3 was so weak, it could only manage a single entry (and that, barely!), so I pulled in an extra one from #4. These are not necessarily the “best” moments. For example, Alice’s fight against the zombie dogs in the original film, is memorable more because it’s the first time we’ve seen her kick ass. It was also that moment in the trailer which sold me on the movie. But having watched all five films in the last 24 hours, these are what stick in my mind.
Alice enters the church (Resident Evil: Apocalypse)
Alice vs. Zombie Dogs (Resident Evil)
Million Milla March (Resident Evil: Afterlife)
Alice vs. Jill (Resident Evil: Retribution)
Tokyo sequence (Resident Evil: Retribution)
Running down that wall (Resident Evil: Apocalypse)
The laser corridor (Resident Evil)
Roof-top escape (Resident Evil: Afterlife)
Alice and Claire vs. the Axman (Resident Evil: Afterlife)
Las Vegas ambush (Resident Evil: Extinction)
The play-list below includes all ten of these. Please enjoy. :)
Resident Evil: Afterlife (2010)
“Do you know who I am?”
What we said then (3 stars). “There’s way too much moving about in underground darkness here, and elements are lobbed in from the video game, which make no sense in the context of the movie… Nor is there much feeling of threat to the characters, who cheat death with blithe abandon – the sense of “anyone can die, at any time” present in the original is all but gone… [But] the action, is, as usual for the series, solid – meaning this is, overall, just worth the 92 minutes of your time it will take up.”
What we say now. This saw the return of Paul W.S. Anderson to the series, and wisely, opts rapidly to discard the angle which saw our heroine gaining ever-increasing superpowers. I totally loved the attack on Umbrella HQ by multiple Alice clones – what I call the Million Milla March – which lifts copiously from both The Matrix and the original Aeon Flux animations. Indeed, The Matrix is a source in other ways, not least Arnold Wesker (Shawn Roberts), who clearly is inspired heavily by Agent Smith. This and the other lifts here are a bit too obvious to work: the zombie dogs v2.0 are straight out of John Carpenter’s The Thing, and obnoxious asshole Bennett Sinclair (Kim Coates) is likely too close to Steve Marcus in the Dawn of the Dead remake. Even the use of a prison as a sanctuary from zombies was previously done a few years earlier, in The Walking Dead comics.
I note the walking pace of Evil‘s zombies continues to accelerate, here without any Umbrella tampering. But generally, this is on most solid ground when working with its own content, such as the Axman, who makes a ferocious foe for Claire and Alice (despite far too much slo-mo!). It was the first of the series to be made in 3D, and a lot of the shots used by Anderson make that very obvious, though I didn’t mind that too much. For someone supposedly back to being human again, Alice still seems to be insanely competent, best illustrated in an impressive escape off a roof-top infested with zombies. It even ends on the most hopeful note of any of the series so f… Er, never mind, scratch that. My mistake. Current rating: Upped to ***½; this was rather more impressive than I remembered it.
Resident Evil: Retribution (2012)
“Congratulations. You’re officially a badass.”
What we said then (4 stars). “This is the best Resident Evil movie in eight years. It may not be anything significant in the plot department. There are not hidden depths or great moments of character revelation. But it does contain entirely acceptable amounts of Milla Jovovich Kicking Righteous Ass, and succeeds as an entertainment spectacle, almost entirely due to this. Though actually, this is almost a “greatest hits” package, especially in terms of participants.”
What we say now. Feels like Anderson has largely given up in terms of trying to attract new fans, with a start that’s deliberately confusing, from an opening that plays out in reverse, through Alice’s new suburban life. It also introduces, without explanation, game elements such as characters Leon Kennedy and Ada Wong, and the Las Plagas parasites. But if you’ve been along for the ride since the beginning, this is a blast. It brings in new influences, most obviously Aliens (Alice protecting a pseudo-daughter) and Blade Runner (Ada telling her, “You were one of the 50 basic models”). It’s good to see favourite characters from earlier films return, such as Rain Ocampo or Carlos Olivera, and the cloning concept allows for nice variations. Not all Rains, for example, are on Alice’s side, though you know the concept of our heroine as a happy home-maker is not one built to last.
The scenario, involving a giant Umbrella testing area of different environments, seems a bit contrived, but there was something very similar in the Resident Evil: Underworld novel. I’ll let it slide, since this offers scope for a host of spectacular set-pieces. In terms of pure hand-to-hand fighting, the Tokyo sequence may be close to the best in the series, but the film likely sprays more rounds of ammunition around than any other entry too. It’s also great to see Alice go toe-to-toe against Jill Valentine, harking back to the “But I’m not that good” comment from Apocalypse. In some ways, the gap between the games and the movies has never been greater, with this abandoning almost all creepiness for loud, rambunctious battles. However, this is so solidly entertaining, I’d be hard pushed to call that any kind of a bad thing. Current rating: retains every bit of its ****.
So, what have we learned? Generally, to answer the question asked in the intro, the films have stood the test of time surprisingly well. Video-game adaptations remain problematic for Hollywood (Assassin’s Creed says hello), and the longevity and sheer number of Resident Evil films is almost unsurpassed. I think it’s because Anderson and his team have never felt under an obligation to be “true” to the games. While that may have alienated a chunk of the core fans, it has allowed the makers to focus on a more important task: making entertaining films, for there are aspects of the games which simply would not work on-screen, such as the puzzle-solving. They were also wise to concentrate heavily on practical effects, which tend to last better than CGI.
Not to say there haven’t been mis-steps – the mid-series diversion giving Alice super-powers would be the worst of these. But at its best – and I’d order the series #5, #2, #1, #4, #3, from top to bottom – it is excellent entertainment, that looks far slicker than many films with far bigger budgets, and the focus throughout has generally been on what matters. Which is: a great heroine who kicks ass, with (The Hunger Games please note) no love-triangles and virtually zero romantic interest. It seems Milla Jovovich is certain the sixth movie will be her final chapter, at least. If so, it seems only appropriate to finish by saying: So long, Milla – and thanks for all the mayhem.
★★★½
“Sometimes I feel like this has been my whole life.”
We’d skipped the last two installments at the movies, having been burned by part three, but after the excellent content of #5, and since this was likely to be our last chance, Chris and I made it a “dinner and a movie” thing on Saturday. Was disturbed by how many kids there were for this R-rated film – hell, even a couple of babes in arms, whom I’m sure loved the non-stop violence. I guess it was deemed kid-friendly by their parents, with this one getting its MPAA rating just “for sequences of violence throughout,” rather than anything truly corrupting, such as momentary Milla mammarage. Cutely, the feature was preceded by a quick personal message from director and star, thanking us for their support of the series. Yeah, it’s utterly meaningless, but nice to be appreciated.
Onto the movie, which I think probably would have been better received by us as a stand-alone entry, if we hadn’t watched parts 1-5 last weekend. #QuickPlug: re-reviews of all those to follow later this week. For there seems to be an awful lot of ret-conning going on, in particular for the Red Queen, played here by Milla’s daugher, Ever. Not only is her origin story drastically revised from Apocalypse, there’s also a new, Robocop-esque rule that she can’t harm Umbrella employees. [I note that Anderson even lifts the same escape clause used by Verhoeven] Must be Red Queen v1.1, because all the workers at the Hive she killed in the original movie, didn’t seem to benefit from this protection…
The story sees Alice (Jovovich) returning to Raccoon City, seeking the airborne antidote she discovers – from of all people, the Red Queen, little Miss Laser Corridor herself – was created by Umbrella. If Alice can release it into the wild, it will take out all the T-virus infected. Which is a bit of a problem since, don’t forget, the list includes our heroine herself. Standing in her way is Dr. Isaacs (Glen), who has set his plan in motion to exterminate the last remaining pockets of humanity and complete his apocalyptic vision thing, along with a massive swarm of zombies he’s leading back to the Hive. On Alice’s side are a few of those final survivors, including Claire Redfield (Larter) and Abigail (Rose), adding extra girls-with-guns firepower – as if it were really necessary here.
The main problem is this: editor Doobie White really should lay off the caffeine. I don’t think it’s Anderson’s problem, as Retribution was perfectly fine in this area, but the hand-to-hand fights look like they were edited by putting them through a highly enthusiastic wood-chipper. They stay just about on this side of incoherent, but you don’t so much watch these, as experience them on a subliminal level. Maybe it’s a result of protagonists Jovovich and Glen being in their forties and mid-50’s respectively: I know if I was appearing in an action movie, you’d certainly have to edit the hell out of me to look good! But it’s still annoying as hell. The best sequence is when the camera sits back a bit and we can actually appreciate Alice, dangling from an underpass, as she beats up a posse of hapless Umbrella drones (below).
Due to this, the film is at is most effective in other areas, mostly when going wide and giving us a look at the bigger picture, specifically the sheer scope of the devastation and conflict. There’s a couple of scenes where I think the zombie count may have surpassed World War Z, and that volume is undeniably impressive. It requires, naturally, equally large-scale defense and the sequence where the humans create multiple waterfalls of fire is startling and striking. An an aside, I note the film cost only $40 million, which is $25m less than last time, and little more than the price-tag for the original, 15 years ago. Anderson is clearly great at getting bang per buck, and if the box-office reception was lukewarm in North America, the film has already almost made its cost back in Japan alone.
I also was glad to see Glen back, and just as in #3, he brings a human face to the evil corporation. [Yes, he died at the end of that one. No, it’s not a problem.] I envisage a long career for him, in the mode of Charles Dance and Alan Rickman, being the go-to guy whenever a film needs a solidly British villain. Here, he gets to show a couple of facets, both coldly calculating and manically psychotic, and is fun to watch in both. But, of course, it’s Milla’s show, and she also gets to do a bit more than you might expect: if you ever wondered what she’ll look like in her seventies, this movie will answer your question. Though going by how little she seems to have changed over the decade and a half of the series, if she looked exactly the same at that age, I wouldn’t be surprised.
Otherwise, she has become Alice, adopting a world-weary stare here, reminiscent of our cat when we annoy him. It seems to say, “I could get violent, but you’re just not worth the effort,” while she re-enacts some of the series’s greatest hits, such as the laser corridor, or a whole pack of zombie dogs (well, more dog-shaped things, to be honest). Is there closure for Alice? Yes, although not as much as I would have liked. The film had a chance to draw a line under itself in permanent marker, and allow Milla to go off into the happy suburban life her character briefly enjoyed in #5. Sadly, the script doesn’t quite have the courage to do that; let’s just say, if Mr. and Mrs. Anderson need an extra wing on the mansion the franchise’s profits has bought them, it won’t be impossible.
All told, if you’ve got this far in the series, you’re not likely to be disappointed, except by the over-active editing. If you haven’t, this is certainly not going to convince you of its merits. And that’s okay too.
Dir: Paul W.S. Anderson Star: Milla Jovovich, Ian Glen, Ali Larter, Ruby Rose
The Milla Jovovich series are not the only films set in the ResidentEvil universe. There have also been two feature-length computer animated movies: Degeneration was released in 2008, and Damnation four years later. A third, Vendetta, is scheduled to be released in Japan this spring. While made in Japan, with a Japanese director and crew, the voice cast are English-speaking. As with the novels, the stories and characters are in line with the universe of the computer games, rather than the live-action features, and tend to occupy spots in the timeline between the entries in the game series. Therefore, there’s no Alice, but the animated films contain their fair share of strong heroines and, of course, action.
★★★
Resident Evil: Degeneration
There’s a new EvilCorp in town, and its name is WilPharma, as we learn during the montage of news stories which opens this. In game terms, the film takes place after the events of “Resident Evil 4”, which saw the dismantling of the Umbrella Corporation. Its assets and research naturally proved too valuable to destroy, and WilPharma has taken over, with the announced goal of developing a vaccine for the troublesome T-virus. However, some dubious medical research in India leads to the company being targeted by protestors from TerraSave. It’s one such demo, at the Harvardville Airport, that kicks things off, as a plane of infected subjects crashes into the terminal, where Senator Davis is trying to avoid the protestors. TerraSave’s Claire Redfield (Court) finds herself trapped with the Senator, before they’re rescued by a team of soldiers including Angela Miller (Bailey) and Leon S. Kennedy (Mercier).
Claire goes to the WiiPharma research facility, at the invitation of researcher Frederic Downing, and discovers they have the even more lethal G-virus being studied. There is… oh, dammit, let’s just call it “quite a lot more plot”, involving WiiPharma’s efforts to sell the virus as a bioweapon to General Grande; Angela’s brother, Curtis (Smith) an ecoterrorist who deliberately injects himself with the G-virus; and the true identity of the mastermind behind it all. It’s probably too much to be crammed into 98 minutes, especially when you also have to fit in copious amounts of action. The second half, in particular, is more or less one long action sequence, with Angela and Leon trying to survive in the facility. It’s a change of focus, since Redfield was the main protagonist during the first half, becoming the guardian of a friend’s child during the attack at the airport, maybe reflecting her switch to pacifism (albeit pacifism of an oddly bad-ass kind!).
Being CG, and of a 2008 vintage, the animation is good at doing what 2008-era CG was good at, which is movement rather than emotion – as you’d probably also expect from a film produced by a video-game studio. The sequences and shots where the camera is swooping in and around the battle participants, are sometimes spectacularly good, and in general, while in motion, this is effective and exciting. Beyond the technical, its problems are more a plot which lurches from frantic action set pieces to expository lumps, and seems to rely too much on viewers being familiar with the characters and creatures from the games. But it has to be said, WiiPharma certainly seem to have a better handle on the proper use of containment mechanisms than Umbrella ever managed…
Dir: Makoto Kamiya Star: Alyson Court, Paul Mercier, Laura Bailey, Roger Craig Smith
★★★½
Resident Evil: Damnation
Included here largely for completeness, since the action heroine content likely would fall a little short of qualification on its own. Not that it’s entirely lacking, as the video at the bottom shows. But it’s definitely more a vehicle for Leon S. Kennedy (Mercer/Dorman). Which brings me to one of the odd things here: that is not a typo, it’s a double-credit for the character, because two different actors played the role, one providing the voice, the other the source for the motion-captured animation. Not sure I’ve seen that before.
Anyway, Kennedy finds himself dumped into the middle of a former Warsaw Pact satellite nation, the Eastern Slav Republic, which is being torn apart by a struggle between Government forces, under President Svetlana Belikova (Lee/Lee), and rebel groups. Both sides are making use of B.O.W’s, Bio-Organic Weapons, which have now been developed to such an extent that humans can now mind-control some of the creatures, using a parasitic organism called Plaga – albeit not without some unpleasant effects. Meanwhile Ada Wong (Taylor/Andersen) – hang on, last time I saw her, she was dying in one of the novels? – is trying to insert herself into Belikova’s circle, with her own agenda in mind. It all builds to an extended battle, pitting Leon and rebel commander, Alexander Kozachenko (Wittenberg/Earnest), along with the Lickers the latter controls, against the monstrous Tyrants fighting on behalf of Belikova.
This is particularly well done, a lengthy, escalating sequence of animated carnage, even if it does require something of a deusex machina to show up at the end. It’s clear that animation has progressed markedly since the first movie, and this film takes full advantage of those improvements in its action scenes. For the purposes of this site, I’d really like to have seen more of Wong, whose moral ambivalence is intriguing; I reached the end, and still didn’t know on whose side she was supposed to be. [She does show up in RE:Retribution, played by Li BingBing, albeit dubbed there too]. The scene below, where she goes hand-to-hand with President Belikova, is a lot of fun – Belikova certainly counts as one of the more hard-core politicians I’ve seen! Bet she could kick Hillary Clinton’s ass…
And that is as close to politics as I’m ever going to get o
Dir: Makoto Kamiya Star (voice): Matthew Mercer, Dave Wittenberg, Courtenay Taylor, Wendee Lee Star (motion-capture): Kevin Dorman, David Earnest, Jolene Andersen, Melinda Lee
At this point, five movies into the franchise, it probably becomes churlish to complain about the aspects that have sustained the series thus far. You’re watching an epic war, waged down the centuries, between vampires and werewolves. It is, literally, non-sense. This, however, is separate and independent from any entertainment value, and despite some issues, this is perhaps the best in the series since the original [some may argue for the third entry, but that appears to have strayed in from a different franchise entirely, containing only peanut-allergy level traces of Selene].
Wisely, it begins with a “previously on Underworld” synopsis: it has been four years since the last installment, and neither Chris nor I could remember much of it without checking Wikipedia. Brief précis: Eve, the daughter of Selene (Beckinsale), is the key to determining who wins the vampire-lycan war; Selene has abandoned Eve and wiped her own memories to avoid being used to track her down. Now, moving into the current edition: word of this doesn’t appear to have reached the powers that be. For both her own team, under Thomas (Charles Dance, occupying the “British thespian” role previously occupied by Bill Nighy), and the rising werewolf overlord, Marcus (Menzies), want to use her to their own ends. After a bit of slaughter and betrayal, Eve and Thomas’s son, David (James) are forced north, to seek refuge in the last vampire coven, with Marcus and his pack in hot pursuit.
By this stage, Selene is clearly a character that gives precisely zero fucks. She’s lost her family, her one true love and her daughter in earlier installments, and the bastards still won’t leave her alone. By the end of this one, she has made some gains, in the shape of slutty blonde highlights and powers resulting from one too many sessions playing Mortal Kombat. I find myself endorsing both of these. It’s apparent the writers here are also big Game of Thrones fans: the Northern vampires are a cross between the Night’s Watch and Daenerys Targaryen. The whole back-stabbing familial stuff is cut from that cloth as well, and Dance isn’t the only Thrones face to show up. No, not Peter Dinklage, though the idea of him as a were-corgi appeals greatly.
It comes in at a remarkably brisk 91 minutes, a pace from which certain other movies could learn [I’m looking at you – and my watch – Rogue One], and there’s not much slack. Nor, admittedly, is there much of a complete plot: the ending opens more doors than it closes, particularly with regard to Selene’s new abilities. There are some elements that appear more style than substance, such as the heroine drinking her own blood to remember things. Wouldn’t it be easier to… ah, just remember things? I can only imagine a vampire going, “Now, I know there was something I had to do today. What was it?” [gnaws on wrist] “Oh, yeah: take the garbage out. Anyone got a Band-Aid?” It’s on much safer ground sticking to the hack-and-stabbage, though we could have done with some better lighting there. Disclaimer: we watched the 2D version, theatrically. Your mileage may vary in more dimensions, or at home.
On the plus side, we get a couple of bonus strong female characters. Lara Pulver makes a good impression as the scheming vampire, and Clementine Nicholson does a fine imitation of a low-rent Emilia Clarke, playing the Nordic Coven’s leading warrior, Lena (maybe another GoT nod in that name?). On the downside, the CGI werewolves still look awful, particularly during their transformations, and there’s another (sigh) vampire-werewolf romance, which works out as well as they always do i.e. not very. You’d think people would have learned by now. Then again, this is a universe where Kate Beckinsale is basically the same as she was in 2003 when the first film came out, and is still capable of kicking ass while being easy on the eye.
Interestingly, this entry was directed by a woman. Foerster makes her feature debut, though she has helmed episodes of Outlander, a show set just a few miles from where I grew up in Scotland. Sorry, that’s not relevant to anything – what probably is, is that Menzies played that series’s main villain. Foerster also did second-unit work on Aeon Flux and was director of photography on White House Down, so has action experience. Hard to say if this makes any particular difference to the tone here, but I generally support more women directors in our genre, as they can potentially offer an alternative perspective. Here, though, it’s simply another entry in the franchise. If it’s unlikely to lure in or convert any new fans, those who appreciated the previous four entries are probably not going to come away feeling short-changed.
Dir: Anna Foerster Star: Kate Beckinsale, Theo James, Tobias Menzies, Lara Pulver
This probably seemed better than it is, simply because it had the benefit of being watched immediately after Iconoclast. Two hours of static would have been an improvement on that. All told, this doesn’t suck. While clearly extremely low-budget (it reportedly cost a thousand bucks), and I’m not sure the plot would stand daylight any better than a vampire, it does at least deliver on what the title and sleeve promise. Indeed, within the first five minutes, we have fanged women wielding mechanical wood-cutting equipment. Check, check and check, even if the specific woman on the poster is not actually in the movie.
It plays somewhat like a backwoods version of Underworld – there’s certainly a lot more running through forests. By this, I mean the vampires are engaged in a centuries-long war against their enemy, into which an innocent human man is drawn, only for the lead vampire ass-kicker to fall in love with him. The vampires here also seems to share the same couture choice, albeit (obviously) at a much lower level of budget. The main difference is the opposition is provided, not by werewolves, but extra-terrestrials called “outlanders”. They came to earth and mated with our species, the resulting offspring being vampires. However, again for reasons of cost, the aliens are indistinguishable from humans, except for coughing up green blood when shot, stabbed or cut up (out of shot) with chainsaws.
The hero is Quinn Ash, whose life has sucked since his wife left him, and he’s living in crappy trailer, thoroughly disgruntled. Even though he’s a redneck in a vest. he speaks in voice-over, like a private eye in a hard-boiled film noir. Things change, albeit not necessarily for the better, when he literally runs into a young woman on a country road. Remarkably unhurt, she injects him with a syringe and runs off, before being captured by a group of men. Quinn is then captured too, by Karel (Lisonbee) and her vampire posse. They eventually – and by this, I mean after about 40 minutes where neither hero nor audience have any clue what’s going on – explain the scenario. Turns out Quinn had been injected with an experimental drug, developed by the outlanders to kill the otherwise immortal female vampires. So, the makers have seen Ultraviolet as well.
With a bit more money, this could have been worthwhile, even if the scenario (as noted) largely consists of aspects cobbled together from elsewhere. Instead, there’s too much running around in woods, and even the chainsaws are almost entirely sound effect. The script also needs to establish what the hell is going on a lot quicker: by the time there’s any meaningful exposition, you’re halfway through and have largely given up hope. All this said, it was never specifically dull, and I’d not mind seeing what Diego could do with a bit more resources. But this was simply a significant improvement on Iconoclast, and I’m very grateful for that alone.
Dir: Carlos Don Diego Star: Adam Abram, Jenna Lisonbee, Jamie Rosquist, RaeAnn Christensen
A meteor crashes into Tokyo Bay, creating a cloud of “cosmo-amphetamine” that infects everyone in the area. When they die, that drug immediately takes over, bringing them back to life as flesh-eating zombies. Colonel Kirihara is leading the rescue mission, and sends his daughter, K-ko (Suzuki) into the contaminated zone to scope things out. She finds that one of his underling, Captain Fujioka, is using the chaos to carry out human experiments, deliberately infecting survivors with the cosmo-amphetamine, in order to turn them into an unstoppable force of undead soldiers. He’s not willing to let anyone get out alive, least of all K-ko. Fortunately, her father gave her a battle suit, which helps to even the odds against the living dead army she faces.
It’s a small-scale production, though has had more than the usual thought put into it. I appreciated, for example, the scene inserted at the beginning, to explain why the power remains on in the city, despite the unfolding disaster. The first half is nicely put together, with K-ko making her way through the city, encountering the “Battle Kids”, a bus-driving group of black marketeers, and uncovering Fujioka’s evil pans for those unfortunate enough to be inside the quarantined area. It’s less effective down the stretch, becoming not much more than a series of human vs. zombie battles, that blur into each other without much sense of escalation. It’s no spoiler to say it leads to the inevitable battle between K-ko and the soldier-scientist. Albeit, only after an unconvincing gobbet of exposition, with clumsy lines like, “If the world powers dare to wipe out our nation, we’ll counter attack with 35 meltdown-ready nuclear plants in Japan and a cosmo-amphetamine mutant army which has no fear of death.”
At the time, Suzuki was one of the biggest stars in Japanese women’s pro-wrestling, and acquits herself fairly well in the action scenes. These are blocked and shot in a similar way to puroresu, with a minimum of editing, and some of her ring rivals also show up as members of Fujioka’s “Human Hunter Unit,” including Devil Masami, Shinobu Kandori and Eagle Sawai. This explains why the combat includes moves not normally seen in hand-to-hand battles, including the tilt-a-whirl backbreaker and tombstone piledriver. It does not, however, explain the battle bikini, worn in particular by one opponent. You’ll know her when you see her. Or them, if you know what I mean and I think you do…
Overall though, time has been fairly kind to this 1991 Japanese video production. A quarter of a century later, it appears to have had a significant influence on the Resident Evil films, particularly Apocalypse. It has perhaps also benefited from the renaissance in the zombie genre over the past few years. While still unquestionably low-budget, what seemed somewhat underwhelming when I originally watched it in the late nineties, now seems quite acceptable, and maybe even ahead of its time.
Even given my tolerance for small budget and independent films, this was a chore both times I watched it. The first time, I got half-way through and gave up. Returning the next day, I decided to give it another chance, and started from the beginning again. While I did make it all the way to the end on the second occasion, this is one of those cases where I reached the end, and was actively irritated by the fact I could have spent the time doing any number of more interesting, productive or fun things.
It starts with the aftermath of a shoot-out at a house, which leaves the cops picking over multiple dead bodies – including one of their own, killed by a booby-trap – and the sole living witness, Mila Sweeney (Vasquez) in hospital with a shoulder wound. She absconds from there, because in one of the inexplicable pieces of plotting, the cops don’t bother to keep an eye on her there, and it’s up to Detective Ana Salinas (Mars) to try and reel Mila back in. Alongside this, we get a series of flashbacks (except, you have to figure out what’s a flashback and what’s current, entirely on your own), depicting events leading up to the shoot-out, which saw Mila have the misfortune to knock on the door of a house occupied by a nomadic trio of psychopaths, Dale (Martinez), Hersey (Etuk) and Gambit, who welcome the delivery of fresh meat.
The rest of the film judders back and forth between the heroine’s efforts to escape her captivity, and her post-shootout quest for vengeance, yet also wobbles between portraying this from Mila’s perspective and those of the perpetrators. It’s as if the script – also written by director Loredo – couldn’t figure out what angle or approach to take, and ended up going for a half-assed attempt to cover them all. This is one of the reasons why hard experience has shown me that it’s a warning sign when any low-budget film is written by the same person directing it. This approach largely removes the opportunity for an outsider to look at the script with a critical eye and go, “Hang on. That won’t work.”
You can see what Loredo is going for, and I can’t deny the obvious passion here. It’s just a shame that there is virtually nothing else good enough to retain your attention. In particular, occasionally good performances are wasted because the script is horrible at its most important and basic job: telling a coherent story. The viewer is left thrashing around trying to put together the pieces, and while not impossible, this is a task where the director needs to be someone more like David Lynch, rather than a rookie trying her hand at directing a feature for the first time, especially one who appears to this she is Quentin Tarantino.
Dir: Millie Loredo Star: Vannessa Vasquez, Melissa Mars, Eric Martinez, Mary Etuk
As high concepts go, this one is impressive. Serial killer Jack (Jarratt) breaks into the house of his latest intended victim, Emily (Fairfax), a middle-aged nurxe in the hospital where he works as a pharmacist, whom he has been quietly stalking. Expecting no problems, Jack is in for a surprise; Emily is waiting with a tazer. Jack regains consciousness to find himself tied to the chair, and facing someone who may well be his superior in terms of well-concealed psychotic intentions – not to mention, previous body-count.
This is the kind of story that’s more interesting in where it’s going than in how it gets there. The way it ends, opens up a broad swathe of possibilities, most of which would likely be more fun than watching the two foul-mouthed leads interacting. [It’s certainly undeniably Australian in its harsh and copious bad language!] For, truth be told, neither Jack nor Emily are particularly likeable, and you’re are left watching their verbal sparring without any genuine emotional investment. There is some resonance, due to Jarratt having also played a serial killer in the two Wolf Creek films, but some of the plot developments here seem artificial and forced for the sake of the ending, rather than flowing naturally out of the characters.
The concept of a middle-aged, almost matronly female serial killer is intriguing, and could have become an amusingly sharp contrast to the lurid excess of Nurse 3D. Alternatively, Jarratt could perhaps have followed in the footsteps of John Waters’ Serial Mom, in which Kathleen Turner played an insane housewife, whose victims were chosen on the slightest of pretexts, e.g. failing to separate properly their recyclable garbage. Instead, while the poster proclaims the film to be “inappropriate, funny, romantic,” I can’t honestly say it made the slightest ripple as far as the second and third categories are concerned. Even the first comes up short, not least because it includes inserts of sequences that are only taking place in the characters’ minds – on more than one occasion, I was disappointed by that realization.
It’s Jarratt’s first time as a director, and although he has plenty of experience in front of the camera, it’s a remarkably “safe” project, especially given the subject matter, and comes over almost entirely as a stage-play unfolding in front of the camera. The script is also by a first-time writer, Kristijana Maric, and I can’t help suspecting the whole project would likely have been better served with longer track records in both departments.
Dir: John Jarratt Star: Kaarin Fairfax, John Jarratt
Lauren Redd (Huller) really doesn’t want to spend the weekend at Grandma’s house. Like most teenage girls, she has a million things she’d rather be doing than visit an elderly relation. On arriving, she meets Albert (Widener), a flamboyant caregiver – but one who turns out to be a serial killer with a wolf fetish. Fortunately, the threat – along with a little something slipped into Lauren’s drink – awakens her own inner wolf – and it’s not just a fetish, but true lycanthropy, passed down in maternal genes through her family. When Lauren wakes the next morning, she finds herself covered in blood, a severely-injured Albert not far away, and her mother (Hassett) with some serious ‘xplaining to do. However, pathologist Mortimer Clarke (Frainza) is piecing together the clues, even if no-one in the police force will take his belief in werewolves seriously, for obvious reasons.
It’s a bit of a fractured item this, with about three different stories going on, almost feeling like they come from entirely different films. First, there’s the obvious Little Red Riding Hood adaptation, focusing on the Lauren/Albert relationship, up to and immediately after her transformation. Then, there’s Lauren, coming to terms with her new talents, which are both a help and a hindrance at high-school. Finally, there’s also Clarke’s investigation, as he tries to figure out what happened at Grandma’s, and whether the supposed “dog attack” actually took place as claimed. Not all of these work equally well: the first is certainly overlong, especially given it is just not very interesting, in particular with Widener overplaying the “gay” thing like a drag queen on meth. I’d much rather have seen more of the high-school aspects, which are effectively played, reminding me somewhat of the truly awesome Ginger Snaps, or the familial history, also not dissimilar to the recently-reviewed When Animals Dream.
This is, let’s be honest, done on a much smaller budget than either, and there are aspects which make the limited resources painfully obvious, such as the actual transformation – they probably shouldn’t have bothered. On the other hand, some are well done: Hassett gives a convincing portrayal of a mother willing to do anything for her daughter, and the ending ties up the loose ends in a way that makes sense and is also emotionally satisfying. You may find, as I did, that the early going here is more than a bit of a slog, and you’ll need to persevere to reach the more interesting aspects that follow. Palmer has found some original twists for the genre, and it’s only a shame he didn’t concentrate more fully on these, instead of the less successful elements that bog things down considerably in the first half.
Dir: Brad Palmer Star: Stephanie Hullar, Julie Marie Hassett, Christopher Frainza, Torey Widener
I must confess to being drawn in to this 2009 film partly by the “local interest” factor, it being an entirely Arizona-grown product. This is obvious – indeed, painfully so – in the early going, which includes a plug for a comic-store chain and a performance by a local band, as well as a particularly cringe-inducing cameo by some of the director’s own comics. Mercifully, the film rapidly moves on to the actual plot. This has sisters Megan and Abby Graves (Grant and Murray) head out for a spot of sibling bonding, before one moves from Phoenix to New York. Their road-trip takes them to a diner where they’re told about a nearby ghost town, Skull City, the site of a former gold-mine. Megan – the more outgoing and confident – is all for it; Abby is less sure, but is eventually convinced. What they don’t know, is that the mine is the home of a very nasty cult of religious psychos led by the Reverend Abraham Stockton (Todd), and even the friendliest of locals (Moseley) can turn out to be potentially lethal.
I appreciated the straightforward and unpretentious nature of this: it’s the two girls (really, it’s almost entirely Megan who’s the proactive one, with Abby only really good for running and screaming, with a side-order of quivering in terror) against the world. The story is thus largely to the point, though they might as well have disposed entirely with the unseen demonic entity subplot, since it doesn’t add anything, given the effects budget was apparently largely limited to hearing it consume souls… Unfortunately, that poverty extends to quite a few other aspects. For example, the mayhem has a tendency to happen just off-screen, which is never satisfactory at the best of times, and the use of obvious CGI blood only draws attention to this shortcoming.
The performances are a bit over the place too. I enjoyed Todd, who chews scenery to good effect, from the moment he stalks into the diner, a terrified young girl in tow. He seems to have a handle on the comic-book tone for which Pulido is going. The rest of the cast? Not so much, particularly Moseley, who seems to think that putting a fake pig’s nose on equates somehow to exuding menace. He’s wrong. The two leads fall somewhere in between: while they’re okay, the characters are never much more than generic cyphers. At least Pulido was wise enough to dump the hand-held video camera which infects some of the early going: a good rule for the use of such being, it’s never a good idea. I’ll admit half a star of my grade is likely the kick I got out of seeing places I know, such as scenes filmed at the late, lamented venue, The Sets in Tempe. Take that away and sad to say, there isn’t enough meat on the bones of its potential. The moral here is, just because you can make a film, doesn’t mean you should….
Dir: Brian Pulido Star: Clare Grant, Jillian Murray, Bill Moseley, Tony Todd