“My name is Alice. And I remember everything”: Re-viewing Resident Evil 1-5

With the sixth (and final?) installment in everyone’s #1 zombie-killing video-game adaptation franchise now in cinemas, it seemed a good time to go back and re-view the previous five installments, stretching back almost fifteen years. The original film came out so long ago, I wasn’t actually married. Damn. Now, however, I am. Which is why, one weekend in January, Chris and I ordered out for pizza, ensured the pillows were adequately fluffed and settled in on the couch for a marathon of maximum Umbrella mayhem. How have they stood the test of time? Here are our current takes on the series, preceded by summaries of our original reviews and a link to the full thing. But first, let’s warm up and refresh our memory with the trailers:

Resident Evil (2002)

“You’re all going to die down here!”

What we said then (3½ stars). “Not as good as it could have been, with even the most undemanding viewer able to imagine improvements. Yet, as an action/SF/horror film goes, it’s not bad at all, with very little slack or let-up. The virus is released in the first two minutes, and it’s pretty much non-stop from there on, with plenty going on. Jovovich looks the part, and the final shot has me anticipating the sequel, in a kind of Evil Dead 2 way, with her character getting totally medieval on the zombies’ asses. We can but hope.”

What we say now. This has stood up very well in 15 years, not least because it’s more practical effects than primitive CGI e.g. the zombie dogs. It’s worth remembering that, when it came out, zombies were not in fashion. This was before The Walking Dead, before World War Z; heck, it was even before the Dawn of the Dead remake. Indeed, it’s 40 minutes here before the first zombie shows up, and another 10 before Alice, as we know her, is born. Still, Rain Ocampo (Michelle Rodriguez) stands in well during the early going, the character being perfectly suited to Rodriguez’s sneer. She also gets the best line in the film. After fighting off an early corpse, thanks to Rain’s torrent of automatic fire, J.D. says “I shot her five times. How was she still standing?”, to which Rain replies, “Bitch isn’t standing now. ”

At this point, the makers were stating it was a “prequel” to the games, with Jovovich in effect playing the role of Jill Valentine. Not so sure about that, given subsequent flims, but it’s hard to deny the influence of the final sequence: Alice waking up in a hospital bed, to discover the zombie apocalypse, was also used in both 28 Days Later and the first ep of TWD. There was an alternate ending shot, with her going into Umbrella HQ, but I’m glad they went with the one used, which has an absolutely spectacular final shot, zooming back from her over a devastated city. The makers certainly extracted their bang for every penny of the $35 million budget, and the industrial soundtrack, including both Front Line Assembly and Nine Inch Nails, is perfect. Current rating: upgraded to **** and our seal of approval.

Resident Evil: Apocalypse (2004)

“I’m good – but I’m not THAT good.”

What we said then (4 stars). “There seemed to be two kinds of reviews for this: those who ‘get’ what’s intended here, and those who clearly don’t… How you react will likely be similarly split; given you’re on this site, I suspect the odds are in favour of Apocalypse, for its strong intuitive grasp of the ingredients necessary in a good action heroine, and its delivery thereof. Sure, the plot is some way short of perfect, and more/better-filmed fights would have been welcome, but the makers do a sound job of distracting you from the flaws, and there’s enough worthwhile stuff that will stick in your mind, to put it in the top quarter of this summer’s popcorn flicks.”

What we say now. If the original movie was Alien, this one is Aliens, upping the ante largely by vastly multiplying the number of enemies. The scope here is much broader: instead of the claustrophobic feel of a small group in an underground complex, it takes place across an entire city, and it’s not just Alice vs. zombies, she’s also taking on the human soldiers of Umbrella. Since she is the sole intact survivor of part one, we get a slew of new characters, including two from the game, in Jill Valentine (Sienna Guillory) and Carlos Olivera (Oded Fehr); the former is particularly iconic in her costume. There’s also L.J. (Mike Epps), who adds occasional comic moments almost entirely missing from the original; not sure if that’s a plus or not.

Alice is now a fully-fledged and hardcore heroine, apparent right from her arrival, crashing through a church window on her motorbike, and capable of snapping her own dislocated finger back into place, with little more than a roll of the eyes. It’s a near-constant stream of action, offering a relentless adrenaline buzz to the viewer, although less adrenaline would have been welcome during Alice’s final fight with nemesis, which degenerates into a choppily-edited mess. And, really: who decided it was a good idea to go through a cemetery during a zombie apocalypse? Still, between Alice and Jill, this remains a two-for-one action heroine special, and can only be appreciated as such. Current rating: holds steady at ****.

Resident Evil: Extinction (2007)

“Good thing I like a challenge.”

What we said then (3 stars). “S’ok. Mulcahy is no stranger to franchise cinema, having done the first couple of Highlander films, and the harsh desert lighting and exterior landscape is a nice contrast to the usual, dark, claustrophobic approach adopted by most Z-flicks. His experience is of particular use in the action sequences, where he does a better job of avoiding the cinematic excesses, in which Alexander Witt indulged, too frequently, last time up. The script is merely workmanlike: it feels too much like a series of cool set-pieces joined in the editing bay, rather than springing organically from the storyline.”

What we say now. I was confused by the opening, and wondered if I’d accidentally put the first film back in the DVD player. For I hadn’t seen this since its cinematic release, and it starts off by re-running the very beginning. Once that was established, we get Ian Glen as the villain – and he’s much needed, offering us a real human “villain” for the first time, and giving Umbrella a face of evil in Dr. Isaacs. The main problem is, Alice has now been imbued with superpowers. Speed and strength, I don’t mind, but telekinesis and the ability to block fire? What is this, X-Men: Extinction? Though clearly the main influence here is Mad Max, right down to Alice’s post-apocalypse chic of a long coat – plus, for no real reason beyond coolness, stockings and suspenders.

This film also absorbs the modern fondness for “fast zombies”, with the main set-piece taking on a slew of Umbrella-enhanced sprinters. While decent, and with an impressive depiction of Las Vegas, it’s likely placed too early in the movie, as nothing thereafter comes close. The only other sequence which might stick in the mind is an attack on a convoy of survivors by zombiefied crows, so I guess you can add The Birds to the list of influences here. I did like the “Pit O’ Millas”, the discards resulting from Dr. Isaacs’s experiments, and am surprised it took them three movies to use White Rabbit on the soundtrack, given its obvious Alice-ness. But Claire Redfield is disappointingly bland, and Alice’s increasing abilities cause way more problems than they solve. Current rating: dropped to **½, though likely a little above that, rather than below.

10 Iconic Sequences from Resident Evil 1-5

These are my picks for the most franchise-defining set pieces from each film. I aimed for two from each, but #3 was so weak, it could only manage a single entry (and that, barely!), so I pulled in an extra one from #4. These are not necessarily the “best” moments. For example, Alice’s fight against the zombie dogs in the original film, is memorable more because it’s the first time we’ve seen her kick ass. It was also that moment in the trailer which sold me on the movie. But having watched all five films in the last 24 hours, these are what stick in my mind.

  1. Alice enters the church (Resident Evil: Apocalypse)
  2. Alice vs. Zombie Dogs (Resident Evil)
  3. Million Milla March (Resident Evil: Afterlife)
  4. Alice vs. Jill (Resident Evil: Retribution)
  5. Tokyo sequence (Resident Evil: Retribution)
  6. Running down that wall (Resident Evil: Apocalypse)
  7. The laser corridor (Resident Evil)
  8. Roof-top escape (Resident Evil: Afterlife)
  9. Alice and Claire vs. the Axman (Resident Evil: Afterlife)
  10. Las Vegas ambush (Resident Evil: Extinction)

The play-list below includes all ten of these. Please enjoy. :)

Resident Evil: Afterlife (2010)

“Do you know who I am?”

What we said then (3 stars). “There’s way too much moving about in underground darkness here, and elements are lobbed in from the video game, which make no sense in the context of the movie… Nor is there much feeling of threat to the characters, who cheat death with blithe abandon – the sense of “anyone can die, at any time” present in the original is all but gone… [But] the action, is, as usual for the series, solid – meaning this is, overall, just worth the 92 minutes of your time it will take up.”

What we say now. This saw the return of Paul W.S. Anderson to the series, and wisely, opts rapidly to discard the angle which saw our heroine gaining ever-increasing superpowers. I totally loved the attack on Umbrella HQ by multiple Alice clones – what I call the Million Milla March – which lifts copiously from both The Matrix and the original Aeon Flux animations. Indeed, The Matrix is a source in other ways, not least Arnold Wesker (Shawn Roberts), who clearly is inspired heavily by Agent Smith. This and the other lifts here are a bit too obvious to work: the zombie dogs v2.0 are straight out of John Carpenter’s The Thing, and obnoxious asshole Bennett Sinclair (Kim Coates) is likely too close to Steve Marcus in the Dawn of the Dead remake. Even the use of a prison as a sanctuary from zombies was previously done a few years earlier, in The Walking Dead comics.

I note the walking pace of Evil‘s zombies continues to accelerate, here without any Umbrella tampering. But generally, this is on most solid ground when working with its own content, such as the Axman, who makes a ferocious foe for Claire and Alice (despite far too much slo-mo!). It was the first of the series to be made in 3D, and a lot of the shots used by Anderson make that very obvious, though I didn’t mind that too much. For someone supposedly back to being human again, Alice still seems to be insanely competent, best illustrated in an impressive escape off a roof-top infested with zombies. It even ends on the most hopeful note of any of the series so f… Er, never mind, scratch that. My mistake. Current rating: Upped to ***½; this was rather more impressive than I remembered it.

Resident Evil: Retribution (2012)

“Congratulations. You’re officially a badass.”

What we said then (4 stars). “This is the best Resident Evil movie in eight years. It may not be anything significant in the plot department. There are not hidden depths or great moments of character revelation. But it does contain entirely acceptable amounts of Milla Jovovich Kicking Righteous Ass, and succeeds as an entertainment spectacle, almost entirely due to this. Though actually, this is almost a “greatest hits” package, especially in terms of participants.”

What we say now. Feels like Anderson has largely given up in terms of trying to attract new fans, with a start that’s deliberately confusing, from an opening that plays out in reverse, through Alice’s new suburban life. It also introduces, without explanation, game elements such as characters Leon Kennedy and Ada Wong, and the Las Plagas parasites. But if you’ve been along for the ride since the beginning, this is a blast. It brings in new influences, most obviously Aliens (Alice protecting a pseudo-daughter) and Blade Runner (Ada telling her, “You were one of the 50 basic models”). It’s good to see favourite characters from earlier films return, such as Rain Ocampo or Carlos Olivera, and the cloning concept allows for nice variations. Not all Rains, for example, are on Alice’s side, though you know the concept of our heroine as a happy home-maker is not one built to last.

The scenario, involving a giant Umbrella testing area of different environments, seems a bit contrived, but there was something very similar in the Resident Evil: Underworld novel. I’ll let it slide, since this offers scope for a host of spectacular set-pieces. In terms of pure hand-to-hand fighting, the Tokyo sequence may be close to the best in the series, but the film likely sprays more rounds of ammunition around than any other entry too. It’s also great to see Alice go toe-to-toe against Jill Valentine, harking back to the “But I’m not that good” comment from Apocalypse. In some ways, the gap between the games and the movies has never been greater, with this abandoning almost all creepiness for loud, rambunctious battles. However, this is so solidly entertaining, I’d be hard pushed to call that any kind of a bad thing. Current rating: retains every bit of its ****.

So, what have we learned? Generally, to answer the question asked in the intro, the films have stood the test of time surprisingly well. Video-game adaptations remain problematic for Hollywood (Assassin’s Creed says hello), and the longevity and sheer number of Resident Evil films is almost unsurpassed. I think it’s because Anderson and his team have never felt under an obligation to be “true” to the games. While that may have alienated a chunk of the core fans, it has allowed the makers to focus on a more important task: making entertaining films, for there are aspects of the games which simply would not work on-screen, such as the puzzle-solving. They were also wise to concentrate heavily on practical effects, which tend to last better than CGI.

Not to say there haven’t been mis-steps – the mid-series diversion giving Alice super-powers would be the worst of these. But at its best – and I’d order the series #5, #2, #1, #4, #3, from top to bottom – it is excellent entertainment, that looks far slicker than many films with far bigger budgets, and the focus throughout has generally been on what matters. Which is: a great heroine who kicks ass, with (The Hunger Games please note) no love-triangles and virtually zero romantic interest. It seems Milla Jovovich is certain the sixth movie will be her final chapter, at least. If so, it seems only appropriate to finish by saying: So long, Milla – and thanks for all the mayhem.

Resident Evil: The Final Chapter

★★★½
“Sometimes I feel like this has been my whole life.”

We’d skipped the last two installments at the movies, having been burned by part three, but after the excellent content of #5, and since this was likely to be our last chance, Chris and I made it a “dinner and a movie” thing on Saturday. Was disturbed by how many kids there were for this R-rated film – hell, even a couple of babes in arms, whom I’m sure loved the non-stop violence. I guess it was deemed kid-friendly by their parents, with this one getting its MPAA rating just “for sequences of violence throughout,” rather than anything truly corrupting, such as momentary Milla mammarage. Cutely, the feature was preceded by a quick personal message from director and star, thanking us for their support of the series. Yeah, it’s utterly meaningless, but nice to be appreciated.

Onto the movie, which I think probably would have been better received by us as a stand-alone entry, if we hadn’t watched parts 1-5 last weekend. #QuickPlug: re-reviews of all those to follow later this week. For there seems to be an awful lot of ret-conning going on, in particular for the Red Queen, played here by Milla’s daugher, Ever. Not only is her origin story drastically revised from Apocalypse, there’s also a new, Robocop-esque rule that she can’t harm Umbrella employees. [I note that Anderson even lifts the same escape clause used by Verhoeven] Must be Red Queen v1.1, because all the workers at the Hive she killed in the original movie, didn’t seem to benefit from this protection…

The story sees Alice (Jovovich) returning to Raccoon City, seeking the airborne antidote she discovers – from of all people, the Red Queen, little Miss Laser Corridor herself – was created by Umbrella. If Alice can release it into the wild, it will take out all the T-virus infected. Which is a bit of a problem since, don’t forget, the list includes our heroine herself. Standing in her way is Dr. Isaacs (Glen), who has set his plan in motion to exterminate the last remaining pockets of humanity and complete his apocalyptic vision thing, along with a massive swarm of zombies he’s leading back to the Hive. On Alice’s side are a few of those final survivors, including Claire Redfield (Larter) and Abigail (Rose), adding extra girls-with-guns firepower – as if it were really necessary here.

The main problem is this: editor Doobie White really should lay off the caffeine. I don’t think it’s Anderson’s problem, as Retribution was perfectly fine in this area, but the hand-to-hand fights look like they were edited by putting them through a highly enthusiastic wood-chipper. They stay just about on this side of incoherent, but you don’t so much watch these, as experience them on a subliminal level. Maybe it’s a result of protagonists Jovovich and Glen being in their forties and mid-50’s respectively: I know if I was appearing in an action movie, you’d certainly have to edit the hell out of me to look good! But it’s still annoying as hell. The best sequence is when the camera sits back a bit and we can actually appreciate Alice, dangling from an underpass, as she beats up a posse of hapless Umbrella drones (below).

Due to this, the film is at is most effective in other areas, mostly when going wide and giving us a look at the bigger picture, specifically the sheer scope of the devastation and conflict. There’s a couple of scenes where I think the zombie count may have surpassed World War Z, and that volume is undeniably impressive. It requires, naturally, equally large-scale defense and the sequence where the humans create multiple waterfalls of fire is startling and striking. An an aside, I note the film cost only $40 million, which is $25m less than last time, and little more than the price-tag for the original, 15 years ago. Anderson is clearly great at getting bang per buck, and if the box-office reception was lukewarm in North America, the film has already almost made its cost back in Japan alone.

I also was glad to see Glen back, and just as in #3, he brings a human face to the evil corporation. [Yes, he died at the end of that one. No, it’s not a problem.] I envisage a long career for him, in the mode of Charles Dance and Alan Rickman, being the go-to guy whenever a film needs a solidly British villain. Here, he gets to show a couple of facets, both coldly calculating and manically psychotic, and is fun to watch in both. But, of course, it’s Milla’s show, and she also gets to do a bit more than you might expect: if you ever wondered what she’ll look like in her seventies, this movie will answer your question. Though going by how little she seems to have changed over the decade and a half of the series, if she looked exactly the same at that age, I wouldn’t be surprised.

Otherwise, she has become Alice, adopting a world-weary stare here, reminiscent of our cat when we annoy him. It seems to say, “I could get violent, but you’re just not worth the effort,” while she re-enacts some of the series’s greatest hits, such as the laser corridor, or a whole pack of zombie dogs (well, more dog-shaped things, to be honest). Is there closure for Alice? Yes, although not as much as I would have liked. The film had a chance to draw a line under itself in permanent marker, and allow Milla to go off into the happy suburban life her character briefly enjoyed in #5. Sadly, the script doesn’t quite have the courage to do that; let’s just say, if Mr. and Mrs. Anderson need an extra wing on the mansion the franchise’s profits has bought them, it won’t be impossible.

All told, if you’ve got this far in the series, you’re not likely to be disappointed, except by the over-active editing. If you haven’t, this is certainly not going to convince you of its merits. And that’s okay too.

Dir: Paul W.S. Anderson
Star: Milla Jovovich, Ian Glen, Ali Larter, Ruby Rose

Survivor (2015)

★★½
“Run Milla Run”

I have low standards for Milla Jovovich movies. If they exist, I am more or less okay with them, providing they contain a modicum of her kicking ass. She has gained enough goodwill from the Resident Evil series and Ultraviolet, that she gets some slack with regard to other projects. On that basis, when I say this is… alright, I suppose, those with less tolerance for Jovovich should probably take it as a warning. She plays security expert Kate Abbott, recently transferred to the US Embassy in London, where she detects a strange pattern of a co-worker taking over specific cases involving issuing visas to scientists. At a birthday dinner for said worker, while waiting for him to arrive, she pops out to get a present, thereby narrowly dodging a bomb blast that kills her colleagues. In the aftermath, she encounters the man responsible, an international assassin known as the Watchmaker (Brosnan), who has been engaged to cover up the tracks. Blamed for the explosion by the authorities, Kate is forced underground, and is left with the usual option in such cases: find the real perpetrator and ensure they don’t get to complete their nefarious plan to commit a terrorist attack in New York and profit from the ensuing financial instability.

survivorProbably the best thing about this is seeing a lot of London locations with which I’m deeply familiar, but when an action film’s most memorable moment is “Hey, we’ve seen movies in that cinema!”, it’s rarely a good sign. There is an awful lot of running around, Kate scurrying from one location to the next, with the Watchmaker, her embassy colleagues and British police in more or less hot pursuit. Though funnily, despite the frequent shots from security cameras, Kate doesn’t make the slightest effort to change her appearance. At least buy a frickin’ hoodie, for heavens sake: I can only presume the makers decided against this, because it would rob audiences of Milla’ finely-chiselled cheek-bones. Seems legit. The script is just as contrived in other areas, and if either US or UK authorities were half as competent as the Watchmaker appears to be, this would have been over in 15 minutes. Which might not be such a bad thing, and would certainly have saved us from a spectacularly contrived finale on top of a skyscraper near Times Square on New Year’s Eve.

Do not expect copious amount of butt-kicking from Jovovich, either, though she does at least get plenty of aerobic exercise. A couple of quick fight scenes are about all there is, and don’t even expect gunplay, since as soon as she gets her hands on a gun (above), she dumps it into a trash-can. The only action moment to stick out the restaurant bomb-blast, which is quite hellacious in terms of impact, and frighteningly well-staged. Otherwise, there is little or nothing here we haven’t seen often before, and even given the low bar I have for Millamovies, this one struggles to meet expectations.

Dir: James McTeigue
Star: Milla Jovovich, Pierce Brosnan, Dylan McDermott, James D’Arcy

Resident Evil: Retribution

★★★★
“Games without frontiers.”

While being (again) largely disappointed by the previous entry, Afterlife, I wrote: “There’s really only one reason we bother with this series: to see Milla Jovovich kicking righteous ass. Everything else is – or should be – secondary.” And that’s why this is the best Resident Evil movie in eight years. It may not be anything significant in the plot department. There are not hidden depths or great moments of character revelation. But it does contain entirely acceptable amounts of Milla Jovovich Kicking Righteous Ass, and succeeds as an entertainment spectacle, almost entirely due to this.

Though actually, this is almost a “greatest hits” package, especially in terms of participants. Not seen since the first film, are Rain Ocampo (Michelle Rodriguez) and James Shade (Colin Salmon). Apocalypse brought us Jill Valentine (Sienna Guillory) and Carlos Olivieira (oded Fehr), while Extinction introduced the audience to Claire Redfield (Ali Larter) and K-Mart (Spencer Locke). Finally, Afterlife was the debuts of Luther West (Boris Kodjoe) and Chris Redfield (Wentworth Miller). But they are all present for this fifth edition: though the focus is kept, as it should be, on Alice (Jovovich). The others all play their parts – notably Valentine, who is now a brainwashed toy of the Umbrella Corporation, out to hunt Alice down – but it’s the MJKRA show, all the way.

The series has had a tendency to end its entries with a wallop, right from the original, with Alice discovering the infection has escaped the Hive. Part 4 was no exception, with Alice and assorted survivors on a supertanker, only for an F-sized swarm of attack helicopter to hove into view, commanded by Valentine. This takes off from there, but begins with Alice plunging into the water, only to rewind in slow-motion to the arrival of the helicopters, then playing forward again. It’s a striking sequence, that certainly hits the ground running. It ends with Alice waking to find herself in a suburban house, with a husband and daughter…or is she? Turns out it’s all an Umbrella simulation: she has been captured, and they still want her, even if she’s no longer the superhuman she was.

There’s an unlikely ally, who releases Alice, and tells her she has two hours to meet up with a rescue team coming in to the under-Siberian complex from the outside, and get out of the place before it all goes boom. To do so, both she and they have to make their way through the various simulated arenas, designed to demonstrate the T-virus effects in Tokyo, Moscow, suburbia, etc. All the while, naturally, Valentine and her many, many Umbrella minions are on their respective tails. It could hardly be a more video-gamesque storyline, and is pretty scant. Still, in an action pic, it’s better to be too simple than too clever (I recently watched both The Raid: Redemption and Universal Soldier: Day of Reckoning, and will take dumb over aspirations to smart, any day!), providing you use the room freed up for plenty of MJKRA.

It might be wise for Jovovich to contemplate retirement from the series. After all, she turned 37 earlier this month, and there are few things sadder than an action hero/ine desperately clinging on, past their prime (see also, Universal Soldier: Day of Reckoning). She’s not quite there yet, being still capable of holding her own, but there does seem to be rather more wirework and greenscreen-fu here than in previous editions. Director Anderson. a.k.a. Mr. Milla Jovovich distracts us by putting his wife in a costume whose S/M inspiration is so obvious, even another character comments on it. On the other hand, we could probably have done without the efforts to imbue Alice with some kind of maternal instincts [inevitably inviting comparisons with Aliens].

The net result is something which doesn’t so much need to be watched, just simply pass in front of a receptive pair of eyeballs. As mentioned, there is not much new here, Anderson happy to recycle the best characters and monsters from the first four movies [though, regrettably, there are no zombie canines for Milla to engage in thigh-powered neck-snapping]. Certainly, it’s lazy film-making, but actually, that’s less of an insult than it sounds. It’s more like going round a friend’s house and he knows, without asking, to provide chips and beer. Sure, it can legitimately be described as lazy hospitality – but when this is just what you want, somehow it seems churlish to complain.

A sixth entry is already mooted, and Miila says that will be her last in the series [hang on: didn’t see say that after part 2?], with a reboot being considered by the producers beyond that. This decision may come as a surprise, if you look at the distinctly underwhelming US box-office figures: only $42 million, barely more than the original, even with a decade of inflation plus the cost of 3D tickets in its favor. However, as noted last time, the meat here is not North America, but overseas. This racked up more than $175 million there, easily enough to justify a further sequel. And, for the first time in a while, I am actually enthusiastic about the prospect: hopefully, Jovovich will go out with a bang like this one, not a whimper like the preceding two.

Dir: Paul W.S. Anderson
Star: Milla Jovovich, Sienna Guillory, Michelle Rodriguez, Ali Larter

Resident Evil: Afterlife

★★★
“Is There Life After Afterlife?”

Milla Jovovich, coming at you in three dimensions! Unfortunately, Chris and 3D movies do not play well with each other – as we discovered at Avatar, where the resulting motion sickness had her staring at the back of the seat in front, after the first twenty minutes. She understandably declined all invitations to see Afterlife in this mode, so please note that with regard to this review, we’re strictly discussing the 2-D version. Other reports generally indicate the 3-D is pretty spiffy, having actually been shot that way, rather than being some hacked conversion job like certain movies I could mention [cough-ClashoftheTitans-cough]. That said, we move on.

We keep bumping into the first Resident Evil movie, which has been on cable a lot lately, and I’m tending to think my 3 1/2-star review was an under-estimate. Maybe due to the underwhelming nature of the last couple of entries in the series, the original moves briskly, keeps a tight focus on proceedings, and has a nice character arc for Alice. I was hoping that the return of its creator, Paul W.S. Anderson, to writing and directing for this fourth installment would signal a return to this approach.

There’s really only one reason we bother with this series: to see Milla Jovovich kicking righteous ass. Everything else is – or should be – secondary. And for the first 15 minutes, it looked like this would indeed be a return to these basics, as Alice and an army of Alice-clones launched a righteous assault on the massive complex housing the Umbrella Corporation’s headquarters beneath Tokyo. It’s reminiscent of the lobby scene from The Matrix, with a swarm of Alice-alikes breaking in and hurling themselves against the guards like aggrieved lemmings, with no regard for their personal safety, as they try to take out Umbrella’s CEO’s Albert Wesker (Roberts).

It’s great: among the best scenes of the entire series, in fact. The bad news is, it’s also the best thing in the movie. The sequence would have made a great climax, but instead, everything thereafter feels like an anti-climax. Wesker escapes by helicopter, flipping the self-destruct switch and destroying the clones. However, the real Alice is aboard, and before the ‘copter crashes, he injects her with a serum that neutralizes the T-virus, rendering her human again. Boooooo-ring! Turns out they both survive the crash: quite why Wesker didn’t deal with her then, isn’t made clear. Alice heads to Alaska, in search of the haven called Arcadia where Claire Redfield (Larter) was heading at the end of the third film.

That turns out to be a red herring, but Alice does find Claire, albeit now controlled by an Umbrella device on her chest. Removing that, albeit at the cost of Claire’s memory, the pair fly back down the West coast, eventually locating a group of survivors bunkered down in an LA prison – Arcadia turns out to be the name of a boat, anchored just offshore. As the zombies break in, the survivors make their way towards the boat, with the help of a prisoner who turns out to be Chris (Miller), Claire’s brother. Reaching the Arcadia, they discover it’s a trap, designed to lure people to it for Umbrella’s research, with Wesker overseeing operations. He wants to assimilate (or “eat”) Alice; as the only person to successfully meld with the T-virus, he wants that ability to enhance his own superpowers.

There’s way too much moving about in underground darkness here, and elements are lobbed in from the video game, which make no sense in the context of the movie. For instance, some zombies now have their faces split open and become all tenticular: why, is never explained, and the CGI used here is less effective than the effects used for a similar concept in Blade II, almost a decade ago. There’s also the Executioner, a giant creature wielding an even-larger weapon: again, its presence from a cinematic perspective is completely unexplained. In short, the film just doesn’t make much sense, though admittedly, between the battles, there was precious little of interest going on to hold my attention.

Nor is there much feeling of threat to the characters, who cheat death with blithe abandon – the sense of “anyone can die, at any time” present in the original is all but gone. A case in point would be the leader of the survivors, who vanished from the film entirely as they make their way out of the prison, only to reappear, right at the end, to no point whatsoever. Chris Redfield is an almost entirely superfluous character; like the monsters mentioned above, he is apparently there, just so that fans of the game can go “Look! It’s Chris Redfield!” The rest of us…not so much. The whole subplot of Alice’s humanity being restored doesn’t go anywhere either; that may well be fortunate. In any case, by the end, she seems completely back to normal. Well, “normal” in the way we want to see, anyway.

Which brings me nicely to the action, and it is, as usual for the series, solid, meaning this is, overall, just worth the 92 minutes of your time it will take up. I think due to the 3-D, the editing is more restrained than it has been of late; indeed, there’s probably as much slow-motion as anything else. I particularly liked Alice’s fondness for loading her shotgun with coins – again, I suspect largely for 3-D purposes. There’s a nice tag-match between her, Claire and the Executioner, but the final face-off versus Wesker is largely forgettable. As usual, the film ends on an interesting note: this time, it’s the return of a character last seen in Apocalypse, who makes a cameo early in the end-credits, and I wouldn’t mind seeing them return.

Despite the 3-D, the movie was only a mediocre success here, but a much greater hit overseas. For perspective, the percentage of total box-office coming outside North America for the first three entries was fairly constant, at 61%, 60% and 66% respectively. Afterlife got an astonishing 80% of its takings in foreign territories, grossing $236 million there, compared to only $60m in the US, barely recovering its budget. That’s one of the highest ratios of the year, and has only been surpassed a handful of times this decade, by films with a broad Stateside release. It’s this success abroad which means a fifth installment is all but certain. And as long as they keep making them, we’ll keep watching, hoping the potential, seen in flashes, might be more fully realized. A script which makes sense on its own terms, and doesn’t bother pandering to gamers, would be a good start.

Dir: Paul W.S. Anderson
Stars: Milla Jovovich, Ali Larter, Wentworth Miller, Shawn Roberts

Resident Evil: Extinction

★★★
Extinction event.”

Has it really been three years since the last installment? Guess so. Therefore, about time for the most durable of the video-game to movie franchises, to pop up with another entry. Things continue to go from bad to worse as far as Planet Earth is concerned, with the T-virus, which spread from the complex to Raccoon City last time, now infecting the entire world. A few survivors roam the wastelands, such as in a convoy led by Claire Redfield (Larter), unable to stay in one place too long, because the zombies will locate them. Meanwhile, Dr. Isaacs (Glen) is working on reversing the virus, or at least making the zombies docile – though his approach to scientific teamwork leaves a little to be desired, shall we say. He also has a pit where he disposes of his raw material, an aspect that reminded me of the original Aeon Flux short films.

Into this comes Alice (Jovovich), who vanished off the grid, when she realised the Umbrella Corporation were tracking her. She gets lured in by a fake distress call, but after disposing of some zombie dobermans, eventually joins Redfield’s crew, just in time to save them from an attack by zombie crows [Mulcahy clearly having been inspired by The Birds, though I can’t help wondering how they got the cool contact lenses into the avian predators’ eyes.] They hear rumours of sanctuary in Alaska, and decide to head there – that requires a refuelling stop in what’s left of Vegas. However, Umbrella have been alerted by Alice’s burgeoning psychic powers and have left a nasty surprise…

S’ok. Mulcahy is no stranger to franchise cinema, having done the first couple of Highlander films, and the harsh desert lighting and exterior landscape is a nice contrast to the usual, dark, claustrophobic approach adopted by most Z-flicks. His experience is of particular use in the action sequences, where he does a better job of avoiding the cinematic excesses, in which Alexander Witt indulged, too frequently, last time up. The script is merely workmanlike: it feels too much like a series of cool set-pieces joined in the editing bay, rather than springing organically from the storyline.

The main problem, I feel, is that giving Alice mental powers detracts from the physical side of action, which has always been a major part of this series’s appeal: watching Jovovich kick zombie butt. The Las Vegas battle is unquestionably the highlight of the film as far as that goes, with Alice adopting a no-nonsense, slice-and-dice approach, that’s a gleeful joy to watch. After it, however, things go somewhat wonky: the entire Redfield subplot is airily waved away, and then there’s the inevitable boss level fight – this time against the Tyrant [if you’ve played the games, you probably know what that is, which puts you one-up on me], a somewhat rubbery, tenticular beast that is not among Patrick Tatopoulos’s best work.

Compared to the fight against the Nemesis in Apocalypse, this is a major disappointment, largely consisting of them hurling psionic shock-waves at each other. I’m sorry. This isn’t the Resident Evil I signed up for. I signed up for the one with the knock-down, drag-out punchfests, not the Harry Potter-esque BS. There’s a nice sense of symmetry, in that the battle ends in the corridor with the laser protection system, but the mechanism with which it ends is disappointing, rather than having Alice beat the Tyrant. Certainly, the lamest climactic battle of the three films.

Things do perk up at the very end. As in the first two films, there’s a grand final shot, which leaves you eagerly anticipating the next part – in this case, presumably called Resident Evil: Globapocarnarmagediediedie. Certainly, I wouldn’t be averse to seeing a fourth installment, though I would be inclined to send the makers a stiff memo before they begin production. Item #1. Try and come up with some ideas of your own. As well as the above-mentioned Hitchcock thievery, the film also borrows wholesale from Day of the Dead, Mad Max 2 and Mad Max 3, plus Alien: Resurrection. #2. After the apocalypse, the survivors will have plenty of Sony products with which to work. Really. Ease off on the unsubtle product-placement.

#3. Where was Jill Valentine? Okay, we’re kind of fond of Oded Fehr (he’s very good in Sleeper Cell), who does return as Carlos Olivera. And Larter, whom you’ll recognise from the first couple of Final Destination films, isn’t bad in her role, with a couple of kick-ass moments (left); there’s a possibility RE4 may concentrate on her. However, Sienna Guillory was better than either of them, and her unexplained absence this time is disappointing. Guess she asked for too much money or something. Finally, and most importantly, #4: skip the mental telepathy nonsense, no matter how much Milla Jovovich may want to wrinkle her forehead and lob psychic blasts at things. Just make her kick ass. The ending does give plenty of scope for development: without giving too much away, Alice could become the Swiss Army Knife of dispatching undead, with a variety of useful options. Overall, while some way short of perfect, this isn’t bad – and after some serious disappointments in recent years, it’s just good to see an action heroine back at the top of the box-office.

Dir: Russell Mulcahy
Star: Milla Jovovich, Iain Glen, Ali Larter, Oded Fehr

Resident Evil: Apocalypse

★★★★
“Apocalypse NOW…”

The history of cinema has provoked many furious arguments as to which is better. Dracula or Frankenstein? Moore or Connery? Alien or Predator? And now we can add another to the list: tank-top or bustier? For we have not one, but two action heroines here, both finely-honed killing machines, with slightly different though similarly-slutty tastes in clothing. That really tells you all you need to know about this sequel, which never lets practical issues like plot – or costume – get in the way of the gratuitous violence.

Numerous reviews have complained about the lacklustre scripting, poor characterisation, etc to be found here. Hello! It’s based on a computer game! And a proper one, about shooting zombies, not wussy nonsense like finding jobs or raising children, fans of The Sims please note. Plus, it’s a sequel to boot, and if you expect sensitive drama from any film whose title contains the words “Evil” and “Apocalypse”, you simply need to get out more. It’s called expectation management, people.

The tactic here was simple and clear. Keep all the good stuff from the original, e.g. Milla Jovovich, zombie dobermans, and throw a few new elements in, this time including some stuff which, unlike Jovovich’s character, Alice, actually has a significant connection to the game. Hence, you get Jill Valentine (Guillory), a special forces chick who, in most other movies, would be the heroine, but is here largely to show you how Alice v2.0 has been improved beyond human. It’s reminiscent of how Ripley, by Alien Resurrection, had partly been transformed into what she was fighting, and Alice is now faster, stronger and cooler than she was last time – which is something of an achievement in itself.

The story more or less picks up immediately after the events of the original, with the zombiefying T-virus now loose in Raccoon City – hence an almost infinite supply of the undead. The Umbrella Corporation quarantine the place, but the daughter of their top scientist is still inside. He tracks down the human survivors inside and tells them if they rescue his offspring, he’ll get them all out of the city before it’s turned into a mushroom cloud. But just to spice things up, the top Umbrella creation, Nemesis, is now also loose in the city, using it as a testing ground.

There are, I will admit, absolutely no surprises in the plot at all. When someone comes up to “rescue” a small child who is facing resolutely away from the camera, you know that little girl will inevitably turn out to be a zombie. But guess what? I really wouldn’t have it any other way. Much like Shakespeare(!), this kind of film isn’t about unexpected twists in the plot, it’s about the execution, and that’s where this film delivers solidly.

Or at least, mostly solidly – let’s get the criticism out of the way first. Witt wants to stick the camera right in there, when what we want to do is fully appreciate the grace and athleticism of the heroines, not suffer from motion sickness. Also: hello, “R”-rating? Presumably this was for the language, topless undead hookers, and Milla’s scarily-large nipples (Chris pointed out they’re almost larger than her breasts), because it certainly wasn’t for the gore. These monsters were almost bloodless, even when shot through the head or exploded by hand-grenade – the latter would seem dangerous when you’re dealing with a highly-infectious, fluid-borne disease, but I’m quibbling here.

 Otherwise, the film takes the right pieces and puts them together in the right order, which is a good deal more than we’ve come to expect from any big-budget Hollywood action movie [Yes, I’m talking to you, Van Helsing and LXG]. The Nemesis monster is one creepy-looking dude, and Alice’s encounters with him are the stuff of nightmares. Another highlight is the return of the lickers, in a church through whose stained-glass windows Alice comes crashing on a motorbike, at the start of one very cool sequence. [Incidentally, to answer the “Why did she do that?” question raised by many reviewers, I assume she was attracted to the scene by the gunshots.]

As mentioned, the undead attack canines are also back, and just as bad as before; this time, it’s mostly Valentine who has to deal with them, at least until the end, when Alice effortlessly one-ups her rival yet again. We briefly muttered “catfight!” under our breath, and it’d certainly have been fun to see Jill and Alice go toe-to-toe, but the outcome of that would be so predictable – Alice would win, without even breaking sweat – that its omission is understandable. The supporting characters do their job adequately; Mike Epps is the comic relief, something not really present in the first film, and manages the tricky task of doing the job without becoming annoying. Oded Fehr is somewhat irrelevant as a soldier also after the scientist’s daughter, while Sandrine Holt, playing journalist Terri Morales, is understandably overshadowed by Jill and Alice. On the Umbrella side…blah evil corporate drone, blah misunderstood scientist blah, blah. We don’t care – and nor should we.

Looking around, there seemed to be two kinds of reviews for this: those who ‘get’ what’s intended here, and those who clearly don’t – partly, no doubt, powered by the fact that this wasn’t screened in advance for critics. Hell hath no fury like Roger Ebert forced to pay for his supersized bag of candy…  How you react to the film will likely be similarly split; given you’re on this site, I suspect the odds are in favour of Apocalypse, for its strong intuitive grasp of the ingredients necessary in a good action heroine, and its delivery thereof. Sure, the plot is some way short of perfect, and more/better-filmed fights would have been welcome, but the makers do a sound job of distracting you from the flaws, and there’s enough worthwhile stuff that will stick in your mind, to put it in the top quarter of this summer’s popcorn flicks.

Dir: Alexander Witt
Star: Milla Jovovich, Sienna Guillory, Oded Fehr, Mike Epps

The Messenger: the story of Joan of Arc

★★★
“Joan’s eminent originality was her common sense”

messengerThis was the the very first sentence of Michelet’s classic biography, published in 1853, but you’d be hard pressed to recognise the same person in Besson’s portrayal. A more accurate summary of this Joan would be the line spoken to her as she languished in prison: “You didn’t see what was, Jeanne – you saw what you wanted to see…” Besson comes down firmly in the school of thought which has Joan as a mentally deranged religious loony. While this is a viable theory, it doesn’t work as played by Jovovich – all twitchy, rolling her eyes and staring off into the distance – since it becomes impossible to see why anyone would have followed her. Unless we assume the 14th century French population were entirely gullible, she should have spent her life quietly as some village’s idiot. This cripples the film irreperably, since we feel little or no sympathy for a heroine depicted as a frothing zealot.

Historically too, it gets off to a bad start – an entirely fabricated incident in which Joan sees her sister first killed, then raped by an English soldier. This provides a spurious ground for Joan to hate the invaders, when contemporary accounts tell of her concern being almost equal for both sides. Also made-up is her finding a sword in a field, and there is a sudden leap, with Joan arriving to an audience with the King – in truth, she talked her way up the hierarchy. A rather lurid scene (missing from the US theatrical release) where Joan’s virginity is verified, marks the end of a troubling first act. Once her campaign begins, though, the film improves drastically, with excellent (if somewhat implausible – did they really use something resembling helicopter rotors as weapons?) battle scenes, that are at once enthralling and grim. It’s understandable when they unhinge Joan’s sanity even more; another of the themes seems to be that her mission was really non-Christian, in that it led to the deaths of so many people. Something about “thou shalt not kill”, though given the bloody history of Christianity, singling her out seems somewhat unfair. Tcheky Karyo delivers a fine performance as the leader of Joan’s army, facing the difficult task of balancing her expectations, with prosaic things like, oh, not getting killed.

Joan’s capture, trial and execution are fairly close to the truth, though in reality, the King was less involved and more concerned for Joan than shown. It certainly is reasonable to suggest that a naive innocent such as Joan would have been used for political ends. Once she’d outlasted her usefulness – and with the king on the throne, she quickly became more a hindrance than a help – she would have needed to be disposed of. Must confess, I quite like the concept of Joan as a medieval version of Lee Harvey Oswald. Dustin Hoffman’s appearance as Joan’s conscience is another neat touch, and his sarcasm works well. Indeed, the film is one good performance from being excellent. The bad news is, it’s Jovovich who is the culprit (a messenger who deserves to be shot?), though Besson and co-writer Andrew Birkin perhaps warrant most of the criticism for twisting facts and characters in order to fit a predetermined goal. Their Joan is so far from the historical record, they’d have been better off placing their character in an entirely fictitious setting.

Dir: Luc Besson
Star: Milla Jovovich, John Malkovich, Faye Dunaway, Tcheky Karyo

Resident Evil

resevil1★★★½
“Alice in Underland”

Interestingly, in the past year, all three of the computer-game to movie adaptations have had heroines: Lara Croft, Aki (Final Fantasy), and now, Resident Evil‘s Alice, who wakes up one day with a splitting headache and no memory. I’ve had mornings like that too. However, I never found myself kidnapped by a SWAT team and dragged into the Hive, an underground complex populated by the walking dead (human and canine), a peeved computer, and a mutated computer graphic monster called the Licker. My stepson somewhat gleefully informed me that, in the game, the last-named’s method of attack is to wrap its tongue round your head and pull it off. The movie doesn’t go so far – it just kinda nibbles on its victims. I felt somewhat disappointed at this display of taste and restraint, not least because it ran contrary to much of the rest of the movie. This is not a subtle movie, relying heavily on things leaping in from outside the frame, while the soundtrack goes “Boo!”.

 Of course, that doesn’t make it a bad movie. Nor do the obvious plot-holes. Here are a few examples:

  • Why would an assault team choose to take a pair of amnesiac security guards on the mission with them?
  • Zombie humans shamble along at classic Romero speed. Zombie dogs can run like greyhounds.
  • Security lasers in a corridor zip along with a variety of heights/patters, before finally switching to an inescapable grid-pattern. Why didn’t they do that to start with?

These are forgivable – the first is necessary to the plot, and Anderson (a veteran of game/movies, having done Mortal Kombat) uses the other flaws to stage satisfyingly cool sequences, with the security lasers perhaps the highpoint of the film. It’s a shame this represents about the extent of the Hive’s defenses; I’d have liked to have seen more ingenuity of this sort. The rest of the story revolves around the T-virus, being developed by the corporation that runs the Hive – when the virus is stolen and released, the Hive goes into lock-down, with the central computer (the Red Queen, personified by a little girl hologram with a nice line in not-so-idle threats) killing all the personnel inside. Bad move, for the T-virus reanimates them, turning them into hungry cannibals, which adds an extra frisson to the assault team’s mission.

This is to…er, well, I think it was to disarm the computer, but I’m not certain about that. Mind you, I’m not certain about quite a lot in this movie. The characterisation is so woeful, I managed to combine two opposing characters into one for the entire film. And it still made sense – indeed, even after Chris enlightened me, I felt my version was better. My version would also have discarded the clock countdown, or used it as the basis for an exciting race against time through the tunnels. What’s the point of a countdown, if you don’t see it in the last ten minutes? There’s also maddeningly shallow nods to Lewis Carroll: the heroine is called Alice, who goes down a “rabbit hole”, while the computer is the Red Queen with a fondness for lopping off peoples’ heads. You should either do this stuff to the hilt, or not at all.

On the plus side, we do have Milla Jovovich as Alice, and Michelle Rodriguez as the Vasquezesque Rain, who are about the only easily identifiable characters. The former drives the plot along as her memory slowly returns at convenient intervals, along with her ability to kick butt. Most notable is the kung-fu vs. zombie Dobermann battle seen in the trailer, though she does the same neck-snap with the thighs thing that Famke Janssen did in Goldeneye. It’s a further step on for Jovovich, who showed action potential in The Fifth Element, yet there isn’t enough here to truly satisfy. Rodriguez, too, is underused, marching through her third straight film (Girlfight, Fast and the Furious) with the same expression. I thought I saw her smile once, near the start, but it was probably a digital effect added in post-production.

So, not as good as it could have been, with even the most undemanding viewer able to imagine improvements. Yet, as an action/SF/horror film goes, it’s not bad at all, with very little slack or let-up. The virus is released in the first two minutes, and it’s pretty much non-stop from there on, with plenty going on. Jovovich looks the part, and the final shot has me anticipating the sequel, in a kind of Evil Dead 2 way, with her character getting totally medieval on the zombies’ asses. We can but hope.

Dir: Paul W.S. Anderson
Star: Milla Jovovich, Michelle Rodriguez, Eric Mabius, James Purefoy