The Darkest Dawn

★★½
“Illegal aliens”

darkestdawnThis is apparently a sequel to a previous movie about an alien invasion of Earth (and, specifically, the United Kingdom) from the same director, Hungerford. While I haven’t seen it, this likely didn’t impact things too much here; I sense it’s perhaps closer to a separate story, unfolding in the same universe, than a true sequel. It’s the story of teenage sisters Chloe (Leadley) and Sam (Wallis), with the former getting a video camera for her birthday – just in time for said invasion to kick off, with their family being separated in the ensuing chaos. Toting her camera, Chloe and her sibling take shelter, then scurry through the blasted landscape, facing the threat not just of the extra-terrestrials, but renegade bands of survivors. For it also turns out Chloe, specifically her blood, is a key to the resistance. What are the odds?

There’s a strong sense of Cloverfield here, with the alien threat glimpsed more in passing than directly. The major difference is probably the human element, since the sisters are in peril from other people, as much if not more than from the invaders. Of course, the whole “found footage” thing has been utterly done to death since Blair Witch – and I think even that was vastly over-rated. Here, it adds precious little to proceedings, and there’s not much which could have been done equally as well (or, arguably, better), with an external viewpoint. It has all the usual issues of the genre; most obviously, why the lead character keeps filming, when on multiple occasions common sense and survival instinct would dictate dumping the camera and legging it. But then, a more conventional approach probably would have led to the production costing a great deal more than £40,000 (approx. 1/500th that of Cloverfield).

The two leads are, I believe, YouTube stars rather than professional actresses, and that’s a bit of a double-edged sword. They do have a natural and unaffected quality, which helps their characters avoid falling into the irritating teenager trap. But they don’t have much more, and any time there is actual acting required – rather than reacting – then they come up short. While the script does give Chloe a decent arc, going from a typically self-obsessed teenage girl into a focused and determined young woman, the climax feels somewhat undercooked. It does not offer the viewer much in the way of resolution, I suspect because writer-director Casson perhaps wants to return to the same milieu in future.

While I wouldn’t be averse to that, I hope Casson (dear God, I just realized he’s only 22 and has already made and had released two cinematic features) stretches his talents into more than the found footage genre, since too often this is merely a crutch for low-budget film-makers, used to excuse away shaky camerawork and improvised dialogue. There’s some evidence of talent visible here, on both sides of the camera – providing you can get past the likely motion sickness this may cause.

Dir: Drew Casson
Star: Bethan Mary Leadley, Cherry Wallis, Stuart Ashen, Drew Casson

Kill La Kill

★★★½
“Not sure if serious…”

killlakillAfter I watched the first episode of this show, I was sure it was a delicious parody of anime shows, particular the “super-powered high-school” genre. It seemed to be taking the concepts of shows such as Sailor Moon, say, and ramping everything up to 11. The violence, in particular, is somewhere beyond Dragon Ball Z in terms of excess, except with copious additional amounts of arterial spray – though people survive far beyond the point at which any normal person would be a desiccated husk. I mean, just look at that heroine’s outfit on the right. They cannot be serious, can they? But the longer this went on… the less sure I was whether it was a parody. If it is, it’s an impressively straight-faced one.

The setting is Honnouji Academy, a Tokyo high school ruled over by Satsuki Kiryuin (Yuzuki), who runs the place as a neo-fascist regime, enforcing her will through selected pupils. Her chosen ones are enhanced by “Goku uniforms” of various levels, made from a strange substance called life fibers, which give the wearer superhuman abilities. But into this comes Ryuko Matoi (Koshimizu), a transfer student with an agenda all her own – as well as her own enhanced uniform, a sentient outfit called Senketsu (Seki), and half of a pair of giant scissors, which she starts using to take out Satsuki’s minions. For Ryuko is seeking the killer of her father, the scientist who developed Senketsu, and seems like Satsuki played a significant role in that murder.

There’s more. A lot more. Suffice it to say that just about no-one here is quite what they seem, right down to the life fibers, and by the time you reach the final episode, loyalties and alliances have gone to a completely different landscape. For something which feels like it should be shallow, tongue in cheek and certainly has copious amounts of fan service (albeit being fairly even-handed in its OTT depiction of both sexes), there’s clearly considerable effort gone into the plotting. But, let’s be honest, the main focus here is on the fights, as Ryuko first makes her way up the chain of command toward her nemesis, and then discovers the truth about what’s going on and has to recalibrate her sights. There’s hardly one of the 24 x 25-minute episodes which does not consist of at least one-third major, major animated mayhem, with Ryoko beating the tar out of one or more enemies, and taking as much damage as she receives.

As such, it does get somewhat repetitive – if you’ve seen Ryuko’s transformation sequence once, you’ve seen it several dozen times – and there isn’t much sense of escalation to the action. But it is brashly hyper-energetic, relentlessly female-driven, largely romance free and perfect for viewing in small, highly-caffeinated doses. If only I could figure out whether or not it was intended to be one big in-joke or not, I know whether or not to feel guilty about enjoying it.

Dir: Hiroyuki Imaishi
Star: Ami Koshimizu, Ryoka Yuzuki, Aya Suzaki, Toshihiko Seki

Black Amazon of Mars, by Leigh Brackett

Literary rating: ★★★★★
Kick-butt quotient: ☆☆☆☆

Normally, I like to start a series at the beginning. But I chose to read this second novella of Brackett’s Eric John Stark series, as my long-awaited first introduction to her work, because Amazon offered me the chance to read it for free on my Kindle app. (And yes, I’ll definitely be buying a paper copy!) That means there are unanswered questions here about Stark’s origins and background, and about the Martian world –what kind of “beasts” are used as mounts here, for instance, or what the economic base of a city-state like Kushat is– that probably have answers in the first book, or earlier stories. (The author wrote about the character in both formats, and not all of the corpus is still in print.)

Genre giant Brackett stands in the Romantic tradition, and represents SF’s “soft” school; she’s known for her “swords-and-planet” tales of adventure and derring-do on mostly low-tech worlds, and her style was shaped in the hey-day of the pulp magazines. Stark himself has affinities to the typical Burroughs hero, or to some of Robert E. Howatd’s protagonists; the appeal of “primitivism” (which I’ve discussed elsewhere) is clearly present here, though in Stark’s case, he’s not a refugee or escapee from civilization. (Of Earth stock, he was born on Mercury, and apparently grew up in a rough setting and circumstances, with trauma that left him carrying a lot of psychological damage.) He’s a bit more rough-edged than , say, John Carter, and indeed can at times seem almost feral. But he’s clearly a person of principle, with a strong sense of loyalty and duty, and a willingness to put his life on the line for what’s right when it really matters.

Fans of this site, however, will be as (or more) interested in the title character here. Given the title and the cover art, we know she’s definitely a fighting female. For perhaps the first half or more of the book, however, some readers might wonder when she’s going to show up. Don’t worry, though –Brackett incorporates one plot element here, at a crucial moment, that’s meant to come as a major surprise. It does to Stark (of course, he didn’t see the cover or read the title!), but it probably won’t to most readers. Not to share any spoilers, but the phrase “hidden in plain sight” might come readily to mind. And our ax-wielding lady’s fighting prowess won’t disappoint.

Of course, if she’s judged honestly and fairly, it has to be admitted that she’s pretty much a villainess in the legitimate definition of the word; she’s motivated by selfish personal ambition for power and status, and she’s quite ruthlessly willing to inflict suffering and death on any number of people who defy that goal. But she’s also a nuanced villainess who does have some genuine good in her, which shows itself in actions. (And sometimes, when the chips are down, a nuanced villainess with some genuine good in her might find that she has the stuff inside to add “heroine” to her resume’….) That degree of nuance makes her an interesting character (at least to me).

Like many SF authors who wrote before the advent of space exploration by unmanned probes, Brackett imagined the other inner planets of our solar system to be much more hospitable to human life than they actually are. Her Mars is a cold, arid world whose fragile ecology depends on the annual summer melting of much of the polar ice cap; but it’s a world with a human-like native race (if they differ from Earth humans in any way, it’s not stated here), with a civilization originating a million years earlier, in the time of a culture hero called Ban Cruach. Much of his story is forgotten and mysterious; but at the end of his life, he passed through the Gates of Death, the high pass that is the only way through the mountains enclosing the uninhabited, permanently frozen region around the North Pole itself, after leaving behind an enigmatic talisman in the northern city of Kushat (which controls access to the pass). Now, at the behest of a dying friend, who stole the talisman years before, Stark is journeying through the bitterly cold Martian winter and across the wild, mountainous North (a region much less civilized than southern Mars) to return the object to Kushat.

Brackett’s world-building is much more plausible than that of Burrough’s Barsoom novels, and (allowing for the basic premise) the science isn’t, to a lay reader like myself, glaringly off-beam. (How the high technology –yes, there is some here, but I’m not writing any spoilers– works isn’t explained, and it’s not extrapolated from any existing technology, but that’s because we’re in the realm of soft SF; the author’s purpose isn’t to speculate about what high technology might someday do, but to use it to tell and enable a story about people in a particular dramatic situation.)

Brackett’s imagination is genuinely original, in a type of story that often wasn’t handled with great originality in the time period when she wrote. The plot covers just a few days, and incorporates a lot of action, usually violent action (corpses at one point are lying in “windrows”), but there’s no graphic wallowing in violence for its own sake. Our main characters here aren’t plaster saints, and we might disapprove (big time, in some cases!) of some of their actions; but they’re each vibrantly alive, understandable men and women whose fate we come to care deeply about. They’ll face conflicts and challenges here that involve extremely high stakes, and that will tax physical, mental and moral strength to overcome (IF they’re overcome….); and the personal interrelationships are complex and emotionally evocative.

Bottom line, if you like an old-school pulp action sci-fi yarn in which the gal gets to swing the sword (or, in this case, the ax) as well as the guy, I think you’ll find this a very good read of the type!

Author: Leigh Brackett
Publisher: Aegypan, available through Amazon, both for Kindle and as a printed book.

A version of this review previously appeared on Goodreads.

Morgan

★★★½
Hannah goes Haywire.”

I watched this twice: once on an airplane flight from London, and once after I returned, and I think I preferred the second viewing. For the ending here, if not perhaps what you’d call a “twist”, does provide a piece of information about the lead character, that will change the way you watch her performance in subsequent viewings. It’s something I appreciate, and also goes a long way to explain what would otherwise potentially be flaws in the plot. Said character is Lee Weathers (Mara), a “risk-management consultant” for a tech company, who is sent to a remote outpost, literally buried in the heart of the countryside.

Its inhabitants have spent more than five years working on developing an artificial life-form; after multiple failed attempts, their current creation, Morgan (Taylor-Joy) had appeared to be doing better. Initially, crafted with talents such as accelerated growth, she (or, as Lee stresses, “it”) is now developing unexpected talents such as precognition. However, a violent streak is also making itself known, culminating in Morgan stabbing one of the researchers in the eye. This is where Weathers comes in, seeking to assess the viability of the project, as well as whether it should continue or not. And if not? Well, as the one-eyed researcher, played by Jennifer Jason Leigh, bluntly tells her, “You’re a goddamn assassin.” But Morgan’s creators won’t take that lying down; nor will Morgan her/itself.

Mara captures just the right degree of cold, passionless disinterest, and is helped out by a very solid supporting cast. This includes Leigh as well as Brian Cox, Paul Giamatti and even action heroine icon, Michelle Yeoh, albeit in a non-action role, playing the head of the project. After the opening scene, depicting the eye-stabbing from the POV of the complex’s security cameras, we already know everything is going to kick off, it’s just a matter of when. Given this, the first half could be considered too slow; we really don’t need to be introduced to everyone, because what matters is the Weathers-Morgan dynamic, perhaps with a side of the latter’s closest “relative”, Dr. Menser (Leslie, not without her own action cred, having played Ygritte in Game of Thrones – like GoT, this movie was filmed in Northern Ireland).

The arrival of Dr. Shapiro (Giamatti), the man in charge of carrying out Morgan’s psych evaluation, signals the start of this inevitable escalation of hostilities, and the pace certainly kicks up from that point forward. It’s this aspect which separates it in tone from the similarly-themed Splice, a more horror-oriented story, also about an artificial life-form gone awry. I note the stunt personnel here included Zara Phythian, a British action actress, whose star appears to be on the rise. Despite the loaded cast – it helps having Ridley Scott as a producer! – this was relatively cheap to make, at $8 million, and was somewhat unjustly overlooked on its cinema release. Even if it probably does take two viewings to appreciate it.

Dir: Luke Scott
Star: Kate Mara, Anya Taylor-Joy, Toby Jones, Rose Leslie

Iron Girl: Ultimate Weapon

★★½
“Post-apocalyptic soft-porn sci-fi soap-opera.”

irongirlHaving used my entire quota of hyphens for this review in that tag-line, what do we have here? I could remember virtually nothing about the original, even though it was only a couple of years ago we reviewed it. Seems to have ended up with the same vaguely mediocre rating though. The problem here, however, is mostly one of pacing. After a brief flurry of impressive activity at the beginning, there’s not much happening on the action front for about an hour, and what takes its place falls short of adequate entertainment.

It’s the same setting, with Japan’s technocracy having imploded, and the country now a slew of little fiefdoms, where bandits and bounty hunters roam the land. Chris (Asuka) is the latter, trying to raise enough reward money so she can buy a device that will restore her memories. She was unconscious and suffering from amnesia when found by fellow bounty-hunter Kento (Iwanaga) and his sidekick, Miriya (Kishi). Now, with the aid of her nifty cyborg suit ‘n’ sword, she’s taking out the leaders of the Sparti gang, who are less than impressed with her work. So, they lure here away from the peaceful settlement where she lives, and while she’s out, get medieval on the scientists and others who are there. This doesn’t exactly discourage Chris, obviously.

In between the opening, where she saves a brothel from harassment, and the final assault on the Sparti headquarters, there’s not much going on. You get a fair amount of Chris using her sexuality on men, then whacking them in the crotch, to the extent this begins to feel like a Japanese version of Ow! My Balls! [or a Japanese game-show; you decide] This could be a commentary on the male gaze, except the film itself is obviously extremely interested in that perspective of Asuka, as evidenced by the gratuitous shower-scene. There’s obviously some unresolved sexual tension between her and Kento, and she has her own sidekick to fend off, a lecherous guy wearing aviator goggles, who provides broad comic relief. It’s all not very interesting, unfortunately.

The action scenes do seem a little better, with Asuka making a greater impression this time – experience does matter, it seems. If there’s nothing quite as memorable as the opening fight, where she traps an opponent’s sword with her high heels(!), the film delivers some fairly decent battles in the final chunk. Chris works her way up the Sparti chain of command, until facing someone (thing?) who may be her equal in terms of technological enhancements. It’s likely no spoiler to say the film does not end with the heroine recovering her movies, instead setting things up for a third entry in the series. I guess I’ll be watching it, and imagine by the time that happens, I’ll have forgotten all about this second movie, just as much as I did the first.

Dir: Kenichi Fujiwara
Star: Kirara Asuka, Hiroaki Iwanaga, Asuka Kishi, Ryunosuke Kawai

Painkiller Jane – TV Series

★★
“The pain and strain, stays mainly in the Jane…”

painkiller1Originally created as a comic-book by Jimmy Palmiotti and Joe Quesada in the mid-nineties, it told the story of its heroine, Jane Vasko, who became effectively immortal after an incident left her with superhuman regenerative powers. She can still be hurt, certainly – even knocked down – but she heals at a phenomenal rate, rendering her nearly unstoppable. Over the years since, she has crossed paths with a number of other characters, including Hellboy and Vampirella, and the show became a TV movie on SyFy in December 2005, starring Emmanuelle Vaugier as Jane. The film was also used to gauge interest in a potential TV series, and one duly emerged in April 2007, albeit with Kristanna Loken now in the role, and effectively pretending the movie didn’t exist. For example, Jane went back from being a soldier to the law-enforcement agent of the comic, albeit a DEA agent rather than an undercover cop, and the cause of her abilities also became rather less opaque.

Unfortunately, it still wasn’t very good, especially in the early episodes. This is actually my second attempt to review the show: after eight episodes or so in the my original effort, I realized I had entirely abandoned watching them, and simply had them on in the background while I did something else. The return effort proved my attention span was made of sterner stuff, though I admit that I might not have watched every single frame of every single show. But I did make it through to the end, which teases a second series that never materialized, SyFy deciding it would not renew the show in August, with half a dozen episodes remaining to be screened.

painkiller2Certainly, from a 2016 viewpoint, it seems overly familiar, treading territory we’ve seen, with variations, in X-Men, Heroes and Alphas, among others. The core concept here is the “neuro” – someone who has developed an inexplicable paranormal talent which might be anything from invisibility through mind control to fire manipulation. Jane encounters one such on a drug bust at a nightclub, and as a result, is recruited by Andre McBride (Stewart), who leads an undercover team dedicated to capturing and neutralizing neuros. The rest of the team are the usual bunch of shallow stereotypes e.g. computer wiz Riley Jensen (Roberts), ex-military muscle Connor King (Danby), etc. but Jane is “different” in that her first mission results in her neuro-esque ability being awakened, after she is defenestrated from a high-rise window. I say “neuro-esque,” since there’s an ongoing vague debate as to whether she should be chipped and shipped off to NICO, the internment camp set up for the “special”.

After that, however, the show rapidly became not much more than a series of “neuro of the week” episodes, effectively abandoning much real interest in its heroine and her abilities. To some extent, I can understand this: once you’ve established that she is, literally, bulletproof, what more can you do? There’s not much sense of threat. But outside of sporadic examples, the creators didn’t make sufficient use of Vasko’s abilities, which could certainly have come useful, as the most extreme example of “taking one for the team” Nor do they bother to give her much life outside the disused subway station which is her team’s super-secret lair. There’s a brief friendship with the girl next door, which comes to a sudden end with so little impact, it feels like the actress involved must have demanded a pay rise or something. Then there’s a boyfriend, and at least that relationship does end up having a point – like the rest of the show, however, it takes far too long to get there.

For after initially setting up an evil corporation as the Big Bad, the series seem to forget about them completely for the next 20 episodes, before suddenly blowing the dust of the company for the final episode. It seems likely that never-realized second season might have gone in that direction, though if that was always the intent, seems very odd to start off as they did. The budget was apparently jacked up for the final three episodes, allowing for the cast and crew to travel to Hungary and the NICO facility, where it turns out there have been various dubious medical experiments going on, involving reversing the chips implanted to disable the neuro abilities. There are some interesting moral questions raised in this arc, and it’s a shame the show chose to ignore them, until after it had been given the ace.

painkiller3

That isn’t to say the show was entirely worthless up to that point. There were a few episodes which actually made use of the concepts and developed them in interesting ways. The one I liked most was Playback, about a neuro who could reset time to the beginning of the day. He was being used to plot the assassination of a visiting foreign politician, gradually refining his plan to negate the countermeasures of Jane and her team, as if this were Groundhog Day. Jane’s ability to take damage came in handy here, and the script was well-thought out, both in problem and solution; while they couldn’t foil the neuros plan, they could make the rest of his day such a bad one, he was compelled to rewind one more time. More of this smart invention would have been welcome, but the show instead seemed to run out of ideas almost immediately. I mean, a handful of episodes in, and you’re already going down the “ghost hunters” route? Why not just have a musical episode and be done with it?

AS in most things she has done – hell, even BloodRayne – Loken is fine, and seems to embrace the action aspects with enthusiasm. I’d say that gives her the edge over her predecessor, Vaugier, and the series likely solidifies her position on the B-rung of action actresses [“Can’t afford Milla Jovovich? Give me a call!”] It’s the writing that is the key weakness here, often giving the impression that they were making things up as they went along, never a good thing. Still, it may not be the end for Jane. In July 2014, it was announced that Palmiotti was producing an independent feature film version, with the Soska Sisters signing on to direct. While I’m not sure about them as a choice [I saw their horror film American Mary, and found it very much over-rated], and I haven’t heard anything much regarding the project since, it’s interesting that adapting Painkiller Jane appears to be every bit as difficult to kill off as the character herself!

Star: Kristanna Loken, Rob Stewart, Noah Danby, Sean Owen Roberts

Paradox

★★
“Yes, we will watch and enjoy Zoë Bell in anything.”

paradoxEven as a scientist. Seemed like a bit of a stretch for one of our favourite two-fisted heroines, but here, it turns out she’s actually an undercover NSA agent. She is only pretending to be a brainiac, whose cover identity of “Gale” is sent in to infiltrate a mysterious, highly secretive project being run in an underground facility by the equally mysterious “Mr. Landau” (Yoba); he has made a fortune on the stock exchange with an impeccable knowledge of its future movements. Perhaps related, turns out his team have been working on a time-machine, though it requires so much power, it fries the grid over a wide area – not unimportantly, sealing them into the underground base. Their first effort involves sending one of the group, Jim (Huss), ahead an hour; the plan is then for everyone else to “catch up.” A few minutes later, he returns, having seen a future where most of the scientists are dead, and the survivors stalked by an unknown assailant. Can their rapidly approaching. lethal fate be changed, or is it immutable?

I’m a sucker for time-travel films, but they need to be rather more rigorous than this one, which feels sloppy both in tone and execution, as if the makers couldn’t decide quite what they were trying for. One minute, it’s hard sci-fi, the next it’s a slasher pic. No, hang on – it’s a romance between Gale and one of the scientists! Wait, it’s suddenly Zoë Bell kicking ass? Not all of these work equally well, and the shifts between them are rarely less than jarring. There are also plot-holes – not so much with the time-travel aspect, which is handled relatively well, despite a film title that almost appears to be apologizing in advance. Most obviously, how does this underground facility have absolutely no stairs? Or, given the first use of the time-machine triggered a massive black-out, why is it then used repeatedly thereafter without issue?

The cast is equally inconsistent. Bell is, naturally, the best, but Yoba (whom we recognized from Alphas) is okay as an enigma dressed in a dark suit. The rest of the performers, however, appear to have been picked up at random from a local community college; someone needs to check if the director owns a white van or has made large, online purchases of chloroform. For the other actors appear capable of delivering lines or showing emotion – just not both, and certainly not at the same time.  This may be where the film comes closest to the slasher film, in that you care precious little for most of the victims or their fate. I’ll admit that we did not see the final twist coming, and like most time-travel films, may merit a second viewing, just to figure out whether or not it still makes sense, in the light of the late reveal. But there are an awful lot of movies further up the list.

Dir: Michael Hurst
Star: Zoë Bell, Malik Yoba, Adam Huss, Bjørn Alexander

Robot Revolution

★★
“The revolution will not be televised.”

My heart sank when I saw the production company’s logo in the opening credits, as I realized this was from the same people who brought us Earthkiller, which… Well, wasn’t very good, to put it mildly. Four years and several features later, has Bellware and his micro-budget associates improved? Yes, actually, they have. Not that this is “good”, by any neutral standards, especially if you’re expecting anything like glossy, big-budget SF. However, it does seem more aware of its own limitations, and works within them a lot better than Earthkiller.

robotrevolutionIt’s set somewhat in the future, where Constable Hawkins (Logan) and her android partner have been ordered to pay a visit to the apartment of a researcher (Murphy), who is allegedly working on a weapon for a notorious terrorist. Unfortunately, the terrorist’s henchmen show up at the same time, and the weapon is activated. It consists of a swarm of nanobotz that can “hack” into anything containing electronics and control it. Which is unfortunate, since in this future, all adults have been implanted with an identification chip. Fortunately, the scientist has a somewhat effective countermeasure, but she and Hawkins still have to try and make their way out of the apartment, dealing with both the infected human residents and the automated cleaning robots, that are intent on preventing them.

It’s actually not a bad idea, even if derivative of Dread [which was, itself, derivative of a truly superlative Indonesian action film, The Raid] With just a single location, it’s a good setting for a low-budget film – except Bellware, for some reason, still injects repeated, really crappy CGI exteriors, and the static-laced camera shots, whether from the android’s POV or elsewhere, are also far too excessive. He should just have kept things claustrophobic. A bigger problem are the infected residents, who are about the least threatening monsters I’ve ever seen: a trickle of blood from the nose and five minutes of Zombie 1.0.1. training do not make you scary. [Indeed, it’s probably less horrific than their attempts at acting] The cleaning robot is far more impressive: in form and execution, it appears to have strayed in from a much bigger, better movie.

Logan, sporting a fetching eyepatch, for no readily apparent reason, isn’t bad, projecting a degree of no-nonsense competence appropriate to the character. However, in the film’s second half, it does degenerate into a long series of sequences in which people creep around corridors, that are neither as tense or as interesting as Bellware seems to think. Though I did appreciate the discussion on whether or not these should be considered as zombies, and whether shooting them in the head is the only way to kill them. If Earthkiller’s 1½-star rating was charitable, this one is perhaps a tad harsh, though my appreciation may in part be due to expectations that were not so much low, as subterranean. At this rate, by 2030 or so, Bellware might actually be making decent films.

Dir: Andrew Bellware
Star: Virginia Logan, Mary Murphy, Matthew Trumbull, Dirk Voetberg.

Garm Wars: The Last Druid

★★½
“In serious need of more tell, don’t show”

garmwarsOshii is best known for his anime work, but this isn’t his first foray into live-action; we already reviewed Assault Girls, and this has much the same strengths and, unfortunately, weaknesses. It looks wonderful, but the script here is virtually impenetrable, leaving the viewer on the outside, looking in. I had to watch this twice, because an hour into the first time, I realized I had absolutely not been paying the film any attention for at least 15 minutes. The setting is the planet Annwn, where a long, ongoing war has reduced the original eight tribes to Columba, who rule the air, versus the land-based Brigga, who also have the support of the few remaining members of the Kumtak tribe, who specialize in information technology. When an Brigga escape pod is retrieved, it contains Kumtak elder Wydd (Henriksen) and a druid (Howell), which is a shock, because druids, who provide a direct line of communication to the gods, are supposedly extinct. Wydd offers the druid’s potential power to the Columba in exchange for his tribe’s freedom, but the Brigga mount an attack and re-capture them. Pilot Khara (St-Pierre) leaves in hot pursuit, but is forced to crash-land and team up with Brigga warrior Skellig (Durand, a ringer for Benicio Del Toro), as Wydd’s agenda becomes clear.

Well, somewhat clear. Like many of the other plot elements, it’s never quite clarified to the point you’d be willing to swear to them. For example, the druid’s power is shown when plugged into the central computer, resulting in… a swirling, red-tinged CGI sphere. What is it? Why should we care? Oshii is untroubled by such concerns, being more concerned with creating a universe that, like Sucker Punch, appears almost entirely green-screen. It looks very nice, certainly, but only occasionally provokes anything more than wondering “Is this available in a format suitable for framing?”. An early narrated sequence gives you the setting; after that, you’re on your own, and the visuals come wrapped in some particularly leaden and indigestible pseudo-philosophical dialogue, that is neither as deep nor as interesting as Oshii seems to think.

Once the foursome reach their heavily wooded destination, things perk up somewhat, with a nicely-staged battle against a set of robotic guardians that is likely the film’s high-point. There are other potentially interesting, yet under-explored aspects, such as the way dead soldiers on both sides are resurrected to continue fighting – Khara is currently on her 23rd incarnation. However, the film ends just as things look about to kick off seriously, in an Attack on Titan kinda way, with far too many plot threads left unresolved. I can only presume this is intended to be the first in a multi-episode saga, since on its own, it feels severely incomplete. If I can’t argue with Oshii’s amazing eye for visuals, he really needs to ensure his scripts are  better developed.

Dir: Mamoru Oshii
Star: Melanie St-Pierre, Lance Henriksen, Kevin Durand, Summer H. Howell

The Quiet Hour

★★★
“Alien apocalypse? Time for a nice cup of tea.”

quiethourIt took me forever to figure out where I’d seen the heroine before. Turns out Richards was also the young central character of The Golden Compass though in my defense, she was two-thirds of the age she is here. The film takes place some time after an alien invasion has effectively destroyed humanity, in order to strip-mine resources from the earth’s core: for all except a brief period of two hours each day, anyone found outside is ruthlessly tracked down and killed by the aliens’ craft. Hiding out in their rural farmhouse are Sarah (Richards) and her brother, Jude (McMullen), the latter having been blinded during the initial assault. Their isolated security is disrupted by the arrival of the wounded Tom Connelly (Davies) – he is being pursued by another group of survivors, with highly unpleasant dietary habits and led by Kathryn (Millar), who lay siege to the house, demanding Sarah hands over Tom to them.

By coincidence, I watched this the same week as the similarly-themed (though alien-free) October Gale, with Patricia Clarkson as the woman under siege after helping a wounded guest. This is actually better, with the director here having a better handle on the escalating tension, and Richards giving a solid performance, trying to put a brave face on a steadily-disintegrating situation, for the sake of Jude. What’s curious here, is how the aliens are almost irrelevant to the rest of proceedings: for virtually the entire movie, they’re just a backdrop in front of which the bigger threat, of Kathryn and her clan, plays out. It’s a strange approach. I kept expecting the extraterrestrial angle to be more significant, and if you’re expecting something like a British version of Independence Day, you are going to be very, very disappointed, as this is much more slower-paced, almost to the point of glacial.

However, I can’t say I minded too much, as that makes for a more character-driven movie, and the aliens’ almost-complete indifference to humanity is, in some ways, more chilling; it’s as if we were insects, worthy only of swatting. On the other hand, it feels a bit of a bait and switch, being little more than an excuse for why there’s no external help coming for the siblings – a slightly more sophisticated version of waving a cellphone around and saying, “No signal”. Still, Sarah has a nice sense of English resolve to her, in a ‘Keep calm and carry on’ kinda of way, and Richards shows enough here to make her a name to look out for. Hopefully, The Golden Compass, will not be her sole big-budget effort, since on the evidence here, she deserves better..

Dir: Stéphanie Joalland
Star: Dakota Blue Richards, Karl Davies, Jack McMullen, Brigitte Millarof